Player Matchup

Khepri
Khepri
AIaawy
Khepri
Level 160
God Stats
38W - 15L
1,769 SR
Queue Stats
135W - 50L
1,721 Elo+
Party 1
Chronos
Chronos
Baihallow
Chronos
Level 88
God Stats
6W - 3L
1,678 SR
Queue Stats
289W - 278L
1,485 Elo+
Solo
Ra
Ra
Sio_Q8
Ra
Level 158
God Stats
23W - 19L
1,532 SR
Queue Stats
187W - 168L
1,512 Elo+
Solo
Gilgamesh
Gilgamesh
iBraveHeartZ
Gilgamesh
Level 142
God Stats
5W - 0L
1,824 SR
Queue Stats
28W - 4L
1,830 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
iPrO-INF3RNOK1NG
Morgan Le Fay
Level 160
God Stats
12W - 7L
1,675 SR
Queue Stats
89W - 53L
1,670 Elo+
Party 1
Team Averages
Level 142
1,696 SR
1,644 Elo+

VS

Team Averages
Level 85
1,337 SR
1,504 Elo+
Cerberus
Cerberus
Ant8131
Cerberus
Level 107
God Stats
2W - 1L
1,304 SR
Queue Stats
38W - 29L
1,584 Elo+
Party 2
Thanatos
Thanatos
FairiesWearBoots
Thanatos
Level 149
God Stats
1W - 6L
1,270 SR
Queue Stats
645W - 651L
1,486 Elo+
Solo
Anubis
Anubis
JAKEthekiller25
Anubis
Level 101
God Stats
6W - 8L
1,410 SR
Queue Stats
32W - 31L
1,503 Elo+
Party 2
Kukulkan
Kukulkan
No Borian
Kukulkan
Level 44
God Stats
1W - 4L
1,412 SR
Queue Stats
28W - 25L
1,530 Elo+
Party 2
Hachiman
Hachiman
Syn4ThaWin
Hachiman
Level 26
God Stats
0W - 1L
1,288 SR
Queue Stats
28W - 28L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AIaawy
Khepri
18
1 / 0 / 22
10,188
1,019
4,859
2,089
1,547
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos
Baihallow
Chronos
18
6 / 0 / 17
11,381
1,138
11,901
6,507
2,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ra
17
4 / 3 / 16
9,895
990
8,507
8,002
2,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
iBraveHeartZ
Gilgamesh
18
14 / 3 / 14
12,533
1,253
24,206
10,787
4,567
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
iPrO-INF3RNOK1NG
Morgan Le Fay
17
8 / 2 / 16
10,827
1,083
11,841
7,539
2,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

306

VS

Team 2 Tickets

58

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ant8131
Cerberus
16
2 / 5 / 5
10,390
1,039
6,891
18,480
16,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 1 / 3
8,734
873
1,437
2,520
1,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 11 / 5
10,133
1,013
9,299
16,028
6,296
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
No Borian
Kukulkan
15
2 / 6 / 4
9,640
964
5,546
12,612
3,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Syn4ThaWin
Hachiman
15
1 / 10 / 3
8,889
889
5,278
15,093
4,065
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
28
33
Kills
8
8
Deaths
33
85
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Khepri
AIaawy
Khepri
1
0
22
12
L
Cerberus
Ant8131
Cerberus
2
5
5
0.9
W
Chronos
Baihallow
Chronos
6
0
17
14.5
L
1
1
3
2.5
L
2
11
5
0.41
L
Kukulkan
No Borian
Kukulkan
2
6
4
0.67
W
Ra
4
3
16
4
L
Hachiman
Syn4ThaWin
Hachiman
1
10
3
0.25
W
Gilgamesh
iBraveHeartZ
Gilgamesh
14
3
14
7
W
Morgan Le Fay
iPrO-INF3RNOK1NG
Morgan Le Fay
8
2
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,314
Damage
28,451
34,924
Taken
64,733
13,964
Mitigated
32,585
6,466
Healing
3,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
AIaawy
Khepri
4,859
192
0
348
2,089
1,547
0
1,723
224
25,491
0
L
Cerberus
Ant8131
Cerberus
6,891
0
0
1,872
18,480
16,998
0
11,202
7,278
26,499
0
W
Chronos
Baihallow
Chronos
11,901
6,427
0
1,824
6,507
2,354
0
4,338
2,043
35,306
3,456
L
1,437
88
0
380
2,520
1,346
0
1,206
1,314
0
2,401
L
9,299
39
0
1,428
16,028
6,296
0
7,592
8,436
26,555
0
L
Kukulkan
No Borian
Kukulkan
5,546
211
0
0
12,612
3,880
0
7,981
4,631
20,955
0
W
Ra
8,507
884
1,311
1,176
8,002
2,819
0
5,796
1,969
21,541
0
L
Hachiman
Syn4ThaWin
Hachiman
5,278
3,865
0
0
15,093
4,065
0
8,082
7,011
0
13,305
W
Gilgamesh
iBraveHeartZ
Gilgamesh
24,206
7,065
0
293
10,787
4,567
0
5,237
5,264
0
35,566
W
Morgan Le Fay
iPrO-INF3RNOK1NG
Morgan Le Fay
11,841
1,017
347
1,167
7,539
2,677
0
3,630
3,607
20,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,824
Gold Earned
47,786
180
Minions Killed
152
12
Camps Cleared
2
955,250
Distance Traveled
775,479
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,188
1,019
42
4
0
219,528
0
L
Cerberus
10,390
1,039
74
7
1
190,354
0
W
Chronos
11,381
1,138
72
7
4
190,005
0
L
Thanatos
8,734
873
8
1
0
63,418
0
L
Anubis
10,133
1,013
32
3
0
160,572
0
L
Kukulkan
9,640
964
33
3
1
194,342
0
W
Ra
9,895
990
33
3
1
163,388
0
L
Hachiman
8,889
889
5
1
0
166,793
0
W
Gilgamesh
12,533
1,253
13
1
6
180,746
1
W
Morgan Le Fay
10,827
1,083
20
2
1
201,583
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role