Player Matchup

King Arthur
King Arthur
Alkealine
King Arthur
Level 40
God Stats
0W - 2L
1,311 SR
Queue Stats
168W - 136L
1,511 Elo+
Party 2
Kumbhakarna
Kumbhakarna
GoldMid
Kumbhakarna
Level 26
God Stats
16W - 10L
1,652 SR
Queue Stats
80W - 65L
1,478 Elo+
Party 2
Athena
Athena
PepperyToast
Athena
Level 18
God Stats
13W - 10L
1,616 SR
Queue Stats
46W - 51L
1,483 Elo+
Party 2
Da Ji
Da Ji
Rysstyl
Da Ji
Level 32
God Stats
6W - 5L
1,624 SR
Queue Stats
171W - 140L
1,532 Elo+
Party 2
Zeus
Zeus
S0Duh
Zeus
Level 42
God Stats
37W - 58L
1,413 SR
Queue Stats
42W - 70L
1,401 Elo+
Solo
Team Averages
Level 32
1,523 SR
1,481 Elo+

VS

Team Averages
Level 61
1,494 SR
1,477 Elo+
Chang'e
Chang'e
 
Chang'e
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
Drap001
Nemesis
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,249 Elo+
Solo
Guan Yu
Guan Yu
Kingliest
Guan Yu
Level 25
God Stats
7W - 10L
1,469 SR
Queue Stats
44W - 50L
1,537 Elo+
Party 1
Poseidon
Poseidon
Meatymills
Poseidon
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,543 Elo+
Party 3
Pele
Pele
OsoPerezoso
Pele
Level 64
God Stats
7W - 8L
1,499 SR
Queue Stats
210W - 188L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alkealine
King Arthur
19
10 / 11 / 11
13,757
1,146
30,636
26,903
15,081
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
GoldMid
Kumbhakarna
19
1 / 2 / 18
11,535
961
4,449
20,349
25,425
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Athena
20
3 / 7 / 17
12,244
1,020
9,999
25,192
35,464
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
Rysstyl
Da Ji
19
7 / 10 / 11
13,230
1,103
14,011
22,783
10,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
S0Duh
Zeus
20
8 / 13 / 12
13,621
1,135
33,604
23,079
9,466
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
14 / 1 / 19
15,288
1,274
23,543
14,512
4,477
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Drap001
Nemesis
19
6 / 11 / 18
12,414
1,035
12,507
21,805
8,757
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Guan Yu
Kingliest
Guan Yu
20
9 / 4 / 18
13,381
1,115
15,713
25,287
25,427
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
Meatymills
Poseidon
20
6 / 6 / 26
13,964
1,164
26,516
18,403
4,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 7 / 23
14,860
1,238
27,165
18,666
6,348
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
147
29
Kills
43
43
Deaths
29
69
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
14
1
19
23.5
L
King Arthur
Alkealine
King Arthur
10
11
11
1.41
W
Nemesis
Drap001
Nemesis
6
11
18
1.36
L
Kumbhakarna
GoldMid
Kumbhakarna
1
2
18
5
W
Guan Yu
Kingliest
Guan Yu
9
4
18
4.5
W
Poseidon
Meatymills
Poseidon
6
6
26
3.17
W
8
7
23
2.79
L
Athena
3
7
17
1.64
L
Da Ji
Rysstyl
Da Ji
7
10
11
1.25
L
Zeus
S0Duh
Zeus
8
13
12
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,699
Damage
105,444
118,306
Taken
98,673
96,143
Mitigated
49,688
3,693
Healing
24,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
23,543
1,990
5,666
6,748
14,512
4,477
0
5,316
9,196
43,260
0
L
King Arthur
Alkealine
King Arthur
30,636
2,272
0
0
26,903
15,081
0
14,338
12,282
0
53,526
W
Nemesis
Drap001
Nemesis
12,507
4,484
0
1,239
21,805
8,757
0
12,425
9,380
169
14,293
L
Kumbhakarna
GoldMid
Kumbhakarna
4,449
574
0
0
20,349
25,425
0
9,024
11,144
10,548
0
W
Guan Yu
Kingliest
Guan Yu
15,713
2,956
3,958
4,936
25,287
25,427
0
13,627
11,660
3,952
29,789
W
Poseidon
Meatymills
Poseidon
26,516
4,942
0
0
18,403
4,679
0
6,434
11,969
55,471
0
W
27,165
7,538
0
2,223
18,666
6,348
0
10,250
8,416
0
65,824
L
Athena
9,999
1,649
0
0
25,192
35,464
0
10,174
14,766
32,623
0
L
Da Ji
Rysstyl
Da Ji
14,011
4,502
0
1,049
22,783
10,707
0
7,612
15,047
0
47,075
L
Zeus
S0Duh
Zeus
33,604
5,963
0
2,644
23,079
9,466
0
9,121
13,839
62,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,387
Gold Earned
69,907
220
Minions Killed
240
7
Camps Cleared
11
1,114,241
Distance Traveled
1,056,927
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
15,288
1,274
47
4
1
221,708
0
L
King Arthur
13,757
1,146
53
4
0
242,008
0
W
Nemesis
12,414
1,035
1
0
0
195,131
0
L
Kumbhakarna
11,535
961
11
1
0
229,602
0
W
Guan Yu
13,381
1,115
36
3
0
219,222
0
W
Poseidon
13,964
1,164
78
7
3
206,030
1
W
Pele
14,860
1,238
78
7
7
214,836
0
L
Athena
12,244
1,020
38
3
0
234,995
1
L
Da Ji
13,230
1,103
48
4
3
212,010
0
L
Zeus
13,621
1,135
70
6
4
195,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role