Player Matchup

Mercury
Mercury
Boc Bip Bookie
Mercury
Level 127
God Stats
16W - 16L
1,567 SR
Queue Stats
350W - 470L
1,398 Elo+
Party 3
Medusa
Medusa
Bookie Booh
Medusa
Level 121
God Stats
3W - 4L
1,449 SR
Queue Stats
287W - 355L
1,405 Elo+
Party 3
Mulan
Mulan
Dark Fredo8988
Mulan
Level 49
God Stats
4W - 10L
1,455 SR
Queue Stats
113W - 142L
1,493 Elo+
Solo
Ra
Ra
LooseyNoosey
Ra
Level 100
God Stats
3W - 11L
1,334 SR
Queue Stats
34W - 64L
1,350 Elo+
Party 3
Geb
Geb
vMiniVesselv
Geb
Level 14
God Stats
0W - 4L
1,161 SR
Queue Stats
6W - 10L
1,439 Elo+
Party 3
Team Averages
Level 82
1,393 SR
1,417 Elo+

VS

Team Averages
Level 52
1,500 SR
1,437 Elo+
Geb
Geb
CdaRip
Geb
Level 35
God Stats
1W - 1L
1,439 SR
Queue Stats
26W - 20L
1,468 Elo+
Party 1
Mulan
Mulan
HashWidDaLemon
Mulan
Level 69
God Stats
7W - 9L
1,408 SR
Queue Stats
131W - 120L
1,400 Elo+
Party 2
Baron Samedi
Baron Samedi
KnightKlan
Baron Samedi
Level 37
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 47L
1,457 Elo+
Solo
Neith
Neith
Tussito
Neith
Level 36
God Stats
4W - 4L
1,516 SR
Queue Stats
76W - 71L
1,420 Elo+
Party 2
Bastet
Bastet
trap larry
Bastet
Level 85
God Stats
12W - 5L
1,637 SR
Queue Stats
28W - 25L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 3
5,179
518
2,775
6,689
1,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
8
2 / 3 / 1
5,163
516
3,234
4,635
934
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 6 / 0
4,355
436
4,036
9,660
5,388
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

10
2 / 3 / 2
5,613
561
3,425
4,471
1,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 1 / 0
4,742
474
716
5,027
1,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
CdaRip
Geb
8
0 / 1 / 3
5,267
527
1,220
6,482
3,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

11
4 / 0 / 0
6,411
641
3,170
6,957
4,831
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
KnightKlan
Baron Samedi
9
3 / 4 / 5
5,685
569
3,658
7,970
3,047
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Tussito
Neith
9
1 / 1 / 4
5,510
551
4,585
5,019
1,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
trap larry
Bastet
10
9 / 0 / 3
6,527
653
5,731
4,833
1,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
6
Kills
17
17
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
Medusa
2
3
1
0.83
W
Geb
CdaRip
Geb
0
1
3
1.5
L
0
6
0
0
W
4
0
0
4
W
Baron Samedi
KnightKlan
Baron Samedi
3
4
5
1.38
L
2
3
2
1
W
Neith
Tussito
Neith
1
1
4
3
W
Bastet
trap larry
Bastet
9
0
3
10.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,186
Damage
18,364
30,482
Taken
31,261
11,305
Mitigated
13,432
5,447
Healing
11,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,775
1,386
0
1,899
6,689
1,677
0
1,861
4,828
0
18,781
L
Medusa
3,234
1,051
0
854
4,635
934
0
720
3,915
0
26,906
W
Geb
CdaRip
Geb
1,220
371
0
1,250
6,482
3,081
0
885
5,547
10,467
0
L
4,036
834
0
671
9,660
5,388
0
1,162
8,498
0
20,501
W
3,170
653
0
1,877
6,957
4,831
348
247
6,666
1,494
30,020
W
Baron Samedi
KnightKlan
Baron Samedi
3,658
513
425
2,207
7,970
3,047
0
1,397
6,443
23,346
0
L
3,425
215
164
1,327
4,471
1,325
148
984
3,487
29,638
0
W
Neith
Tussito
Neith
4,585
1,231
0
2,662
5,019
1,241
1,032
267
4,752
0
31,939
W
Bastet
trap larry
Bastet
5,731
1,926
171
2,962
4,833
1,232
0
1,019
3,712
0
23,835
L
716
56
0
532
5,027
1,981
0
444
4,583
4,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,052
Gold Earned
29,400
201
Minions Killed
242
0
Camps Cleared
0
911,665
Distance Traveled
976,653
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,179
518
55
6
0
203,403
0
L
Medusa
5,163
516
51
5
0
179,222
3
W
Geb
5,267
527
22
2
0
199,819
0
L
Mulan
4,355
436
35
4
0
154,941
0
W
Mulan
6,411
641
80
8
0
193,857
4
W
Baron Samedi
5,685
569
40
4
0
161,568
2
L
Ra
5,613
561
50
5
0
199,766
3
W
Neith
5,510
551
61
6
0
172,298
2
W
Bastet
6,527
653
39
4
0
249,111
0
L
Geb
4,742
474
10
1
0
174,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role