Player Matchup

Chaac
Chaac
Silver III
Coorner-
Chaac
Silver III
Level 46
God Stats
26W - 15L
1,579 SR
Queue Stats
74W - 87L
935 MMR
Party 2
Olorun
Olorun
Silver III
RoalexGaming_YT
Olorun
Silver III
Level 65
God Stats
4W - 3L
1,387 SR
Queue Stats
95W - 115L
879 MMR
Party 2
Ne Zha
Ne Zha
Silver IV
Str8420blazin
Ne Zha
Silver IV
Level 160
God Stats
33W - 33L
1,598 SR
Queue Stats
372W - 389L
727 MMR
Solo
Ymir
Ymir
Silver IV
ThatSlickNick
Ymir
Silver IV
Level 125
God Stats
4W - 6L
1,463 SR
Queue Stats
70W - 93L
743 MMR
Solo
Kukulkan
Kukulkan
Silver II
honeyxb
Kukulkan
Silver II
Level 103
God Stats
1W - 2L
1,606 SR
Queue Stats
46W - 55L
926 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 100
1,527 SR
842 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,516 SR
838 MMR
Arachne
Arachne
Bronze I
IG7_-Pelaaa-_o
Arachne
Bronze I
Level 124
God Stats
9W - 7L
1,444 SR
Queue Stats
138W - 156L
510 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver III
ItsYaBoy5oh4
Tsukuyomi
Silver III
Level 101
God Stats
20W - 17L
1,557 SR
Queue Stats
373W - 383L
883 MMR
Solo
Danzaburou
Danzaburou
Silver III
LoopyGourmand
Danzaburou
Silver III
Level 118
God Stats
30W - 22L
1,602 SR
Queue Stats
51W - 62L
965 MMR
Party 1
Ares
Ares
Silver III
Shimba32
Ares
Silver III
Level 156
God Stats
3W - 3L
1,496 SR
Queue Stats
686W - 701L
941 MMR
Solo
Nu Wa
Nu Wa
Silver IV
robertwilliam21
Nu Wa
Silver IV
Level 119
God Stats
6W - 13L
1,480 SR
Queue Stats
27W - 42L
892 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Coorner-
Chaac
19
6 / 2 / 11
13,164
549
20,011
26,576
20,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
9 / 4 / 6
13,807
575
17,444
16,884
6,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
6 / 2 / 6
14,008
584
14,581
21,636
8,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 4 / 12
11,764
490
7,793
22,506
18,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
honeyxb
Kukulkan
20
4 / 3 / 9
13,432
560
13,384
12,355
5,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
CharybdisIzanamiMulanBastet

VS

Bans
AnubisGebLokiGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 3
10,387
433
6,505
20,170
14,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
ItsYaBoy5oh4
Tsukuyomi
17
0 / 6 / 9
10,701
446
11,156
19,414
8,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Danzaburou
LoopyGourmand
Danzaburou
18
5 / 7 / 3
11,895
496
12,965
21,916
9,309
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ares
14
2 / 4 / 7
10,286
429
10,030
22,751
22,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
7 / 5 / 1
12,289
512
19,505
12,368
5,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
38
28
Kills
15
15
Deaths
28
44
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chaac
Coorner-
Chaac
6
2
11
5.75
L
1
6
3
0.42
L
Tsukuyomi
ItsYaBoy5oh4
Tsukuyomi
0
6
9
0.75
L
Danzaburou
LoopyGourmand
Danzaburou
5
7
3
0.93
W
9
4
6
3
L
Ares
2
4
7
1.38
W
6
2
6
4.5
W
3
4
12
2.25
W
Kukulkan
honeyxb
Kukulkan
4
3
9
2.83
L
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,213
Damage
60,161
99,957
Taken
96,619
60,253
Mitigated
60,398
39,771
Healing
23,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Coorner-
Chaac
20,011
3,293
498
13,242
26,576
20,995
2,289
6,203
20,050
5,311
80,205
L
6,505
4,719
0
5,089
20,170
14,320
598
5,924
13,653
0
49,736
L
Tsukuyomi
ItsYaBoy5oh4
Tsukuyomi
11,156
3,380
0
6,831
19,414
8,120
0
5,780
13,345
0
80,510
L
Danzaburou
LoopyGourmand
Danzaburou
12,965
7,024
0
4,275
21,916
9,309
1,675
12,094
9,633
0
92,332
W
17,444
12,499
1,020
8,258
16,884
6,531
8,130
3,269
13,472
110,992
0
L
Ares
10,030
598
2,695
3,578
22,751
22,980
0
10,085
12,499
37,026
0
W
14,581
3,673
0
11,017
21,636
8,779
2,345
6,972
14,432
0
122,142
W
7,793
1,415
0
2,628
22,506
18,748
541
7,257
14,892
35,512
0
W
Kukulkan
honeyxb
Kukulkan
13,384
251
193
2,915
12,355
5,200
1,028
4,667
7,391
93,183
0
L
19,505
3,612
0
784
12,368
5,669
216
5,994
6,285
68,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,175
Gold Earned
55,558
688
Minions Killed
511
0
Camps Cleared
0
2,261,918
Distance Traveled
2,116,208
30
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,164
549
149
6
0
479,076
4
L
Arachne
10,387
433
92
4
0
465,993
7
L
Tsukuyomi
10,701
446
120
5
0
427,657
5
L
Danzaburou
11,895
496
152
6
0
385,726
0
W
Olorun
13,807
575
135
6
0
422,712
4
L
Ares
10,286
429
41
2
0
431,053
7
W
Ne Zha
14,008
584
187
8
0
457,427
4
W
Ymir
11,764
490
62
3
0
407,606
2
W
Kukulkan
13,432
560
155
6
0
495,097
16
L
Nu Wa
12,289
512
106
4
0
405,779
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role