Player Matchup

Zhong Kui
Zhong Kui
LakieLegion37
Zhong Kui
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
202W - 191L
1,480 Elo+
Party 3
Mulan
Mulan
PavAllOver
Mulan
Level 106
God Stats
5W - 2L
1,460 SR
Queue Stats
19W - 15L
1,471 Elo+
Party 1
Ganesha
Ganesha
ThaEmm
Ganesha
Level 83
God Stats
21W - 27L
1,452 SR
Queue Stats
49W - 76L
1,432 Elo+
Party 1
Xbalanque
Xbalanque
TheWorthyAussie
Xbalanque
Level 148
God Stats
13W - 11L
1,580 SR
Queue Stats
302W - 374L
1,462 Elo+
Party 1
Bellona
Bellona
avl94
Bellona
Level 109
God Stats
9W - 0L
2,067 SR
Queue Stats
118W - 108L
1,507 Elo+
Party 3
Team Averages
Level 115
1,612 SR
1,471 Elo+

VS

Team Averages
Level 119
1,553 SR
1,484 Elo+
Hachiman
Hachiman
SilencedChild
Hachiman
Level 95
God Stats
3W - 4L
1,581 SR
Queue Stats
414W - 457L
1,421 Elo+
Solo
Chaac
Chaac
ValkyriesEnd
Chaac
Level 114
God Stats
6W - 9L
1,454 SR
Queue Stats
98W - 114L
1,465 Elo+
Solo
Sol
Sol
VengeanceVon
Sol
Level 64
God Stats
22W - 13L
1,645 SR
Queue Stats
39W - 34L
1,466 Elo+
Solo
Geb
Geb
acidburn37
Geb
Level 160
God Stats
29W - 25L
1,539 SR
Queue Stats
860W - 826L
1,520 Elo+
Party 2
Medusa
Medusa
brightgamer
Medusa
Level 160
God Stats
31W - 28L
1,543 SR
Queue Stats
740W - 710L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
LakieLegion37
Zhong Kui
12
7 / 1 / 4
7,394
672
8,191
8,498
6,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mulan
11
0 / 0 / 0
6,222
566
6,333
8,833
5,048
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ganesha
ThaEmm
Ganesha
9
0 / 0 / 6
5,726
521
1,977
6,669
3,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
TheWorthyAussie
Xbalanque
10
1 / 0 / 0
5,661
515
5,046
6,176
1,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
avl94
Bellona
13
6 / 1 / 4
7,620
693
6,828
8,615
5,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
SilencedChild
Hachiman
9
0 / 6 / 0
5,336
485
3,363
7,302
2,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 0
6,060
551
6,905
9,260
6,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 4 / 0
5,509
501
4,324
8,675
2,263
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 2 / 1
5,263
478
3,941
10,553
4,643
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
9
1 / 1 / 0
5,581
507
5,003
5,312
1,436
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
14
Kills
2
2
Deaths
14
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
LakieLegion37
Zhong Kui
7
1
4
9
W
Mulan
0
0
0
0
L
Hachiman
SilencedChild
Hachiman
0
6
0
0
W
Ganesha
ThaEmm
Ganesha
0
0
6
3
W
Xbalanque
TheWorthyAussie
Xbalanque
1
0
0
1
L
0
1
0
0
L
1
4
0
0.25
L
0
2
1
0.25
W
Bellona
avl94
Bellona
6
1
4
8
L
Medusa
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,375
Damage
23,536
38,791
Taken
41,102
22,027
Mitigated
16,648
18,205
Healing
14,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
LakieLegion37
Zhong Kui
8,191
2,059
0
5,123
8,498
6,290
1,501
3,243
5,255
37,642
4,125
W
Mulan
6,333
1,460
0
3,199
8,833
5,048
0
852
7,324
540
37,917
L
Hachiman
SilencedChild
Hachiman
3,363
1,220
0
970
7,302
2,246
0
1,548
5,754
0
29,622
W
Ganesha
ThaEmm
Ganesha
1,977
62
73
3,067
6,669
3,224
170
2,273
4,354
10,523
0
W
Xbalanque
TheWorthyAussie
Xbalanque
5,046
1,689
0
2,656
6,176
1,627
268
904
5,272
0
35,258
L
6,905
915
117
5,453
9,260
6,060
0
1,212
8,048
0
37,327
L
4,324
1,120
0
2,982
8,675
2,263
2,165
3,755
4,920
29,713
0
L
3,941
518
1,078
2,736
10,553
4,643
262
2,095
8,458
12,551
0
W
Bellona
avl94
Bellona
6,828
3,069
0
4,087
8,615
5,838
0
993
7,583
0
57,555
L
Medusa
5,003
1,967
554
748
5,312
1,436
795
816
4,496
0
33,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,623
Gold Earned
27,749
354
Minions Killed
279
0
Camps Cleared
0
1,040,048
Distance Traveled
1,022,172
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,394
672
86
8
0
211,312
0
W
Mulan
6,222
566
88
8
0
201,291
5
L
Hachiman
5,336
485
62
6
0
215,739
2
W
Ganesha
5,726
521
3
0
0
222,044
2
W
Xbalanque
5,661
515
77
7
0
164,087
2
L
Chaac
6,060
551
88
8
0
224,301
2
L
Sol
5,509
501
54
5
0
182,985
0
L
Geb
5,263
478
6
1
0
215,863
4
W
Bellona
7,620
693
100
9
0
241,314
0
L
Medusa
5,581
507
69
6
0
183,284
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role