Player Matchup

Atlas
Atlas
C0SBYsweater420
Atlas
Level 64
God Stats
0W - 2L
1,135 SR
Queue Stats
12W - 39L
1,224 Elo+
Party 1
Janus
Janus
FrostedZomB
Janus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 81L
1,349 Elo+
Party 1
Pele
Pele
GhostBoyKev
Pele
Level 7
God Stats
1W - 5L
1,391 SR
Queue Stats
2W - 12L
1,286 Elo+
Party 1
Bellona
Bellona
NotKingJuicy
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,149 Elo+
Party 1
Neith
Neith
TheSalvationist
Neith
Level 5
God Stats
2W - 4L
1,255 SR
Queue Stats
2W - 9L
1,175 Elo+
Party 1
Team Averages
Level 34
1,356 SR
1,237 Elo+

VS

Team Averages
Level 76
1,502 SR
1,433 Elo+
Chronos
Chronos
BackWithDaMilk_
Chronos
Level 69
God Stats
2W - 2L
1,499 SR
Queue Stats
221W - 203L
1,490 Elo+
Party 2
Athena
Athena
MixedTyrone
Athena
Level 44
God Stats
9W - 8L
1,483 SR
Queue Stats
95W - 101L
1,441 Elo+
Party 2
Mulan
Mulan
Opsmoked
Mulan
Level 24
God Stats
7W - 3L
1,695 SR
Queue Stats
23W - 30L
1,370 Elo+
Party 2
Loki
Loki
hinge817
Loki
Level 105
God Stats
15W - 14L
1,456 SR
Queue Stats
473W - 458L
1,489 Elo+
Party 2
Charybdis
Charybdis
jjason271490
Charybdis
Level 139
God Stats
3W - 6L
1,374 SR
Queue Stats
175W - 194L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 2
4,608
419
2,525
6,310
2,606
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
3 / 6 / 0
5,512
501
5,784
7,425
1,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 2 / 0
4,666
424
554
5,037
1,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
NotKingJuicy
Bellona
8
1 / 4 / 0
4,925
448
1,629
5,711
3,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
0 / 5 / 0
4,258
387
1,270
5,695
1,152
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 4
7,321
666
3,238
4,770
1,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
9
0 / 1 / 7
5,897
536
1,705
5,388
2,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
Opsmoked
Mulan
11
1 / 1 / 4
6,283
571
3,267
5,003
2,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
12
13 / 1 / 1
7,467
679
8,970
6,421
1,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
jjason271490
Charybdis
9
3 / 1 / 0
5,650
514
2,751
7,207
2,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
4
Kills
19
19
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
0
2
2
0.5
L
3
6
0
0.5
L
0
2
0
0
W
Athena
0
1
7
3.5
L
Bellona
NotKingJuicy
Bellona
1
4
0
0.25
W
Mulan
Opsmoked
Mulan
1
1
4
3
L
0
5
0
0
W
Loki
13
1
1
13.5
W
Charybdis
jjason271490
Charybdis
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,762
Damage
19,931
30,178
Taken
28,789
9,729
Mitigated
11,066
5,396
Healing
11,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,238
1,364
0
2,734
4,770
1,960
720
2,045
2,591
38,628
4,877
L
2,525
871
161
1,703
6,310
2,606
0
929
5,339
14,694
0
L
5,784
581
0
464
7,425
1,471
0
1,289
6,136
25,849
0
L
554
104
0
2,194
5,037
1,222
0
306
4,653
0
18,119
W
Athena
1,705
517
0
1,622
5,388
2,711
145
2,208
3,123
9,773
0
L
Bellona
NotKingJuicy
Bellona
1,629
355
0
276
5,711
3,278
0
1,543
3,977
0
14,990
W
Mulan
Opsmoked
Mulan
3,267
672
0
1,761
5,003
2,313
474
536
4,458
0
28,655
L
1,270
967
0
598
5,695
1,152
0
493
5,202
0
15,026
W
Loki
8,970
3,456
0
1,890
6,421
1,935
0
1,815
4,478
0
29,876
W
Charybdis
jjason271490
Charybdis
2,751
1,823
24
3,780
7,207
2,147
713
1,572
5,609
0
37,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,969
Gold Earned
32,618
184
Minions Killed
299
0
Camps Cleared
0
924,701
Distance Traveled
974,485
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,321
666
104
9
0
196,955
4
L
Atlas
4,608
419
15
1
0
175,072
0
L
Janus
5,512
501
47
4
0
194,761
1
L
Pele
4,666
424
43
4
0
209,984
0
W
Athena
5,897
536
16
1
0
185,880
3
L
Bellona
4,925
448
43
4
0
197,709
0
W
Mulan
6,283
571
64
6
0
194,926
4
L
Neith
4,258
387
36
3
0
147,175
0
W
Loki
7,467
679
57
5
0
251,383
0
W
Charybdis
5,650
514
58
5
0
145,341
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role