Player Matchup

Artio
Artio
ELCHECO24
Artio
Level 144
God Stats
5W - 1L
1,575 SR
Queue Stats
460W - 238L
1,895 Elo+
Party 1
Hun Batz
Hun Batz
QuesadiIIa
Hun Batz
Level 160
God Stats
5W - 1L
1,804 SR
Queue Stats
415W - 137L
1,960 Elo+
Party 1
Chang'e
Chang'e
SDuy
Chang'e
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 34L
1,867 Elo+
Party 1
Team Averages
Level 153
1,626 SR
1,907 Elo+

VS

Team Averages
Level 134
1,693 SR
1,582 Elo+
Thoth
Thoth
 
Thoth
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Hi3636
Awilix
Level 147
God Stats
10W - 4L
1,808 SR
Queue Stats
371W - 276L
1,576 Elo+
Party 2
Artio
Artio
SHOYUMAN8O8
Artio
Level 129
God Stats
0W - 1L
1,771 SR
Queue Stats
161W - 139L
1,670 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ELCHECO24
Artio
12
4 / 0 / 8
7,735
774
8,146
11,406
10,001
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hun Batz
QuesadiIIa
Hun Batz
13
9 / 2 / 5
8,632
863
12,816
9,291
4,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chang'e
SDuy
Chang'e
11
1 / 1 / 7
6,984
698
8,964
7,420
2,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
9
0 / 6 / 2
6,063
606
8,456
8,309
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
Hi3636
Awilix
10
1 / 3 / 2
6,442
644
6,428
10,548
4,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
1 / 5 / 2
7,184
718
4,055
16,176
12,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
14
Kills
2
3
Deaths
14
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
6
2
0.17
W
Artio
ELCHECO24
Artio
4
0
8
8
L
Awilix
Hi3636
Awilix
1
3
2
0.67
W
Hun Batz
QuesadiIIa
Hun Batz
9
2
5
5.75
W
Chang'e
SDuy
Chang'e
1
1
7
4.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,926
Damage
18,939
28,117
Taken
35,033
16,751
Mitigated
19,056
14,771
Healing
8,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
8,456
593
0
238
8,309
2,193
0
2,606
5,407
29,843
0
W
Artio
ELCHECO24
Artio
8,146
1,177
2,679
5,239
11,406
10,001
340
4,609
6,581
15,709
0
L
Awilix
Hi3636
Awilix
6,428
2,071
0
2,899
10,548
4,486
0
5,737
4,694
0
14,404
W
Hun Batz
QuesadiIIa
Hun Batz
12,816
3,209
0
1,092
9,291
4,275
931
3,816
5,229
0
31,901
W
Chang'e
SDuy
Chang'e
8,964
1,690
2,763
2,998
7,420
2,475
888
4,262
2,992
28,929
0
L
4,055
454
1,164
4,182
16,176
12,377
0
8,997
6,793
10,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,351
Gold Earned
19,689
121
Minions Killed
90
7
Camps Cleared
1
588,515
Distance Traveled
537,352
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,063
606
48
5
0
165,428
2
W
Artio
7,735
774
15
2
1
213,756
3
L
Awilix
6,442
644
33
3
1
182,621
3
W
Hun Batz
8,632
863
54
5
2
188,076
2
W
Chang'e
6,984
698
52
5
4
186,683
2
L
Artio
7,184
718
9
1
0
189,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role