Player Matchup

Poseidon
Poseidon
CCharon
Poseidon
Level 154
God Stats
2W - 1L
1,547 SR
Queue Stats
64W - 50L
1,600 Elo+
Party 2
Khepri
Khepri
Drip Vinci
Khepri
Level 147
God Stats
1W - 0L
1,790 SR
Queue Stats
25W - 16L
1,643 Elo+
Party 2
Ymir
Ymir
KozukiOden17
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,693 Elo+
Party 2
Discordia
Discordia
WillStaysWoke
Discordia
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,568 Elo+
Party 2
Erlang Shen
Erlang Shen
traleah2k15
Erlang Shen
Level 129
God Stats
2W - 2L
1,202 SR
Queue Stats
260W - 264L
1,463 Elo+
Solo
Team Averages
Level 121
1,508 SR
1,593 Elo+

VS

Team Averages
Level 80
1,465 SR
1,372 Elo+
Chronos
Chronos
ChildishGamer86
Chronos
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 45L
1,360 Elo+
Party 1
Da Ji
Da Ji
CrowsVenomOwO
Da Ji
Level 119
God Stats
0W - 7L
1,497 SR
Queue Stats
76W - 98L
1,392 Elo+
Party 1
Neith
Neith
GwynSDLC
Neith
Level 62
God Stats
1W - 1L
1,718 SR
Queue Stats
130W - 178L
1,359 Elo+
Solo
Scylla
Scylla
SLENDYOwO
Scylla
Level 146
God Stats
1W - 3L
1,314 SR
Queue Stats
68W - 100L
1,393 Elo+
Party 1
Ravana
Ravana
UnBaireAble
Ravana
Level 28
God Stats
0W - 2L
1,294 SR
Queue Stats
12W - 23L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CCharon
Poseidon
17
21 / 2 / 5
10,824
1,082
14,677
7,960
4,236
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
Drip Vinci
Khepri
14
1 / 1 / 21
8,790
879
5,736
11,570
16,578
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 1 / 11
8,021
802
1,683
8,131
9,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Discordia
WillStaysWoke
Discordia
15
5 / 2 / 16
8,789
879
15,254
8,028
3,824
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
traleah2k15
Erlang Shen
16
1 / 0 / 21
8,738
874
5,242
18,769
12,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
7,436
744
7,956
7,922
2,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
5 / 8 / 0
8,141
814
8,600
10,860
7,311
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
GwynSDLC
Neith
15
0 / 4 / 4
7,521
752
10,632
9,206
3,371
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
SLENDYOwO
Scylla
11
0 / 6 / 0
6,338
634
9,163
9,780
2,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
11
0 / 7 / 3
6,676
668
2,322
8,350
4,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
16
28
Kills
6
6
Deaths
28
74
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Poseidon
CCharon
Poseidon
21
2
5
11.75
L
1
3
3
0.83
L
5
8
0
0.63
W
Khepri
Drip Vinci
Khepri
1
1
21
11.5
L
Neith
GwynSDLC
Neith
0
4
4
0.5
W
0
1
11
5.5
L
Scylla
SLENDYOwO
Scylla
0
6
0
0
L
Ravana
0
7
3
0.21
W
Discordia
WillStaysWoke
Discordia
5
2
16
6.5
W
Erlang Shen
traleah2k15
Erlang Shen
1
0
21
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,592
Damage
38,673
54,458
Taken
46,118
47,210
Mitigated
20,296
21,133
Healing
10,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
CCharon
Poseidon
14,677
2,244
271
1,794
7,960
4,236
1,186
2,556
5,312
27,594
0
L
7,956
892
310
1,976
7,922
2,877
0
6,907
1,015
15,914
0
L
8,600
1,008
462
552
10,860
7,311
0
7,493
3,367
0
10,523
W
Khepri
Drip Vinci
Khepri
5,736
204
2,442
3,047
11,570
16,578
307
3,150
8,006
9,788
0
L
Neith
GwynSDLC
Neith
10,632
4,237
404
3,281
9,206
3,371
0
7,602
1,604
0
21,769
W
1,683
447
0
1,319
8,131
9,685
728
2,985
4,974
9,240
0
L
Scylla
SLENDYOwO
Scylla
9,163
631
544
1,825
9,780
2,692
0
8,841
939
19,885
0
L
Ravana
2,322
447
80
859
8,350
4,045
0
6,507
1,843
0
4,924
W
Discordia
WillStaysWoke
Discordia
15,254
1,239
1,113
2,771
8,028
3,824
677
2,157
5,764
28,081
0
W
Erlang Shen
traleah2k15
Erlang Shen
5,242
1,409
0
8,376
18,769
12,887
1,222
5,461
12,986
0
14,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,162
Gold Earned
36,112
105
Minions Killed
69
0
Camps Cleared
0
934,261
Distance Traveled
785,757
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,824
1,082
42
4
0
193,782
0
L
Chronos
7,436
744
12
1
0
198,008
0
L
Da Ji
8,141
814
4
0
0
150,953
0
W
Khepri
8,790
879
5
1
0
205,635
1
L
Neith
7,521
752
30
3
0
159,088
1
W
Ymir
8,021
802
14
1
0
123,081
0
L
Scylla
6,338
634
17
2
0
164,010
0
L
Ravana
6,676
668
6
1
0
113,698
0
W
Discordia
8,789
879
30
3
0
195,972
0
W
Erlang Shen
8,738
874
14
1
0
215,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role