Player Matchup

Amaterasu
Amaterasu
Darth Friker
Amaterasu
Level 68
God Stats
6W - 8L
1,414 SR
Queue Stats
292W - 250L
1,559 Elo+
Party 1
Kukulkan
Kukulkan
GrandmaHands
Kukulkan
Level 16
God Stats
5W - 5L
1,629 SR
Queue Stats
12W - 12L
1,488 Elo+
Party 1
Kuzenbo
Kuzenbo
It is Forty Two
Kuzenbo
Level 106
God Stats
5W - 5L
1,669 SR
Queue Stats
223W - 185L
1,555 Elo+
Party 1
Team Averages
Level 63
1,571 SR
1,534 Elo+

VS

Team Averages
Level 64
1,626 SR
1,602 Elo+
Skadi
Skadi
HavocNightWalker
Skadi
Level 52
God Stats
2W - 0L
1,604 SR
Queue Stats
89W - 62L
1,548 Elo+
Party 2
Ra
Ra
SavageCyr21
Ra
Level 3
God Stats
3W - 1L
1,794 SR
Queue Stats
14W - 4L
1,676 Elo+
Party 2
Mulan
Mulan
xX-DRAY-577-Xx
Mulan
Level 138
God Stats
7W - 5L
1,481 SR
Queue Stats
90W - 61L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Darth Friker
Amaterasu
9
1 / 4 / 3
6,345
635
6,073
10,663
5,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
GrandmaHands
Kukulkan
9
0 / 5 / 3
6,053
605
5,634
6,591
2,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
3 / 3 / 1
7,140
714
6,236
12,458
10,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 9
7,043
704
4,755
7,452
2,400
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
6 / 1 / 4
8,039
804
10,300
6,661
2,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
5 / 2 / 6
8,286
829
10,328
10,946
7,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
4
Kills
12
12
Deaths
4
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Darth Friker
Amaterasu
1
4
3
0.63
L
Kukulkan
GrandmaHands
Kukulkan
0
5
3
0.3
W
1
1
9
5.5
L
3
3
1
1.17
W
6
1
4
8
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,943
Damage
25,383
29,712
Taken
25,059
18,616
Mitigated
12,097
5,110
Healing
9,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Darth Friker
Amaterasu
6,073
1,954
685
1,566
10,663
5,106
201
3,017
7,489
0
12,674
L
Kukulkan
GrandmaHands
Kukulkan
5,634
510
536
377
6,591
2,542
72
1,817
4,696
24,106
0
W
4,755
1,276
652
717
7,452
2,400
435
4,209
3,243
0
13,121
L
6,236
1,431
0
1,946
12,458
10,968
101
5,048
7,099
15,644
0
W
10,300
1,759
846
3,311
6,661
2,487
718
3,793
2,868
39,424
0
W
10,328
2,078
469
3,327
10,946
7,210
491
4,238
6,708
0
20,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,538
Gold Earned
23,368
93
Minions Killed
124
2
Camps Cleared
7
508,662
Distance Traveled
547,341
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,345
635
18
2
1
189,236
2
L
Kukulkan
6,053
605
56
6
1
155,367
4
W
Skadi
7,043
704
24
2
1
182,590
1
L
Kuzenbo
7,140
714
19
2
0
164,059
3
W
Ra
8,039
804
75
8
4
183,127
0
W
Mulan
8,286
829
25
3
2
181,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role