Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
FabChen5
Neith
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
154W - 199L
1,298 Elo+
Party 2
Hades
Hades
Minovine
Hades
Level 127
God Stats
4W - 9L
1,350 SR
Queue Stats
137W - 185L
1,284 Elo+
Party 2
Nu Wa
Nu Wa
Nicole9716
Nu Wa
Level 84
God Stats
164W - 164L
1,426 SR
Queue Stats
422W - 504L
1,302 Elo+
Solo
Artemis
Artemis
PiousParsley250
Artemis
Level 23
God Stats
0W - 1L
1,611 SR
Queue Stats
4W - 20L
949 Elo+
Party 2
Team Averages
Level 95
1,478 SR
1,267 Elo+

VS

Team Averages
Level 86
1,386 SR
1,275 Elo+
Vulcan
Vulcan
AFK_Frozzy
Vulcan
Level 73
God Stats
5W - 3L
1,418 SR
Queue Stats
265W - 360L
1,334 Elo+
Solo
Vamana
Vamana
LORDDWYANE365
Vamana
Level 119
God Stats
26W - 25L
1,442 SR
Queue Stats
342W - 485L
1,300 Elo+
Solo
Amaterasu
Amaterasu
PureTribal
Amaterasu
Level 124
God Stats
1W - 0L
1,431 SR
Queue Stats
26W - 28L
1,351 Elo+
Solo
Sol
Sol
TopShape666
Sol
Level 53
God Stats
5W - 7L
1,349 SR
Queue Stats
71W - 149L
1,169 Elo+
Party 1
Fenrir
Fenrir
rambo000999rugby
Fenrir
Level 63
God Stats
9W - 13L
1,288 SR
Queue Stats
130W - 208L
1,222 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
1 / 2 / 0
4,421
442
2,425
6,409
3,557
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
FabChen5
Neith
8
1 / 1 / 0
4,925
493
2,261
4,588
1,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Minovine
Hades
8
0 / 4 / 1
4,544
454
1,983
5,939
3,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nu Wa
8
0 / 2 / 0
4,807
481
1,356
3,188
662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 3 / 1
4,374
437
2,494
4,322
962
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AFK_Frozzy
Vulcan
10
3 / 1 / 1
5,615
562
4,258
2,951
1,024
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 0 / 0
5,718
572
1,377
2,923
1,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
PureTribal
Amaterasu
9
0 / 1 / 6
5,176
518
2,608
9,390
5,072
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

11
5 / 0 / 0
6,416
642
5,062
3,382
1,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
3 / 1 / 3
5,926
593
2,711
7,327
2,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
12
12
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
2
0
0.5
W
Vulcan
AFK_Frozzy
Vulcan
3
1
1
3.5
L
Neith
FabChen5
Neith
1
1
0
1
W
1
0
0
1
L
Hades
Minovine
Hades
0
4
1
0.13
L
Nu Wa
0
2
0
0
L
0
3
1
0.17
W
Amaterasu
PureTribal
Amaterasu
0
1
6
3
W
5
0
0
5
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,519
Damage
16,016
24,446
Taken
25,973
9,669
Mitigated
11,134
6,979
Healing
12,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,425
350
251
2,200
6,409
3,557
0
2,850
3,559
13,866
0
W
Vulcan
AFK_Frozzy
Vulcan
4,258
2,323
0
508
2,951
1,024
636
1,390
1,561
24,015
0
L
Neith
FabChen5
Neith
2,261
508
154
1,781
4,588
1,270
0
995
3,593
0
23,849
W
1,377
262
0
1,043
2,923
1,607
923
795
2,128
0
25,611
L
Hades
Minovine
Hades
1,983
214
25
1,188
5,939
3,218
0
3,753
2,186
15,182
2,199
L
Nu Wa
1,356
416
0
750
3,188
662
0
0
2,993
19,229
0
L
2,494
798
0
630
4,322
962
0
1,296
3,026
0
14,849
W
Amaterasu
PureTribal
Amaterasu
2,608
715
150
4,459
9,390
5,072
117
1,659
7,731
0
17,202
W
5,062
2,022
0
2,036
3,382
1,117
566
1,386
1,996
30,014
4,604
W
2,711
860
57
3,761
7,327
2,314
0
437
6,890
0
28,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,071
Gold Earned
28,851
180
Minions Killed
246
0
Camps Cleared
0
784,741
Distance Traveled
868,273
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,421
442
16
2
0
178,562
0
W
Vulcan
5,615
562
47
5
0
165,238
0
L
Neith
4,925
493
57
6
0
164,225
0
W
Vamana
5,718
572
57
6
0
165,331
0
L
Hades
4,544
454
34
3
0
151,178
0
L
Nu Wa
4,807
481
39
4
0
138,182
3
L
Artemis
4,374
437
34
3
0
152,594
3
W
Amaterasu
5,176
518
27
3
0
189,567
1
W
Sol
6,416
642
63
6
0
165,564
0
W
Fenrir
5,926
593
52
5
0
182,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role