Player Matchup

Morgan Le Fay
Morgan Le Fay
Bungiegito
Morgan Le Fay
Level 85
God Stats
1W - 1L
1,496 SR
Queue Stats
100W - 91L
1,502 Elo+
Solo
Set
Set
CDR__LITZ
Set
Level 108
God Stats
5W - 5L
1,663 SR
Queue Stats
150W - 144L
1,441 Elo+
Party 1
Nike
Nike
Kemikalz
Nike
Level 127
God Stats
6W - 9L
1,367 SR
Queue Stats
82W - 105L
1,423 Elo+
Party 1
Khepri
Khepri
LightningZan
Khepri
Level 60
God Stats
5W - 7L
1,400 SR
Queue Stats
21W - 32L
1,359 Elo+
Party 1
Chiron
Chiron
RapturousDragoon
Chiron
Level 106
God Stats
5W - 4L
1,548 SR
Queue Stats
152W - 160L
1,436 Elo+
Party 1
Team Averages
Level 97
1,495 SR
1,432 Elo+

VS

Team Averages
Level 69
1,488 SR
1,428 Elo+
Cthulhu
Cthulhu
UmbralScythe
Cthulhu
Level 77
God Stats
27W - 35L
1,456 SR
Queue Stats
226W - 308L
1,389 Elo+
Party 2
Chronos
Chronos
VileBlessing
Chronos
Level 99
God Stats
36W - 24L
1,630 SR
Queue Stats
396W - 480L
1,501 Elo+
Party 2
Bellona
Bellona
Your Timed
Bellona
Level 46
God Stats
7W - 9L
1,461 SR
Queue Stats
111W - 139L
1,435 Elo+
Party 2
Da Ji
Da Ji
brunocava
Da Ji
Level 86
God Stats
1W - 3L
1,320 SR
Queue Stats
106W - 113L
1,429 Elo+
Solo
Xbalanque
Xbalanque
bunnyfirelordUWU
Xbalanque
Level 37
God Stats
12W - 10L
1,575 SR
Queue Stats
62W - 90L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bungiegito
Morgan Le Fay
19
1 / 5 / 8
12,449
519
12,342
17,920
7,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
11 / 5 / 7
14,059
586
22,934
22,521
10,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nike
18
5 / 5 / 5
12,348
515
13,330
23,388
17,373
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Khepri
15
2 / 3 / 9
11,226
468
5,464
19,651
23,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
9 / 1 / 7
12,999
542
20,514
8,965
3,828
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
UmbralScythe
Cthulhu
14
1 / 1 / 3
10,006
417
8,371
28,362
10,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos
VileBlessing
Chronos
20
11 / 7 / 2
13,628
568
24,861
29,099
10,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Your Timed
Bellona
7
1 / 3 / 0
7,364
307
3,406
4,836
3,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Da Ji
brunocava
Da Ji
20
4 / 6 / 3
12,628
526
9,234
19,968
8,083
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
15
2 / 11 / 4
10,124
422
8,450
19,837
6,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
31
28
Kills
19
19
Deaths
28
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Bungiegito
Morgan Le Fay
1
5
8
1
W
11
5
7
2.9
W
Nike
5
5
5
1.5
W
Khepri
2
3
9
2.17
W
9
1
7
12.5
L
Cthulhu
UmbralScythe
Cthulhu
1
1
3
2.5
L
Chronos
VileBlessing
Chronos
11
7
2
1.71
L
Bellona
Your Timed
Bellona
1
3
0
0.33
L
Da Ji
brunocava
Da Ji
4
6
3
0.92
L
Xbalanque
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,584
Damage
54,322
92,445
Taken
102,102
62,333
Mitigated
38,722
28,024
Healing
25,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Bungiegito
Morgan Le Fay
12,342
2,491
0
5,253
17,920
7,583
882
10,206
7,234
92,524
0
W
22,934
9,926
0
8,160
22,521
10,140
4,032
7,053
15,238
0
95,076
W
Nike
13,330
847
0
3,083
23,388
17,373
1,871
4,706
18,510
5,646
69,556
W
Khepri
5,464
378
3,064
3,800
19,651
23,409
1,844
7,951
11,572
26,959
0
W
20,514
9,335
1,821
2,843
8,965
3,828
5,133
2,425
6,508
0
108,633
L
Cthulhu
UmbralScythe
Cthulhu
8,371
1,333
2,190
11,585
28,362
10,034
0
4,848
23,514
45,382
0
L
Chronos
VileBlessing
Chronos
24,861
7,513
0
4,588
29,099
10,786
2,012
9,849
19,250
108,959
0
L
Bellona
Your Timed
Bellona
3,406
1,327
0
865
4,836
3,548
115
92
4,744
0
12,447
L
Da Ji
brunocava
Da Ji
9,234
1,658
0
4,276
19,968
8,083
1,145
1,241
18,727
0
86,673
L
Xbalanque
8,450
3,752
390
1,731
19,837
6,271
0
3,954
15,883
0
47,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,081
Gold Earned
53,750
591
Minions Killed
479
0
Camps Cleared
0
2,144,689
Distance Traveled
1,766,868
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,449
519
143
6
0
441,461
1
W
Set
14,059
586
131
5
0
460,828
1
W
Nike
12,348
515
132
6
0
401,820
1
W
Khepri
11,226
468
29
1
0
387,160
0
W
Chiron
12,999
542
156
7
0
453,420
6
L
Cthulhu
10,006
417
76
3
0
429,269
0
L
Chronos
13,628
568
159
7
0
387,507
3
L
Bellona
7,364
307
20
1
0
167,494
0
L
Da Ji
12,628
526
147
6
0
387,928
5
L
Xbalanque
10,124
422
77
3
0
394,670
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role