Player Matchup

Morgan Le Fay
Morgan Le Fay
JJupelson
Morgan Le Fay
Level 27
God Stats
1W - 0L
1,486 SR
Queue Stats
5W - 6L
1,263 Elo+
Party 1
Hou Yi
Hou Yi
Juanchotazito
Hou Yi
Level 97
God Stats
1W - 0L
1,219 SR
Queue Stats
6W - 3L
1,695 Elo+
Party 1
Cthulhu
Cthulhu
Shein7w7RVNG
Cthulhu
Level 129
God Stats
4W - 3L
1,532 SR
Queue Stats
150W - 193L
1,457 Elo+
Party 1
Team Averages
Level 84
1,412 SR
1,471 Elo+

VS

Team Averages
Level 71
1,409 SR
1,119 Elo+
Nemesis
Nemesis
Blaze000813
Nemesis
Level 14
God Stats
0W - 5L
1,227 SR
Queue Stats
0W - 7L
1,026 Elo+
Party 2
Skadi
Skadi
Kushreaper23
Skadi
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,026 Elo+
Party 2
Odin
Odin
xBIGGxBAMFx
Odin
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JJupelson
Morgan Le Fay
13
5 / 1 / 13
9,101
758
10,310
5,803
2,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
13 / 0 / 11
10,617
885
17,722
10,453
4,244
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Shein7w7RVNG
Cthulhu
14
7 / 0 / 15
9,630
803
10,464
10,912
13,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Blaze000813
Nemesis
8
0 / 7 / 0
6,446
537
3,302
15,055
9,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 9 / 0
7,858
655
7,488
13,440
3,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 9 / 1
7,036
586
3,700
14,990
14,086
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
2
25
Kills
1
1
Deaths
25
39
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Blaze000813
Nemesis
0
7
0
0
W
Morgan Le Fay
JJupelson
Morgan Le Fay
5
1
13
11.5
W
13
0
11
18.5
L
1
9
0
0.11
W
Cthulhu
Shein7w7RVNG
Cthulhu
7
0
15
14.5
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,496
Damage
14,490
27,168
Taken
43,485
20,012
Mitigated
27,470
11,781
Healing
1,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Blaze000813
Nemesis
3,302
1,029
0
1,757
15,055
9,831
0
6,205
8,192
0
7,618
W
Morgan Le Fay
JJupelson
Morgan Le Fay
10,310
555
0
1,651
5,803
2,569
598
85
5,718
27,131
0
W
17,722
10,599
637
3,736
10,453
4,244
1,097
352
9,289
0
47,898
L
7,488
3,560
0
106
13,440
3,553
0
5,907
6,914
0
29,581
W
Cthulhu
Shein7w7RVNG
Cthulhu
10,464
745
1,069
4,688
10,912
13,199
306
226
10,686
29,222
0
L
3,700
638
0
0
14,990
14,086
0
6,796
7,605
0
13,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,348
Gold Earned
21,340
149
Minions Killed
85
7
Camps Cleared
1
653,152
Distance Traveled
531,770
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,446
537
14
1
0
183,383
0
W
Morgan Le Fay
9,101
758
41
3
3
209,425
3
W
Hou Yi
10,617
885
75
6
3
221,992
5
L
Skadi
7,858
655
51
4
1
159,310
0
W
Cthulhu
9,630
803
33
3
1
221,735
5
L
Odin
7,036
586
20
2
0
189,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role