Player Matchup

Hel
Hel
Gi_JANe4077
Hel
Level 106
God Stats
14W - 12L
1,461 SR
Queue Stats
76W - 110L
1,293 Elo+
Party 3
King Arthur
King Arthur
Hinarui17
King Arthur
Level 94
God Stats
2W - 6L
1,318 SR
Queue Stats
58W - 60L
1,414 Elo+
Party 1
Da Ji
Da Ji
IanCena
Da Ji
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 68L
1,461 Elo+
Party 1
Scylla
Scylla
Ow3n 323
Scylla
Level 45
God Stats
3W - 7L
1,500 SR
Queue Stats
42W - 47L
1,407 Elo+
Party 1
Aphrodite
Aphrodite
girlish_stuff37
Aphrodite
Level 69
God Stats
20W - 19L
1,437 SR
Queue Stats
91W - 111L
1,355 Elo+
Party 3
Team Averages
Level 84
1,443 SR
1,386 Elo+

VS

Team Averages
Level 52
1,427 SR
1,341 Elo+
Freya
Freya
Y2KFox1127
Freya
Level 60
God Stats
25W - 27L
1,396 SR
Queue Stats
164W - 221L
1,445 Elo+
Party 2
Bastet
Bastet
goldenplayer_kid
Bastet
Level 27
God Stats
2W - 3L
1,176 SR
Queue Stats
38W - 55L
1,332 Elo+
Party 4
Nike
Nike
ilovebuns-_-
Nike
Level 79
God Stats
6W - 2L
1,679 SR
Queue Stats
332W - 382L
1,372 Elo+
Party 4
Charybdis
Charybdis
l-Katyusha-l
Charybdis
Level 27
God Stats
6W - 6L
1,500 SR
Queue Stats
37W - 51L
1,270 Elo+
Party 4
Ymir
Ymir
the pope fool
Ymir
Level 65
God Stats
160W - 235L
1,383 SR
Queue Stats
193W - 295L
1,284 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 10 / 7
7,404
370
4,342
16,471
3,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Hinarui17
King Arthur
15
0 / 7 / 6
9,149
457
8,925
22,058
10,220
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
IanCena
Da Ji
17
10 / 5 / 2
11,241
562
12,223
15,422
5,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
Ow3n 323
Scylla
12
1 / 5 / 3
7,993
400
6,455
9,053
2,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
girlish_stuff37
Aphrodite
14
4 / 4 / 4
8,997
450
6,673
13,895
4,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
17
2 / 3 / 2
10,254
513
3,991
15,161
7,672
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
5 / 4 / 8
10,462
523
8,986
13,439
3,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
13 / 2 / 4
12,460
623
21,229
18,390
17,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
l-Katyusha-l
Charybdis
17
7 / 3 / 9
10,941
547
13,838
12,550
4,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 3 / 8
9,790
490
7,300
12,371
11,947
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
62
15
Kills
31
31
Deaths
15
22
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
10
7
0.35
L
King Arthur
Hinarui17
King Arthur
0
7
6
0.43
L
Da Ji
IanCena
Da Ji
10
5
2
2.2
L
Scylla
Ow3n 323
Scylla
1
5
3
0.5
W
Freya
2
3
2
1
L
Aphrodite
girlish_stuff37
Aphrodite
4
4
4
1.5
W
5
4
8
2.25
W
13
2
4
7.5
W
Charybdis
l-Katyusha-l
Charybdis
7
3
9
3.83
W
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,618
Damage
55,344
76,899
Taken
71,911
26,603
Mitigated
45,680
21,987
Healing
23,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,342
106
1,792
3,225
16,471
3,832
506
3,193
13,233
35,642
0
L
King Arthur
Hinarui17
King Arthur
8,925
828
0
2,366
22,058
10,220
168
5,791
15,120
2,981
49,071
L
Da Ji
IanCena
Da Ji
12,223
2,250
0
4,164
15,422
5,827
0
1,859
13,245
0
60,119
L
Scylla
Ow3n 323
Scylla
6,455
181
0
403
9,053
2,571
0
2,404
6,397
33,466
0
W
Freya
3,991
1,304
415
8,426
15,161
7,672
427
3,845
11,056
72,758
6,419
L
Aphrodite
girlish_stuff37
Aphrodite
6,673
489
2,921
7,116
13,895
4,153
0
2,845
11,050
43,284
0
W
8,986
2,803
0
4,322
13,439
3,994
0
3,231
10,164
0
44,011
W
21,229
2,733
240
2,822
18,390
17,694
267
2,097
16,141
19,631
62,176
W
Charybdis
l-Katyusha-l
Charybdis
13,838
6,984
344
5,164
12,550
4,373
4,508
5,695
6,815
0
69,050
W
7,300
495
285
1,356
12,371
11,947
1,012
2,838
9,451
46,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,784
Gold Earned
53,907
407
Minions Killed
497
0
Camps Cleared
0
1,641,804
Distance Traveled
1,826,699
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,404
370
49
2
0
281,928
1
L
King Arthur
9,149
457
101
5
0
372,174
4
L
Da Ji
11,241
562
99
5
0
388,883
1
L
Scylla
7,993
400
69
3
0
308,095
4
W
Freya
10,254
513
116
6
0
334,059
0
L
Aphrodite
8,997
450
89
4
0
290,724
1
W
Bastet
10,462
523
62
3
0
395,039
2
W
Nike
12,460
623
132
7
0
405,559
1
W
Charybdis
10,941
547
103
5
0
326,744
1
W
Ymir
9,790
490
84
4
0
365,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role