Player Matchup

Morgan Le Fay
Morgan Le Fay
Colorless27
Morgan Le Fay
Level 149
God Stats
4W - 3L
1,624 SR
Queue Stats
126W - 91L
1,674 Elo+
Party 2
Xbalanque
Xbalanque
FuzzCuzz
Xbalanque
Level 146
God Stats
2W - 0L
1,865 SR
Queue Stats
44W - 37L
1,653 Elo+
Party 2
Artio
Artio
YaBoiProject
Artio
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 11L
1,773 Elo+
Party 2
Team Averages
Level 141
1,663 SR
1,700 Elo+

VS

Team Averages
Level 28
1,531 SR
1,518 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Cjreph24
Ymir
Level 27
God Stats
4W - 4L
1,592 SR
Queue Stats
86W - 74L
1,510 Elo+
Party 1
Merlin
Merlin
Sethhh83
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 50L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Colorless27
Morgan Le Fay
12
4 / 1 / 7
7,969
797
9,074
4,760
1,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
FuzzCuzz
Xbalanque
13
8 / 1 / 6
8,805
881
15,851
9,167
3,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 2 / 10
7,862
786
4,384
10,896
11,452
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
1 / 4 / 1
6,460
646
7,266
9,900
2,584
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
10
0 / 4 / 4
7,267
727
1,103
12,328
7,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Merlin
Sethhh83
Merlin
10
3 / 7 / 0
7,414
741
6,533
10,279
2,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
15
Kills
4
4
Deaths
15
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
4
1
0.38
L
Ymir
0
4
4
0.5
W
Morgan Le Fay
Colorless27
Morgan Le Fay
4
1
7
7.5
W
Xbalanque
FuzzCuzz
Xbalanque
8
1
6
11
L
Merlin
Sethhh83
Merlin
3
7
0
0.43
W
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,309
Damage
14,902
24,823
Taken
32,507
17,025
Mitigated
13,165
7,741
Healing
6,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
7,266
1,692
509
1,435
9,900
2,584
0
3,558
6,227
0
17,274
L
Ymir
1,103
266
315
2,800
12,328
7,986
0
5,144
6,925
7,585
0
W
Morgan Le Fay
Colorless27
Morgan Le Fay
9,074
514
0
916
4,760
1,652
519
1,300
3,252
30,107
0
W
Xbalanque
FuzzCuzz
Xbalanque
15,851
6,680
0
2,852
9,167
3,921
2,332
3,395
5,388
0
43,350
L
Merlin
Sethhh83
Merlin
6,533
337
60
1,098
10,279
2,595
0
4,353
5,648
19,494
0
W
4,384
330
1,392
2,581
10,896
11,452
168
2,590
8,010
11,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,636
Gold Earned
21,141
156
Minions Killed
79
9
Camps Cleared
0
587,395
Distance Traveled
516,667
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,460
646
37
4
0
192,292
0
L
Ymir
7,267
727
18
2
0
167,634
0
W
Morgan Le Fay
7,969
797
61
6
3
191,524
4
W
Xbalanque
8,805
881
75
8
1
196,731
4
L
Merlin
7,414
741
24
2
0
156,741
2
W
Artio
7,862
786
20
2
5
199,140
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role