Player Matchup

Zhong Kui
Zhong Kui
IIAstroII
Zhong Kui
Level 107
God Stats
3W - 2L
1,592 SR
Queue Stats
86W - 59L
1,557 Elo+
Party 2
He Bo
He Bo
PerkzAPK
He Bo
Level 106
God Stats
4W - 2L
1,812 SR
Queue Stats
69W - 38L
1,637 Elo+
Party 2
Danzaburou
Danzaburou
Zipp3D69
Danzaburou
Level 19
God Stats
2W - 5L
1,476 SR
Queue Stats
10W - 16L
1,378 Elo+
Party 2
Team Averages
Level 77
1,627 SR
1,524 Elo+

VS

Team Averages
Level 79
1,503 SR
1,494 Elo+
Atlas
Atlas
Achromark
Atlas
Level 62
God Stats
4W - 1L
1,609 SR
Queue Stats
99W - 76L
1,544 Elo+
Party 1
Olorun
Olorun
Olvatar
Olorun
Level 148
God Stats
1W - 5L
1,564 SR
Queue Stats
515W - 495L
1,511 Elo+
Party 1
Charybdis
Charybdis
ThunderManatee
Charybdis
Level 26
God Stats
2W - 3L
1,335 SR
Queue Stats
23W - 27L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
IIAstroII
Zhong Kui
13
1 / 7 / 7
10,124
562
11,557
16,091
10,450
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
PerkzAPK
He Bo
16
8 / 7 / 3
12,334
685
17,766
15,075
5,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Zipp3D69
Danzaburou
14
5 / 4 / 5
11,105
617
9,990
13,987
5,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Achromark
Atlas
17
0 / 2 / 15
12,064
670
7,203
15,530
18,390
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Olorun
Olvatar
Olorun
18
12 / 6 / 4
13,929
774
20,875
20,963
9,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
ThunderManatee
Charybdis
14
6 / 7 / 3
11,389
633
9,150
13,013
4,811
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
40
14
Kills
18
18
Deaths
15
15
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Atlas
Achromark
Atlas
0
2
15
3.75
L
Zhong Kui
IIAstroII
Zhong Kui
1
7
7
0.64
W
Olorun
Olvatar
Olorun
12
6
4
2.33
L
He Bo
PerkzAPK
He Bo
8
7
3
1.36
W
Charybdis
ThunderManatee
Charybdis
6
7
3
1.07
L
Danzaburou
Zipp3D69
Danzaburou
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,313
Damage
37,228
45,153
Taken
49,506
20,743
Mitigated
32,617
5,907
Healing
16,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Achromark
Atlas
7,203
1,833
345
2,610
15,530
18,390
0
6,609
8,921
25,779
0
L
Zhong Kui
IIAstroII
Zhong Kui
11,557
883
0
2,879
16,091
10,450
0
9,341
6,750
28,802
0
W
Olorun
Olvatar
Olorun
20,875
10,772
1,619
10,190
20,963
9,416
1,427
15,325
5,638
72,891
7,065
L
He Bo
PerkzAPK
He Bo
17,766
229
0
1,810
15,075
5,231
0
8,453
6,622
52,890
0
W
Charybdis
ThunderManatee
Charybdis
9,150
5,438
0
1,591
13,013
4,811
1,153
7,913
5,100
0
29,007
L
Danzaburou
Zipp3D69
Danzaburou
9,990
3,502
0
1,218
13,987
5,062
1,527
8,744
5,243
0
28,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,563
Gold Earned
37,382
165
Minions Killed
198
5
Camps Cleared
10
868,102
Distance Traveled
900,428
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,064
670
41
2
0
347,095
4
L
Zhong Kui
10,124
562
35
2
1
280,685
1
W
Olorun
13,929
774
104
6
8
280,141
1
L
He Bo
12,334
685
77
4
2
286,809
2
W
Charybdis
11,389
633
53
3
2
273,192
1
L
Danzaburou
11,105
617
53
3
2
300,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role