Player Matchup

Anubis
Anubis
CdIZZyDIZ
Anubis
Level 128
God Stats
8W - 4L
1,772 SR
Queue Stats
237W - 117L
1,695 Elo+
Party 2
Chaac
Chaac
P1GB3N1S
Chaac
Level 28
God Stats
5W - 4L
1,619 SR
Queue Stats
116W - 55L
1,688 Elo+
Party 2
Thor
Thor
ghunism
Thor
Level 64
God Stats
1W - 1L
1,248 SR
Queue Stats
294W - 147L
1,729 Elo+
Party 2
Team Averages
Level 73
1,546 SR
1,704 Elo+

VS

Team Averages
Level 77
1,760 SR
1,554 Elo+
Scylla
Scylla
Celestiane
Scylla
Level 71
God Stats
2W - 2L
1,890 SR
Queue Stats
22W - 27L
1,491 Elo+
Party 1
Artemis
Artemis
Tabbernakkle
Artemis
Level 16
God Stats
6W - 10L
1,430 SR
Queue Stats
12W - 14L
1,528 Elo+
Party 1
Bacchus
Bacchus
jackowats
Bacchus
Level 145
God Stats
0W - 1L
1,959 SR
Queue Stats
154W - 139L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CdIZZyDIZ
Anubis
15
7 / 1 / 9
10,568
755
10,837
8,960
4,139
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
P1GB3N1S
Chaac
14
5 / 2 / 9
9,776
698
7,840
14,227
9,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
ghunism
Thor
15
6 / 1 / 12
10,020
716
13,950
9,970
4,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Celestiane
Scylla
12
2 / 5 / 2
8,120
580
9,651
9,147
2,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Tabbernakkle
Artemis
10
1 / 9 / 3
7,839
560
8,979
12,269
3,175
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
jackowats
Bacchus
11
1 / 4 / 3
8,546
610
7,388
15,041
18,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
18
Kills
4
4
Deaths
18
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
CdIZZyDIZ
Anubis
7
1
9
11.5
L
Scylla
Celestiane
Scylla
2
5
2
0.6
W
Chaac
P1GB3N1S
Chaac
5
2
9
4.75
L
Artemis
Tabbernakkle
Artemis
1
9
3
0.28
W
Thor
ghunism
Thor
6
1
12
12
L
Bacchus
jackowats
Bacchus
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,627
Damage
26,018
33,157
Taken
36,457
17,433
Mitigated
23,837
14,227
Healing
5,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
CdIZZyDIZ
Anubis
10,837
794
0
5,398
8,960
4,139
1,386
6,337
2,623
45,214
0
L
Scylla
Celestiane
Scylla
9,651
757
0
936
9,147
2,542
0
2,581
6,241
28,647
0
W
Chaac
P1GB3N1S
Chaac
7,840
861
0
6,454
14,227
9,087
240
6,157
8,070
530
27,001
L
Artemis
Tabbernakkle
Artemis
8,979
5,239
0
1,518
12,269
3,175
0
4,050
7,727
0
22,513
W
Thor
ghunism
Thor
13,950
4,427
0
2,375
9,970
4,207
616
5,318
4,652
0
36,528
L
Bacchus
jackowats
Bacchus
7,388
698
309
2,309
15,041
18,120
0
4,566
9,573
18,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,364
Gold Earned
24,505
164
Minions Killed
104
9
Camps Cleared
4
777,421
Distance Traveled
696,614
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,568
755
74
5
6
238,201
2
L
Scylla
8,120
580
51
4
2
223,642
2
W
Chaac
9,776
698
54
4
1
271,420
2
L
Artemis
7,839
560
38
3
2
201,173
1
W
Thor
10,020
716
36
3
2
267,800
1
L
Bacchus
8,546
610
15
1
0
271,799
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role