Player Matchup

Atlas
Atlas
ArrangingCrown1
Atlas
Level 101
God Stats
3W - 1L
1,596 SR
Queue Stats
235W - 246L
1,526 Elo+
Party 1
Danzaburou
Danzaburou
Dookieahh
Danzaburou
Level 44
God Stats
30W - 22L
1,604 SR
Queue Stats
151W - 142L
1,506 Elo+
Party 1
Kali
Kali
MrRyuu
Kali
Level 100
God Stats
9W - 3L
1,688 SR
Queue Stats
387W - 338L
1,642 Elo+
Party 1
Achilles
Achilles
Peybach
Achilles
Level 77
God Stats
3W - 1L
1,500 SR
Queue Stats
414W - 391L
1,580 Elo+
Party 1
Tiamat
Tiamat
samdog2001
Tiamat
Level 87
God Stats
29W - 32L
1,540 SR
Queue Stats
411W - 421L
1,518 Elo+
Party 1
Team Averages
Level 82
1,586 SR
1,554 Elo+

VS

Team Averages
Level 35
1,608 SR
1,608 Elo+
Sun Wukong
Sun Wukong
Bal6
Sun Wukong
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,769 Elo+
Party 2
Scylla
Scylla
ColinKemm
Scylla
Level 43
God Stats
8W - 7L
1,708 SR
Queue Stats
150W - 121L
1,589 Elo+
Party 2
Hou Yi
Hou Yi
Cryptationn
Hou Yi
Level 56
God Stats
15W - 9L
1,770 SR
Queue Stats
214W - 202L
1,578 Elo+
Party 2
Sobek
Sobek
GaryWhopper
Sobek
Level 24
God Stats
40W - 34L
1,555 SR
Queue Stats
51W - 50L
1,514 Elo+
Party 2
Tsukuyomi
Tsukuyomi
shakentuna
Tsukuyomi
Level 48
God Stats
5W - 6L
1,506 SR
Queue Stats
151W - 120L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 2
3,336
667
1,857
3,118
1,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Dookieahh
Danzaburou
5
0 / 1 / 2
3,246
649
1,881
2,333
510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kali
MrRyuu
Kali
6
4 / 0 / 1
4,489
898
973
1,828
602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Achilles
Peybach
Achilles
7
1 / 0 / 0
3,841
768
1,980
2,231
992
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
samdog2001
Tiamat
6
1 / 0 / 2
4,004
801
1,430
2,298
830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bal6
Sun Wukong
4
0 / 2 / 0
3,006
601
525
3,211
1,000
Scylla
ColinKemm
Scylla
6
0 / 2 / 0
3,230
646
982
2,244
439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
6
1 / 1 / 0
3,368
674
2,743
3,025
653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
0 / 1 / 1
3,244
649
847
3,631
1,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
shakentuna
Tsukuyomi
1
0 / 0 / 0
2,454
491
0
0
0

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
6
Kills
1
1
Deaths
6
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
Sun Wukong
Bal6
Sun Wukong
0
2
0
0
L
Scylla
ColinKemm
Scylla
0
2
0
0
L
Hou Yi
1
1
0
1
W
Danzaburou
Dookieahh
Danzaburou
0
1
2
1
L
0
1
1
0.5
W
Kali
MrRyuu
Kali
4
0
1
4.5
W
Achilles
Peybach
Achilles
1
0
0
1
W
Tiamat
samdog2001
Tiamat
1
0
2
2
L
Tsukuyomi
shakentuna
Tsukuyomi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,121
Damage
5,097
11,808
Taken
12,111
4,046
Mitigated
3,621
5,852
Healing
3,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,857
881
0
1,309
3,118
1,112
268
217
2,901
6,856
0
L
Sun Wukong
Bal6
Sun Wukong
525
0
0
880
3,211
1,000
0
0
3,211
0
7,104
L
Scylla
ColinKemm
Scylla
982
85
0
350
2,244
439
0
897
1,229
13,659
0
L
Hou Yi
2,743
1,418
0
915
3,025
653
0
787
2,238
0
14,507
W
Danzaburou
Dookieahh
Danzaburou
1,881
1,273
0
1,007
2,333
510
516
587
1,746
0
9,849
L
847
226
0
1,326
3,631
1,529
0
1,441
2,146
4,335
0
W
Kali
MrRyuu
Kali
973
569
0
1,322
1,828
602
390
178
1,650
0
14,926
W
Achilles
Peybach
Achilles
1,980
718
0
1,052
2,231
992
0
0
2,231
0
14,321
W
Tiamat
samdog2001
Tiamat
1,430
117
0
1,162
2,298
830
0
847
1,451
14,264
0
L
Tsukuyomi
shakentuna
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,916
Gold Earned
15,302
129
Minions Killed
74
0
Camps Cleared
0
476,959
Distance Traveled
359,516
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
3,336
667
13
3
0
79,178
0
L
Sun Wukong
3,006
601
17
3
0
77,616
0
L
Scylla
3,230
646
20
4
0
93,137
0
L
Hou Yi
3,368
674
27
5
0
91,584
2
W
Danzaburou
3,246
649
17
3
0
83,295
0
L
Sobek
3,244
649
10
2
0
97,179
0
W
Kali
4,489
898
33
7
0
107,611
1
W
Achilles
3,841
768
35
7
0
105,141
1
W
Tiamat
4,004
801
31
6
0
101,734
1
L
Tsukuyomi
2,454
491
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role