Player Matchup

Cupid
Cupid
Carverok
Cupid
Level 152
God Stats
6W - 6L
1,676 SR
Queue Stats
115W - 136L
1,509 Elo+
Party 1
Scylla
Scylla
IngeSiick
Scylla
Level 99
God Stats
11W - 14L
1,568 SR
Queue Stats
78W - 71L
1,577 Elo+
Party 1
Arachne
Arachne
ON4RU
Arachne
Level 159
God Stats
90W - 68L
1,695 SR
Queue Stats
411W - 435L
1,547 Elo+
Party 1
Camazotz
Camazotz
myname0110
Camazotz
Level 149
God Stats
3W - 4L
1,593 SR
Queue Stats
161W - 164L
1,591 Elo+
Party 1
Athena
Athena
obeycross18
Athena
Level 136
God Stats
3W - 1L
1,888 SR
Queue Stats
137W - 129L
1,547 Elo+
Party 1
Team Averages
Level 139
1,684 SR
1,554 Elo+

VS

Team Averages
Level 91
1,678 SR
1,599 Elo+
Bastet
Bastet
Alloit
Bastet
Level 67
God Stats
3W - 4L
1,566 SR
Queue Stats
42W - 46L
1,501 Elo+
Party 2
Hou Yi
Hou Yi
Grizwald530
Hou Yi
Level 62
God Stats
79W - 36L
1,724 SR
Queue Stats
173W - 112L
1,560 Elo+
Party 2
Eset
Eset
PatoLoco69
Eset
Level 109
God Stats
2W - 0L
1,856 SR
Queue Stats
113W - 72L
1,690 Elo+
Party 2
Khepri
Khepri
ShadyPhoenix276
Khepri
Level 118
God Stats
7W - 4L
1,626 SR
Queue Stats
173W - 127L
1,662 Elo+
Party 2
Chaac
Chaac
xSLATEx
Chaac
Level 101
God Stats
30W - 18L
1,619 SR
Queue Stats
171W - 162L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Carverok
Cupid
19
2 / 9 / 2
12,452
445
17,634
22,369
6,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
IngeSiick
Scylla
17
1 / 4 / 7
11,258
402
17,875
20,765
6,081
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
ON4RU
Arachne
20
5 / 10 / 3
13,620
486
22,500
34,376
16,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Camazotz
myname0110
Camazotz
20
7 / 5 / 3
13,530
483
27,059
33,035
30,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Athena
15
1 / 5 / 5
10,599
379
9,136
32,066
36,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Alloit
Bastet
20
7 / 4 / 11
13,775
492
11,373
20,763
8,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hou Yi
20
16 / 4 / 4
16,029
572
29,608
27,503
10,881
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 3 / 14
13,874
496
32,906
19,084
10,518
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
3 / 1 / 22
13,836
494
12,675
31,417
48,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
xSLATEx
Chaac
19
2 / 4 / 10
12,980
464
25,587
31,137
31,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
94
16
Kills
33
33
Deaths
16
20
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Bastet
Alloit
Bastet
7
4
11
3.13
L
Cupid
Carverok
Cupid
2
9
2
0.33
W
Hou Yi
16
4
4
4.5
L
Scylla
IngeSiick
Scylla
1
4
7
1.13
L
Arachne
ON4RU
Arachne
5
10
3
0.65
W
5
3
14
4
W
3
1
22
14
L
Camazotz
myname0110
Camazotz
7
5
3
1.7
L
Athena
1
5
5
0.7
W
Chaac
xSLATEx
Chaac
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,204
Damage
112,149
142,611
Taken
129,904
97,058
Mitigated
110,006
39,977
Healing
58,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Alloit
Bastet
11,373
3,474
0
7,890
20,763
8,731
424
4,686
15,818
0
99,530
L
Cupid
Carverok
Cupid
17,634
9,006
47
6,561
22,369
6,897
464
6,173
16,040
0
85,596
W
Hou Yi
29,608
18,285
0
12,809
27,503
10,881
3,606
5,853
21,650
0
147,857
L
Scylla
IngeSiick
Scylla
17,875
720
0
4,263
20,765
6,081
0
9,211
11,379
83,401
0
L
Arachne
ON4RU
Arachne
22,500
13,364
0
11,287
34,376
16,818
0
12,864
20,901
0
131,970
W
32,906
3,299
4,804
7,458
19,084
10,518
1,081
4,861
13,996
125,728
0
W
12,675
2,384
6,388
6,302
31,417
48,401
326
6,306
22,752
36,924
0
L
Camazotz
myname0110
Camazotz
27,059
9,957
741
14,966
33,035
30,614
422
11,097
21,056
0
106,029
L
Athena
9,136
1,939
0
2,112
32,066
36,648
189
10,914
20,618
28,333
0
W
Chaac
xSLATEx
Chaac
25,587
3,958
0
12,926
31,137
31,475
719
5,372
24,774
15,622
86,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,459
Gold Earned
70,494
639
Minions Killed
690
0
Camps Cleared
0
2,650,086
Distance Traveled
2,693,922
33
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,775
492
120
4
0
607,565
9
L
Cupid
12,452
445
132
5
0
461,573
7
W
Hou Yi
16,029
572
188
7
0
463,366
4
L
Scylla
11,258
402
122
4
0
541,862
6
L
Arachne
13,620
486
181
6
0
560,645
7
W
Eset
13,874
496
182
7
0
544,135
9
W
Khepri
13,836
494
44
2
0
549,273
13
L
Camazotz
13,530
483
161
6
0
525,101
9
L
Athena
10,599
379
43
2
0
560,905
4
W
Chaac
12,980
464
156
6
0
529,583
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role