Player Matchup

Bellona
Bellona
PTxLilJunior
Bellona
Level 75
God Stats
18W - 24L
1,509 SR
Queue Stats
242W - 263L
1,439 Elo+
Party 2
Geb
Geb
UtensilTongs
Geb
Level 28
God Stats
9W - 8L
1,523 SR
Queue Stats
20W - 24L
1,424 Elo+
Party 3
Medusa
Medusa
VitalitySucks
Medusa
Level 65
God Stats
2W - 0L
1,563 SR
Queue Stats
37W - 33L
1,468 Elo+
Party 3
Baron Samedi
Baron Samedi
s_2nice
Baron Samedi
Level 28
God Stats
3W - 4L
1,567 SR
Queue Stats
21W - 25L
1,406 Elo+
Party 2
Nemesis
Nemesis
voperman328
Nemesis
Level 46
God Stats
3W - 1L
1,500 SR
Queue Stats
147W - 171L
1,462 Elo+
Solo
Team Averages
Level 48
1,533 SR
1,440 Elo+

VS

Team Averages
Level 61
1,406 SR
1,436 Elo+
Tsukuyomi
Tsukuyomi
SMITHCAS
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,338 Elo+
Party 1
Amaterasu
Amaterasu
VermillionVoid
Amaterasu
Level 47
God Stats
0W - 1L
1,282 SR
Queue Stats
69W - 78L
1,437 Elo+
Solo
Hel
Hel
Ziljaeden
Hel
Level 129
God Stats
1W - 3L
1,389 SR
Queue Stats
25W - 30L
1,507 Elo+
Party 1
Neith
Neith
erikscrazy
Neith
Level 98
God Stats
5W - 2L
1,623 SR
Queue Stats
58W - 57L
1,486 Elo+
Party 1
Zeus
Zeus
redrider923
Zeus
Level 26
God Stats
1W - 3L
1,237 SR
Queue Stats
12W - 19L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
PTxLilJunior
Bellona
17
6 / 2 / 6
11,220
591
15,428
14,477
13,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

16
4 / 0 / 13
10,521
554
7,386
10,854
11,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

17
10 / 3 / 2
10,830
570
17,317
12,997
4,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
s_2nice
Baron Samedi
16
5 / 1 / 4
10,101
532
7,040
10,207
4,748
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
voperman328
Nemesis
17
8 / 0 / 7
11,144
587
6,911
11,306
4,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
SMITHCAS
Tsukuyomi
13
0 / 8 / 2
7,956
419
5,200
13,413
4,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
VermillionVoid
Amaterasu
12
2 / 7 / 0
7,725
407
5,820
18,891
13,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 6 / 1
8,098
426
5,679
15,759
9,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
14
1 / 4 / 0
8,493
447
6,231
9,177
2,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 8 / 0
8,351
440
5,338
10,868
2,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
9
33
Kills
6
6
Deaths
33
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
PTxLilJunior
Bellona
6
2
6
4.5
L
Tsukuyomi
SMITHCAS
Tsukuyomi
0
8
2
0.13
W
4
0
13
10.5
L
Amaterasu
VermillionVoid
Amaterasu
2
7
0
0.29
W
10
3
2
3.67
L
2
6
1
0.42
L
Neith
1
4
0
0.25
L
1
8
0
0.13
W
Baron Samedi
s_2nice
Baron Samedi
5
1
4
7
W
Nemesis
voperman328
Nemesis
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,082
Damage
28,268
59,841
Taken
68,108
39,239
Mitigated
33,305
24,412
Healing
15,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
PTxLilJunior
Bellona
15,428
6,236
259
4,212
14,477
13,473
2,045
1,449
12,438
9,471
70,384
L
Tsukuyomi
SMITHCAS
Tsukuyomi
5,200
1,192
0
2,778
13,413
4,397
456
2,244
11,169
0
39,405
W
7,386
1,451
0
2,515
10,854
11,600
909
2,191
8,320
24,591
0
L
Amaterasu
VermillionVoid
Amaterasu
5,820
1,124
0
3,470
18,891
13,572
506
3,781
15,110
7,441
22,161
W
17,317
8,604
0
5,396
12,997
4,462
1,549
2,213
10,441
0
82,302
L
5,679
233
2,606
4,902
15,759
9,773
0
3,628
12,131
25,221
0
L
Neith
6,231
2,581
0
1,358
9,177
2,621
0
593
8,584
0
55,788
L
5,338
509
0
531
10,868
2,942
64
6,342
4,526
51,600
0
W
Baron Samedi
s_2nice
Baron Samedi
7,040
331
708
4,368
10,207
4,748
948
4,242
5,965
56,498
0
W
Nemesis
voperman328
Nemesis
6,911
2,317
0
6,954
11,306
4,956
1,202
1,525
9,473
0
73,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,816
Gold Earned
40,623
497
Minions Killed
380
0
Camps Cleared
0
1,813,313
Distance Traveled
1,744,824
19
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,220
591
151
8
0
358,328
4
L
Tsukuyomi
7,956
419
80
4
0
335,008
5
W
Geb
10,521
554
28
1
0
397,648
3
L
Amaterasu
7,725
407
67
4
0
362,574
8
W
Medusa
10,830
570
127
7
0
310,924
3
L
Hel
8,098
426
51
3
0
367,339
1
L
Neith
8,493
447
89
5
0
365,558
9
L
Zeus
8,351
440
93
5
0
314,345
4
W
Baron Samedi
10,101
532
85
4
0
345,165
3
W
Nemesis
11,144
587
106
6
0
401,248
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role