Player Matchup

Awilix
Awilix
BallAndKoolAid
Awilix
Level 160
God Stats
3W - 7L
1,610 SR
Queue Stats
153W - 136L
1,492 Elo+
Party 1
Gilgamesh
Gilgamesh
DoNotBanFenrir
Gilgamesh
Level 160
God Stats
2W - 2L
1,280 SR
Queue Stats
249W - 240L
1,477 Elo+
Party 1
Ra
Ra
ImaMoFoThief
Ra
Level 49
God Stats
1W - 0L
1,311 SR
Queue Stats
1W - 1L
1,264 Elo+
Party 3
Apollo
Apollo
Tiger2911
Apollo
Level 129
God Stats
1W - 0L
1,828 SR
Queue Stats
17W - 13L
1,531 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Traesk
Ah Muzen Cab
Level 62
God Stats
5W - 3L
1,644 SR
Queue Stats
43W - 32L
1,597 Elo+
Solo
Team Averages
Level 112
1,535 SR
1,472 Elo+

VS

Team Averages
Level 122
1,535 SR
1,457 Elo+
Sylvanus
Sylvanus
Eternal Abyss X
Sylvanus
Level 142
God Stats
1W - 1L
1,738 SR
Queue Stats
228W - 241L
1,486 Elo+
Solo
Amaterasu
Amaterasu
NichoKe
Amaterasu
Level 126
God Stats
2W - 5L
1,493 SR
Queue Stats
270W - 247L
1,532 Elo+
Party 2
Discordia
Discordia
SpiritusLux
Discordia
Level 112
God Stats
4W - 4L
1,417 SR
Queue Stats
57W - 68L
1,467 Elo+
Party 2
Athena
Athena
X KlNG AJ X
Athena
Level 125
God Stats
1W - 2L
1,529 SR
Queue Stats
88W - 87L
1,550 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
YaBoiGucci95
Ah Muzen Cab
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,248 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 20
13,299
700
21,181
17,694
10,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
DoNotBanFenrir
Gilgamesh
20
5 / 7 / 16
13,889
731
17,482
31,872
26,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 6 / 16
13,282
699
19,262
16,048
6,591
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
Tiger2911
Apollo
17
0 / 9 / 17
11,191
589
19,861
15,881
5,318
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
Traesk
Ah Muzen Cab
20
13 / 5 / 9
15,616
822
38,116
19,208
8,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
18
3 / 7 / 19
12,190
642
14,834
29,646
30,181
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amaterasu
NichoKe
Amaterasu
20
10 / 4 / 14
14,213
748
21,174
27,502
26,300
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
SpiritusLux
Discordia
20
4 / 4 / 17
13,029
686
19,317
17,656
6,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
19
7 / 5 / 23
12,874
678
12,755
33,679
55,547
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
YaBoiGucci95
Ah Muzen Cab
20
7 / 5 / 12
13,287
699
15,370
18,479
8,276
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
116
25
Kills
31
31
Deaths
25
78
Assists
85
Player
Kills
Deaths
Assists
KDA
W
4
4
20
3.5
W
Gilgamesh
DoNotBanFenrir
Gilgamesh
5
7
16
1.86
L
Sylvanus
3
7
19
1.79
W
3
6
16
1.83
L
Amaterasu
NichoKe
Amaterasu
10
4
14
4.25
L
Discordia
SpiritusLux
Discordia
4
4
17
3.13
W
Apollo
Tiger2911
Apollo
0
9
17
0.94
W
Ah Muzen Cab
Traesk
Ah Muzen Cab
13
5
9
3.5
L
Athena
7
5
23
3.7
L
Ah Muzen Cab
YaBoiGucci95
Ah Muzen Cab
7
5
12
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,902
Damage
83,450
100,703
Taken
126,962
57,592
Mitigated
127,165
38,434
Healing
67,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,181
6,770
1,793
4,380
17,694
10,799
109
10,773
6,472
0
37,470
W
Gilgamesh
DoNotBanFenrir
Gilgamesh
17,482
3,068
1,786
8,555
31,872
26,446
500
9,211
21,864
2,789
26,783
L
Sylvanus
14,834
1,895
15,860
11,954
29,646
30,181
675
4,933
24,483
21,209
0
W
19,262
2,294
5,956
4,267
16,048
6,591
837
8,893
6,788
57,429
0
L
Amaterasu
NichoKe
Amaterasu
21,174
5,982
3,234
11,202
27,502
26,300
1,388
4,019
23,244
0
38,790
L
Discordia
SpiritusLux
Discordia
19,317
1,060
2,953
3,950
17,656
6,861
740
2,148
15,205
43,212
0
W
Apollo
Tiger2911
Apollo
19,861
7,540
1,576
2,163
15,881
5,318
2,119
6,954
8,533
0
30,122
W
Ah Muzen Cab
Traesk
Ah Muzen Cab
38,116
14,743
677
7,281
19,208
8,438
972
10,025
8,779
0
71,494
L
Athena
12,755
2,888
5,114
8,385
33,679
55,547
846
6,600
26,606
19,603
0
L
Ah Muzen Cab
YaBoiGucci95
Ah Muzen Cab
15,370
5,459
739
3,935
18,479
8,276
2,200
3,086
15,232
0
48,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,277
Gold Earned
65,593
249
Minions Killed
224
0
Camps Cleared
0
1,696,687
Distance Traveled
1,683,863
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
13,299
700
32
2
0
378,435
0
W
Gilgamesh
13,889
731
17
1
0
315,097
1
L
Sylvanus
12,190
642
23
1
0
282,352
1
W
Ra
13,282
699
99
5
0
349,217
0
L
Amaterasu
14,213
748
42
2
0
358,902
2
L
Discordia
13,029
686
55
3
0
372,032
1
W
Apollo
11,191
589
30
2
0
307,742
0
W
Ah Muzen Cab
15,616
822
71
4
0
346,196
0
L
Athena
12,874
678
20
1
0
354,104
3
L
Ah Muzen Cab
13,287
699
84
4
0
316,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role