Player Matchup

Cthulhu
Cthulhu
FundsForGuns
Cthulhu
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,472 Elo+
Party 1
Aphrodite
Aphrodite
Fyre
Aphrodite
Level 148
God Stats
1W - 0L
1,291 SR
Queue Stats
27W - 35L
1,449 Elo+
Party 1
Xbalanque
Xbalanque
TheOtherElric
Xbalanque
Level 145
God Stats
2W - 0L
1,753 SR
Queue Stats
37W - 23L
1,588 Elo+
Party 1
Merlin
Merlin
Whiskey Wink
Merlin
Level 123
God Stats
1W - 1L
1,182 SR
Queue Stats
52W - 63L
1,418 Elo+
Party 1
Artio
Artio
ZdKuehne
Artio
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,149 Elo+
Solo
Team Averages
Level 91
1,445 SR
1,415 Elo+

VS

Team Averages
Level 89
1,493 SR
1,319 Elo+
Hel
Hel
Lytsu
Hel
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,515 Elo+
Party 2
Zeus
Zeus
MrKyDrAgOn713
Zeus
Level 67
God Stats
0W - 2L
1,296 SR
Queue Stats
80W - 95L
1,395 Elo+
Solo
Susano
Susano
SmolPines
Susano
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,080 Elo+
Party 2
Geb
Geb
WhiteSage33
Geb
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,301 Elo+
Party 2
Hun Batz
Hun Batz
yaboii51
Hun Batz
Level 125
God Stats
0W - 1L
1,666 SR
Queue Stats
0W - 2L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FundsForGuns
Cthulhu
16
9 / 7 / 6
11,525
768
22,176
23,901
24,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
Fyre
Aphrodite
19
2 / 1 / 15
10,693
713
5,930
15,064
9,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
TheOtherElric
Xbalanque
20
12 / 4 / 11
13,073
872
27,323
17,958
9,158
Short Bow

Short Bow

+15%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
18
1 / 3 / 14
10,728
715
17,728
9,923
4,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artio
ZdKuehne
Artio
15
0 / 4 / 10
9,346
623
3,584
14,816
15,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Lytsu
Hel
17
3 / 4 / 8
9,696
646
14,295
17,442
6,378
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 6 / 14
9,567
638
17,964
14,690
4,826
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Susano
SmolPines
Susano
18
4 / 5 / 12
10,241
683
13,145
18,844
8,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 5 / 8
9,321
621
6,252
15,595
9,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hun Batz
yaboii51
Hun Batz
19
9 / 4 / 5
11,622
775
19,709
16,141
5,641
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
66
24
Kills
19
19
Deaths
24
56
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
FundsForGuns
Cthulhu
9
7
6
1.71
W
Aphrodite
Fyre
Aphrodite
2
1
15
9.5
L
Hel
Lytsu
Hel
3
4
8
1.75
L
2
6
14
1.5
L
Susano
SmolPines
Susano
4
5
12
2
W
Xbalanque
TheOtherElric
Xbalanque
12
4
11
4.38
W
Merlin
1
3
14
2.67
L
1
5
8
1
W
Artio
ZdKuehne
Artio
0
4
10
1.25
L
Hun Batz
yaboii51
Hun Batz
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,741
Damage
71,365
81,662
Taken
82,712
62,656
Mitigated
34,035
36,545
Healing
36,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
FundsForGuns
Cthulhu
22,176
828
2,975
3,509
23,901
24,472
0
13,377
10,248
29,998
0
W
Aphrodite
Fyre
Aphrodite
5,930
1,538
10,096
8,375
15,064
9,242
370
7,389
7,498
15,829
0
L
Hel
Lytsu
Hel
14,295
2,860
11,640
8,382
17,442
6,378
0
10,062
7,263
29,026
0
L
17,964
654
2,560
3,526
14,690
4,826
0
10,629
4,025
39,497
0
L
Susano
SmolPines
Susano
13,145
1,338
1,542
3,006
18,844
8,011
0
10,647
7,997
0
18,206
W
Xbalanque
TheOtherElric
Xbalanque
27,323
10,892
1,181
2,146
17,958
9,158
3,284
5,548
12,163
0
55,843
W
Merlin
17,728
908
2,822
2,531
9,923
4,015
1,056
3,858
6,023
45,888
0
L
6,252
527
0
858
15,595
9,179
0
9,308
6,167
11,838
0
W
Artio
ZdKuehne
Artio
3,584
423
641
2,269
14,816
15,769
31
8,339
6,294
6,073
0
L
Hun Batz
yaboii51
Hun Batz
19,709
2,226
814
4,331
16,141
5,641
0
8,145
7,842
0
36,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,365
Gold Earned
50,447
154
Minions Killed
143
0
Camps Cleared
0
1,408,416
Distance Traveled
1,400,816
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,525
768
14
1
0
285,147
0
W
Aphrodite
10,693
713
28
2
0
325,917
0
L
Hel
9,696
646
34
2
0
287,474
0
L
Zeus
9,567
638
40
3
0
249,632
1
L
Susano
10,241
683
22
1
0
269,636
1
W
Xbalanque
13,073
872
50
3
0
300,737
0
W
Merlin
10,728
715
57
4
0
280,508
0
L
Geb
9,321
621
16
1
0
290,858
0
W
Artio
9,346
623
5
0
0
216,107
1
L
Hun Batz
11,622
775
31
2
0
303,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role