Player Matchup

Pele
Pele
 
Pele
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
HealSloot-TORN
Danzaburou
Level 23
God Stats
2W - 1L
1,621 SR
Queue Stats
55W - 52L
1,430 Elo+
Party 2
Ne Zha
Ne Zha
PUGGLEZZZZ523
Ne Zha
Level 127
God Stats
5W - 3L
1,544 SR
Queue Stats
634W - 626L
1,460 Elo+
Party 2
Artio
Artio
Zoirgenne
Artio
Level 105
God Stats
2W - 1L
1,494 SR
Queue Stats
81W - 98L
1,397 Elo+
Party 2
Aphrodite
Aphrodite
iiMerely
Aphrodite
Level 79
God Stats
19W - 13L
1,557 SR
Queue Stats
253W - 294L
1,363 Elo+
Party 3
Team Averages
Level 87
1,543 SR
1,430 Elo+

VS

Team Averages
Level 98
1,478 SR
1,447 Elo+
Ah Muzen Cab
Ah Muzen Cab
Das Bamber
Ah Muzen Cab
Level 147
God Stats
8W - 7L
1,445 SR
Queue Stats
515W - 490L
1,471 Elo+
Party 1
Athena
Athena
Das Bebii
Athena
Level 45
God Stats
6W - 7L
1,553 SR
Queue Stats
136W - 140L
1,433 Elo+
Party 1
He Bo
He Bo
Das lil uhly
He Bo
Level 146
God Stats
5W - 7L
1,472 SR
Queue Stats
543W - 484L
1,460 Elo+
Party 1
Chaac
Chaac
LegendaryJ101
Chaac
Level 66
God Stats
77W - 74L
1,511 SR
Queue Stats
94W - 97L
1,418 Elo+
Solo
Vulcan
Vulcan
Slayer0792
Vulcan
Level 85
God Stats
1W - 1L
1,406 SR
Queue Stats
39W - 47L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
19
8 / 1 / 9
12,221
582
16,222
16,733
6,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
HealSloot-TORN
Danzaburou
16
3 / 3 / 9
10,659
508
7,046
14,038
4,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
6 / 3 / 6
11,056
526
5,324
17,470
14,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artio
Zoirgenne
Artio
17
3 / 1 / 9
11,310
539
11,255
18,721
24,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Aphrodite
iiMerely
Aphrodite
18
3 / 1 / 6
11,361
541
4,177
8,996
3,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Das Bamber
Ah Muzen Cab
15
1 / 9 / 6
9,785
466
12,453
18,199
5,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
Das Bebii
Athena
14
1 / 7 / 2
8,839
421
5,924
20,186
14,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
5 / 4 / 1
10,722
511
19,932
13,659
4,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 0
7,936
378
4,041
8,425
5,958
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
Slayer0792
Vulcan
1
0 / 0 / 0
4,009
191
0
0
0

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
16
23
Kills
7
9
Deaths
23
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
8
1
9
12.5
L
Ah Muzen Cab
Das Bamber
Ah Muzen Cab
1
9
6
0.44
L
Athena
Das Bebii
Athena
1
7
2
0.29
L
5
4
1
1.38
W
Danzaburou
HealSloot-TORN
Danzaburou
3
3
9
2.5
L
0
3
0
0
W
6
3
6
3
L
Vulcan
Slayer0792
Vulcan
0
0
0
0
W
Artio
Zoirgenne
Artio
3
1
9
7.5
W
Aphrodite
iiMerely
Aphrodite
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,024
Damage
42,350
75,958
Taken
60,469
53,769
Mitigated
30,477
33,712
Healing
16,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
16,222
4,097
0
4,949
16,733
6,079
799
7,663
8,960
0
92,254
L
Ah Muzen Cab
Das Bamber
Ah Muzen Cab
12,453
4,381
284
4,599
18,199
5,588
1,630
4,847
12,818
0
67,418
L
Athena
Das Bebii
Athena
5,924
614
156
3,871
20,186
14,827
0
3,287
16,636
42,113
0
L
19,932
726
0
4,861
13,659
4,104
130
2,258
11,152
78,991
0
W
Danzaburou
HealSloot-TORN
Danzaburou
7,046
2,364
0
3,810
14,038
4,785
2,596
3,643
10,248
0
61,629
L
4,041
514
0
2,324
8,425
5,958
0
3,286
4,431
5,006
26,867
W
5,324
1,773
590
6,334
17,470
14,175
858
4,053
13,089
0
56,617
L
Vulcan
Slayer0792
Vulcan
0
0
0
0
0
0
0
0
0
0
0
W
Artio
Zoirgenne
Artio
11,255
817
668
8,049
18,721
24,851
824
6,284
12,265
59,482
0
W
Aphrodite
iiMerely
Aphrodite
4,177
488
3,011
6,301
8,996
3,879
1,145
3,997
4,852
67,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,607
Gold Earned
41,291
581
Minions Killed
398
0
Camps Cleared
0
2,013,672
Distance Traveled
1,279,312
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,221
582
151
7
0
463,197
0
L
Ah Muzen Cab
9,785
466
103
5
0
335,689
1
L
Athena
8,839
421
78
4
0
362,915
2
L
He Bo
10,722
511
137
7
0
377,411
2
W
Danzaburou
10,659
508
98
5
0
381,151
4
L
Chaac
7,936
378
80
4
0
203,297
3
W
Ne Zha
11,056
526
94
4
0
411,182
2
L
Vulcan
4,009
191
0
0
0
0
0
W
Artio
11,310
539
112
5
0
361,610
6
W
Aphrodite
11,361
541
126
6
0
396,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role