Player Matchup

Thanatos
Thanatos
Cavs Hiding
Thanatos
Level 29
God Stats
10W - 7L
1,530 SR
Queue Stats
130W - 108L
1,554 Elo+
Party 1
Sylvanus
Sylvanus
ClappinCheeks3
Sylvanus
Level 101
God Stats
19W - 19L
1,597 SR
Queue Stats
182W - 163L
1,539 Elo+
Party 1
Osiris
Osiris
Jwuq
Osiris
Level 103
God Stats
10W - 6L
1,626 SR
Queue Stats
305W - 274L
1,547 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ReV Truth
Morgan Le Fay
Level 45
God Stats
11W - 11L
1,423 SR
Queue Stats
106W - 106L
1,463 Elo+
Party 1
Sol
Sol
ThaChosenOne29
Sol
Level 142
God Stats
14W - 13L
1,560 SR
Queue Stats
457W - 419L
1,559 Elo+
Party 1
Team Averages
Level 84
1,547 SR
1,533 Elo+

VS

Team Averages
Level 106
1,589 SR
1,519 Elo+
Bakasura
Bakasura
AImightyJeebus
Bakasura
Level 44
God Stats
3W - 3L
1,688 SR
Queue Stats
167W - 171L
1,429 Elo+
Solo
Mulan
Mulan
Ailnok
Mulan
Level 159
God Stats
8W - 6L
1,621 SR
Queue Stats
265W - 238L
1,591 Elo+
Party 2
Discordia
Discordia
B1GJAY0813
Discordia
Level 59
God Stats
3W - 2L
1,661 SR
Queue Stats
73W - 73L
1,478 Elo+
Party 2
Olorun
Olorun
Big Pewp138
Olorun
Level 143
God Stats
0W - 5L
1,319 SR
Queue Stats
125W - 115L
1,554 Elo+
Party 2
Athena
Athena
SpanishFly138
Athena
Level 126
God Stats
15W - 10L
1,655 SR
Queue Stats
118W - 112L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cavs Hiding
Thanatos
17
10 / 0 / 2
10,654
666
7,626
9,904
4,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
15
2 / 1 / 8
8,959
560
3,833
11,262
11,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Osiris
Jwuq
Osiris
17
5 / 1 / 4
10,818
676
13,393
12,705
11,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
ReV Truth
Morgan Le Fay
15
4 / 2 / 9
9,526
595
8,685
7,030
3,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
5 / 0 / 3
10,052
628
8,437
8,107
2,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
3 / 6 / 0
8,352
522
8,022
14,648
5,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Ailnok
Mulan
3
1 / 1 / 0
5,237
327
529
1,791
590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
B1GJAY0813
Discordia
12
0 / 10 / 3
6,767
423
6,173
10,648
2,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
13
0 / 5 / 1
7,582
474
4,491
12,527
3,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 4 / 0
6,694
418
4,026
14,401
7,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
26
Kills
4
4
Deaths
26
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bakasura
3
6
0
0.5
L
Mulan
Ailnok
Mulan
1
1
0
1
L
Discordia
B1GJAY0813
Discordia
0
10
3
0.15
L
Olorun
0
5
1
0.1
W
Thanatos
Cavs Hiding
Thanatos
10
0
2
11
W
Sylvanus
2
1
8
6
W
Osiris
Jwuq
Osiris
5
1
4
7
W
Morgan Le Fay
ReV Truth
Morgan Le Fay
4
2
9
4.25
L
0
4
0
0
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,974
Damage
23,241
49,008
Taken
54,015
32,653
Mitigated
18,953
26,035
Healing
10,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
8,022
5,493
0
2,830
14,648
5,015
0
5,745
8,558
0
40,509
L
Mulan
Ailnok
Mulan
529
118
0
888
1,791
590
0
0
1,681
0
3,505
L
Discordia
B1GJAY0813
Discordia
6,173
273
0
120
10,648
2,912
0
5,495
4,786
31,303
0
L
Olorun
4,491
1,759
54
4,059
12,527
3,238
0
6,117
6,310
54,191
0
W
Thanatos
Cavs Hiding
Thanatos
7,626
1,870
0
11,616
9,904
4,615
44
1,348
8,015
0
75,605
W
Sylvanus
3,833
1,015
499
3,102
11,262
11,262
757
2,852
7,921
38,617
11,391
W
Osiris
Jwuq
Osiris
13,393
3,110
0
3,260
12,705
11,131
612
5,029
7,309
10,198
67,869
W
Morgan Le Fay
ReV Truth
Morgan Le Fay
8,685
633
0
895
7,030
3,002
2,054
2,356
3,877
48,746
0
L
4,026
909
535
2,088
14,401
7,198
0
4,950
8,655
30,148
0
W
8,437
2,828
0
6,663
8,107
2,643
6,040
2,568
5,338
75,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,009
Gold Earned
34,632
572
Minions Killed
348
0
Camps Cleared
0
1,546,963
Distance Traveled
1,181,511
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,352
522
91
6
0
322,748
4
L
Mulan
5,237
327
13
1
0
36,568
0
L
Discordia
6,767
423
55
3
0
239,796
1
L
Olorun
7,582
474
118
7
0
269,612
4
W
Thanatos
10,654
666
113
7
0
366,468
2
W
Sylvanus
8,959
560
93
6
0
312,285
0
W
Osiris
10,818
676
145
9
0
286,137
1
W
Morgan Le Fay
9,526
595
92
6
0
294,394
4
L
Athena
6,694
418
71
4
0
312,787
4
W
Sol
10,052
628
129
8
0
287,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role