Player Matchup

Hou Yi
Hou Yi
Bl00dfeather
Hou Yi
Level 101
God Stats
7W - 14L
1,361 SR
Queue Stats
349W - 345L
1,505 Elo+
Party 2
Anubis
Anubis
Bones_2761
Anubis
Level 87
God Stats
213W - 195L
1,552 SR
Queue Stats
366W - 381L
1,490 Elo+
Party 2
Chronos
Chronos
HerdOturtles
Chronos
Level 66
God Stats
0W - 1L
1,752 SR
Queue Stats
24W - 28L
1,460 Elo+
Solo
Arachne
Arachne
KvothTheBludles
Arachne
Level 93
God Stats
17W - 27L
1,465 SR
Queue Stats
246W - 289L
1,411 Elo+
Party 2
Sylvanus
Sylvanus
mj23es22
Sylvanus
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 222L
1,495 Elo+
Party 2
Team Averages
Level 90
1,526 SR
1,472 Elo+

VS

Team Averages
Level 106
1,561 SR
1,508 Elo+
King Arthur
King Arthur
EDnicoDiaz
King Arthur
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,426 Elo+
Solo
Hercules
Hercules
Kripsy
Hercules
Level 127
God Stats
1W - 2L
1,519 SR
Queue Stats
13W - 9L
1,648 Elo+
Party 3
Loki
Loki
Uchiha7_7
Loki
Level 160
God Stats
20W - 22L
1,572 SR
Queue Stats
360W - 373L
1,511 Elo+
Party 1
Sol
Sol
iAmFlibberz
Sol
Level 69
God Stats
2W - 2L
1,646 SR
Queue Stats
67W - 65L
1,473 Elo+
Party 3
Nu Wa
Nu Wa
meno destroyer
Nu Wa
Level 114
God Stats
70W - 79L
1,567 SR
Queue Stats
705W - 796L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
8
1 / 4 / 0
5,148
468
2,803
5,705
1,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Bones_2761
Anubis
12
5 / 1 / 0
7,334
667
6,248
5,178
2,793
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos
HerdOturtles
Chronos
9
0 / 3 / 1
5,241
476
1,325
5,474
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 4 / 0
5,151
468
1,938
7,298
2,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
mj23es22
Sylvanus
7
0 / 5 / 1
4,597
418
3,530
9,332
3,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EDnicoDiaz
King Arthur
10
0 / 4 / 1
5,160
469
903
6,994
3,342
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
Kripsy
Hercules
9
2 / 0 / 10
6,284
571
4,389
8,156
4,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
10
6 / 2 / 3
6,830
621
4,700
5,001
1,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
6 / 1 / 7
6,411
583
7,098
6,726
1,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 0 / 3
6,681
607
4,919
2,526
726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
7
Kills
17
17
Deaths
7
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
1
4
0
0.25
L
Anubis
Bones_2761
Anubis
5
1
0
5
W
King Arthur
EDnicoDiaz
King Arthur
0
4
1
0.13
L
Chronos
HerdOturtles
Chronos
0
3
1
0.17
W
Hercules
Kripsy
Hercules
2
0
10
7
L
1
4
0
0.25
W
Loki
6
2
3
3.75
W
6
1
7
9.5
W
3
0
3
4.5
L
Sylvanus
mj23es22
Sylvanus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,844
Damage
22,009
32,987
Taken
29,403
11,630
Mitigated
12,402
9,210
Healing
10,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
2,803
1,161
0
944
5,705
1,377
0
2,643
3,050
0
20,551
L
Anubis
Bones_2761
Anubis
6,248
321
0
2,770
5,178
2,793
932
184
4,964
44,633
0
W
King Arthur
EDnicoDiaz
King Arthur
903
107
0
0
6,994
3,342
84
3,923
3,071
0
18,051
L
Chronos
HerdOturtles
Chronos
1,325
68
0
1,368
5,474
1,600
245
2,197
3,107
26,171
0
W
Hercules
Kripsy
Hercules
4,389
1,987
284
3,690
8,156
4,768
60
2,143
6,013
0
16,376
L
1,938
1,008
0
2,000
7,298
2,320
0
1,614
5,644
10
23,302
W
Loki
4,700
1,131
0
1,886
5,001
1,743
486
772
4,229
0
27,475
W
7,098
3,259
0
3,647
6,726
1,823
1,331
2,806
3,920
41,008
0
W
4,919
1,436
0
1,412
2,526
726
979
1,043
1,483
41,107
0
L
Sylvanus
mj23es22
Sylvanus
3,530
1,062
462
1,666
9,332
3,540
0
5,278
3,984
10,657
3,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,471
Gold Earned
31,366
282
Minions Killed
262
0
Camps Cleared
0
835,989
Distance Traveled
1,022,293
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,148
468
48
4
0
158,962
1
L
Anubis
7,334
667
101
9
0
155,218
0
W
King Arthur
5,160
469
26
2
0
212,601
4
L
Chronos
5,241
476
52
5
0
193,245
3
W
Hercules
6,284
571
32
3
0
215,535
3
L
Arachne
5,151
468
52
5
0
175,817
0
W
Loki
6,830
621
55
5
0
220,699
2
W
Sol
6,411
583
66
6
0
181,043
0
W
Nu Wa
6,681
607
83
8
0
192,415
6
L
Sylvanus
4,597
418
29
3
0
152,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role