Player Matchup

Sol
Sol
 
Sol
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
DaBeOle77
Ah Puch
Level 60
God Stats
25W - 33L
1,406 SR
Queue Stats
144W - 208L
1,322 Elo+
Solo
Skadi
Skadi
Samurai_Shampoo_
Skadi
Level 49
God Stats
9W - 8L
1,491 SR
Queue Stats
51W - 73L
1,343 Elo+
Party 1
Team Averages
Level 66
1,466 SR
1,388 Elo+

VS

Team Averages
Level 56
1,430 SR
1,260 Elo+
Xing Tian
Xing Tian
Hellishghoul343
Xing Tian
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 104L
1,208 Elo+
Party 2
Discordia
Discordia
Skarlet_626
Discordia
Level 99
God Stats
1W - 4L
1,421 SR
Queue Stats
141W - 195L
1,412 Elo+
Solo
Neith
Neith
xxU CAN TRYxx
Neith
Level 23
God Stats
31W - 33L
1,368 SR
Queue Stats
35W - 63L
1,160 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
4 / 4 / 4
7,528
753
11,497
9,436
3,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Puch
DaBeOle77
Ah Puch
13
5 / 1 / 5
8,459
846
8,296
5,510
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 4 / 7
7,036
704
4,819
7,339
2,660
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Hellishghoul343
Xing Tian
9
2 / 6 / 5
6,778
678
4,487
12,459
9,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
Skarlet_626
Discordia
12
5 / 2 / 2
7,558
756
9,135
7,768
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 3 / 5
6,917
692
4,920
7,673
2,569
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
11
Kills
9
9
Deaths
11
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
4
4
1.5
W
Ah Puch
DaBeOle77
Ah Puch
5
1
5
7.5
L
Xing Tian
Hellishghoul343
Xing Tian
2
6
5
0.75
W
2
4
7
1.38
L
Discordia
Skarlet_626
Discordia
5
2
2
3
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,612
Damage
18,542
22,285
Taken
27,900
8,366
Mitigated
14,303
6,835
Healing
3,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,497
4,063
0
3,255
9,436
3,613
1,489
5,189
3,974
26,203
3,404
W
Ah Puch
DaBeOle77
Ah Puch
8,296
203
446
2,434
5,510
2,093
160
3,761
1,641
38,493
0
L
Xing Tian
Hellishghoul343
Xing Tian
4,487
470
16
1,354
12,459
9,075
0
7,019
5,440
7,555
0
W
4,819
1,697
0
700
7,339
2,660
630
4,639
2,477
0
9,442
L
Discordia
Skarlet_626
Discordia
9,135
528
464
1,132
7,768
2,659
108
6,181
1,587
29,490
0
L
4,920
1,565
0
558
7,673
2,569
0
5,252
2,421
0
14,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,023
Gold Earned
21,253
126
Minions Killed
90
7
Camps Cleared
2
513,864
Distance Traveled
484,324
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,528
753
37
4
4
170,254
2
W
Ah Puch
8,459
846
76
8
2
174,201
2
L
Xing Tian
6,778
678
5
1
0
169,898
0
W
Skadi
7,036
704
13
1
1
169,409
0
L
Discordia
7,558
756
53
5
2
183,936
3
L
Neith
6,917
692
32
3
0
130,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role