Player Matchup

Ymir
Ymir
Corps123
Ymir
Level 126
God Stats
22W - 12L
1,743 SR
Queue Stats
367W - 377L
1,499 Elo+
Solo
Thanatos
Thanatos
Danosensei
Thanatos
Level 121
God Stats
9W - 8L
1,600 SR
Queue Stats
86W - 87L
1,494 Elo+
Solo
King Arthur
King Arthur
GhostlyZz
King Arthur
Level 88
God Stats
3W - 5L
1,485 SR
Queue Stats
480W - 566L
1,459 Elo+
Party 2
Hou Yi
Hou Yi
Joker2489
Hou Yi
Level 91
God Stats
19W - 29L
1,550 SR
Queue Stats
359W - 374L
1,474 Elo+
Solo
Nu Wa
Nu Wa
SirCo-ke
Nu Wa
Level 151
God Stats
7W - 7L
1,525 SR
Queue Stats
513W - 604L
1,458 Elo+
Party 2
Team Averages
Level 115
1,581 SR
1,477 Elo+

VS

Team Averages
Level 91
1,452 SR
1,479 Elo+
Bastet
Bastet
 
Bastet
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
BlackoutShawn
Ao Kuang
Level 105
God Stats
1W - 5L
1,040 SR
Queue Stats
79W - 111L
1,467 Elo+
Solo
Guan Yu
Guan Yu
Darkarmaxuwu
Guan Yu
Level 67
God Stats
5W - 1L
1,738 SR
Queue Stats
236W - 263L
1,484 Elo+
Party 1
Ra
Ra
Edukarma
Ra
Level 84
God Stats
5W - 2L
1,480 SR
Queue Stats
346W - 377L
1,470 Elo+
Party 1
Chernobog
Chernobog
GiRoSkItSoO
Chernobog
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 131L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
1 / 5 / 7
8,288
360
8,067
18,652
17,170
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Danosensei
Thanatos
16
11 / 9 / 0
11,460
498
17,489
22,996
7,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
GhostlyZz
King Arthur
14
3 / 4 / 1
9,535
415
6,817
11,615
6,251
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
Joker2489
Hou Yi
15
1 / 8 / 5
9,603
418
8,248
19,811
7,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
SirCo-ke
Nu Wa
15
0 / 6 / 3
9,213
401
10,376
15,351
5,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
6 / 5 / 11
12,103
526
15,631
16,344
18,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ao Kuang
BlackoutShawn
Ao Kuang
20
16 / 3 / 2
13,932
606
19,745
23,452
9,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Guan Yu
Darkarmaxuwu
Guan Yu
18
7 / 1 / 8
12,674
551
12,966
20,315
22,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
2 / 2 / 12
12,425
540
12,725
17,781
7,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
GiRoSkItSoO
Chernobog
17
1 / 5 / 8
11,538
502
8,221
14,494
5,184
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
73
16
Kills
32
32
Deaths
16
16
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
5
11
2.3
W
Ao Kuang
BlackoutShawn
Ao Kuang
16
3
2
5.67
L
Ymir
1
5
7
0.9
L
Thanatos
Danosensei
Thanatos
11
9
0
1.22
W
Guan Yu
Darkarmaxuwu
Guan Yu
7
1
8
11
W
2
2
12
4
L
King Arthur
GhostlyZz
King Arthur
3
4
1
0.88
W
Chernobog
GiRoSkItSoO
Chernobog
1
5
8
1
L
Hou Yi
Joker2489
Hou Yi
1
8
5
0.44
L
Nu Wa
SirCo-ke
Nu Wa
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,997
Damage
69,288
88,425
Taken
92,386
43,460
Mitigated
62,519
22,666
Healing
51,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
15,631
2,392
1,226
4,408
16,344
18,364
848
3,013
13,113
0
41,972
W
Ao Kuang
BlackoutShawn
Ao Kuang
19,745
7,371
0
14,308
23,452
9,675
2,606
4,304
18,814
92,185
0
L
Ymir
8,067
1,429
75
3,864
18,652
17,170
0
8,924
9,597
30,818
0
L
Thanatos
Danosensei
Thanatos
17,489
6,607
0
9,129
22,996
7,611
0
6,057
16,570
0
48,080
W
Guan Yu
Darkarmaxuwu
Guan Yu
12,966
1,315
3,023
9,176
20,315
22,193
1,699
2,835
17,260
14,606
49,756
W
12,725
1,771
5,049
9,232
17,781
7,103
2,793
5,674
11,725
95,471
0
L
King Arthur
GhostlyZz
King Arthur
6,817
859
0
2,760
11,615
6,251
0
5,510
5,725
2,067
39,492
W
Chernobog
GiRoSkItSoO
Chernobog
8,221
6,147
0
4,592
14,494
5,184
4,946
2,319
12,073
0
84,513
L
Hou Yi
Joker2489
Hou Yi
8,248
3,935
0
4,110
19,811
7,019
0
6,526
13,188
0
67,180
L
Nu Wa
SirCo-ke
Nu Wa
10,376
1,515
0
2,728
15,351
5,409
760
8,062
7,097
62,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,099
Gold Earned
62,672
444
Minions Killed
541
0
Camps Cleared
0
1,736,707
Distance Traveled
2,313,380
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,103
526
40
2
0
480,386
1
W
Ao Kuang
13,932
606
117
5
0
474,328
1
L
Ymir
8,288
360
51
2
0
328,952
5
L
Thanatos
11,460
498
76
3
0
363,927
2
W
Guan Yu
12,674
551
111
5
0
480,207
1
W
Ra
12,425
540
149
6
0
471,299
12
L
King Arthur
9,535
415
77
3
0
321,418
1
W
Chernobog
11,538
502
124
5
0
407,160
5
L
Hou Yi
9,603
418
130
6
0
365,819
7
L
Nu Wa
9,213
401
110
5
0
356,591
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role