Player Matchup

Neith
Neith
Jus Savage
Neith
Level 28
God Stats
1W - 0L
1,801 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
NZeusWeTrust
Merlin
Level 152
God Stats
2W - 1L
1,478 SR
Queue Stats
18W - 44L
1,302 Elo+
Party 4
Agni
Agni
Sh00t3r 2020
Agni
Level 158
God Stats
3W - 2L
1,636 SR
Queue Stats
197W - 178L
1,497 Elo+
Party 3
Cthulhu
Cthulhu
TowerDiveKing
Cthulhu
Level 160
God Stats
13W - 12L
1,477 SR
Queue Stats
414W - 511L
1,418 Elo+
Party 4
Vamana
Vamana
WeenMachine2
Vamana
Level 93
God Stats
6W - 10L
1,437 SR
Queue Stats
26W - 30L
1,439 Elo+
Party 3
Team Averages
Level 118
1,566 SR
1,431 Elo+

VS

Team Averages
Level 106
1,455 SR
1,438 Elo+
Bellona
Bellona
 
Bellona
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
 
Amaterasu
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
BUTT_OF_POO
Vulcan
Level 83
God Stats
0W - 1L
1,313 SR
Queue Stats
39W - 57L
1,375 Elo+
Party 1
Nemesis
Nemesis
linkmaster00
Nemesis
Level 145
God Stats
19W - 22L
1,465 SR
Queue Stats
143W - 184L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
5 / 0 / 13
10,270
734
8,802
6,325
2,184
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Merlin
15
5 / 0 / 8
10,696
764
9,581
7,498
2,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
8 / 0 / 19
11,915
851
24,406
10,651
4,235
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
15
5 / 2 / 13
10,407
743
10,369
14,191
13,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Vamana
16
5 / 1 / 19
11,876
848
13,343
19,423
19,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
1 / 5 / 0
9,212
658
7,774
18,895
16,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
 
Amaterasu
12
1 / 7 / 1
8,743
625
6,589
16,968
8,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
 
Danzaburou
15
1 / 7 / 0
8,662
619
7,464
12,636
3,976
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
15
0 / 3 / 1
8,277
591
11,474
8,341
2,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
linkmaster00
Nemesis
14
0 / 6 / 1
7,822
559
6,574
18,235
13,703
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
6
28
Kills
3
3
Deaths
28
72
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
5
0
0.2
L
Amaterasu
 
Amaterasu
1
7
1
0.21
L
Danzaburou
 
Danzaburou
1
7
0
0.14
L
Vulcan
0
3
1
0.17
W
Neith
5
0
13
11.5
W
Merlin
5
0
8
9
W
8
0
19
17.5
W
Cthulhu
5
2
13
5.75
W
Vamana
5
1
19
14.5
L
Nemesis
linkmaster00
Nemesis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,501
Damage
39,875
58,088
Taken
75,075
41,504
Mitigated
45,437
19,411
Healing
8,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,774
789
0
1,955
18,895
16,192
2
11,573
6,772
8,190
23,372
L
Amaterasu
 
Amaterasu
6,589
1,950
941
2,869
16,968
8,629
0
10,510
6,038
0
11,658
L
Danzaburou
 
Danzaburou
7,464
1,960
0
624
12,636
3,976
0
10,220
2,176
0
31,669
L
Vulcan
11,474
2,956
0
346
8,341
2,937
0
6,128
2,108
34,219
0
W
Neith
8,802
3,922
0
882
6,325
2,184
3,271
2,824
3,501
0
26,797
W
Merlin
9,581
419
0
1,889
7,498
2,536
496
2,540
4,958
31,746
0
W
24,406
1,600
1,099
2,887
10,651
4,235
2,229
2,813
7,838
50,810
0
W
Cthulhu
10,369
472
745
3,153
14,191
13,415
180
3,061
11,130
22,377
0
W
Vamana
13,343
4,158
2,485
6,271
19,423
19,134
1,190
3,667
15,756
10,507
24,904
L
Nemesis
linkmaster00
Nemesis
6,574
1,581
0
1,647
18,235
13,703
0
8,669
9,020
621
21,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,164
Gold Earned
42,716
277
Minions Killed
233
10
Camps Cleared
6
1,278,745
Distance Traveled
1,125,982
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,212
658
43
3
2
254,446
0
L
Amaterasu
8,743
625
15
1
1
213,850
3
L
Danzaburou
8,662
619
70
5
2
222,299
1
L
Vulcan
8,277
591
74
5
0
214,794
2
W
Neith
10,270
734
38
3
0
238,208
0
W
Merlin
10,696
764
61
4
4
239,169
2
W
Agni
11,915
851
77
6
2
256,411
1
W
Cthulhu
10,407
743
45
3
0
263,606
2
W
Vamana
11,876
848
56
4
4
281,351
0
L
Nemesis
7,822
559
31
2
1
220,593
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role