Player Matchup

Mulan
Mulan
 
Mulan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
Beater613
Discordia
Level 89
God Stats
8W - 7L
1,521 SR
Queue Stats
637W - 624L
1,416 Elo+
Party 2
Susano
Susano
DrSnugglez
Susano
Level 83
God Stats
2W - 1L
1,488 SR
Queue Stats
86W - 69L
1,583 Elo+
Party 2
Cerberus
Cerberus
RagetheImmortal
Cerberus
Level 142
God Stats
1W - 0L
1,643 SR
Queue Stats
52W - 41L
1,584 Elo+
Party 3
Team Averages
Level 122
1,530 SR
1,517 Elo+

VS

Team Averages
Level 136
1,577 SR
1,555 Elo+
Ah Puch
Ah Puch
MayorTrent
Ah Puch
Level 147
God Stats
3W - 3L
1,584 SR
Queue Stats
86W - 90L
1,531 Elo+
Party 1
Hachiman
Hachiman
Mookinney
Hachiman
Level 117
God Stats
0W - 2L
1,584 SR
Queue Stats
13W - 14L
1,568 Elo+
Solo
Loki
Loki
Sweetness15
Loki
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 138L
1,564 Elo+
Party 1
Ganesha
Ganesha
hermsgerms1
Ganesha
Level 160
God Stats
5W - 9L
1,564 SR
Queue Stats
230W - 221L
1,567 Elo+
Party 1
Nu Wa
Nu Wa
reddeviln3
Nu Wa
Level 108
God Stats
7W - 4L
1,655 SR
Queue Stats
324W - 325L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
20
10 / 4 / 16
12,766
851
16,631
24,281
21,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
 
Rama
18
5 / 9 / 13
11,476
765
11,018
15,909
6,889
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
Beater613
Discordia
20
6 / 6 / 20
12,488
833
19,381
14,387
7,737
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
DrSnugglez
Susano
20
11 / 6 / 16
12,362
824
18,989
21,409
13,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
19
6 / 5 / 24
12,642
843
9,701
29,328
36,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
MayorTrent
Ah Puch
18
5 / 7 / 7
11,161
744
21,059
14,263
6,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Mookinney
Hachiman
19
11 / 8 / 10
12,595
840
17,423
15,516
6,094
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
6 / 9 / 7
11,208
747
15,000
14,905
8,517
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Ganesha
hermsgerms1
Ganesha
20
3 / 6 / 22
12,534
836
17,404
23,409
34,955
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
18
5 / 8 / 10
11,406
760
18,328
14,248
5,341
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
86
38
Kills
30
30
Deaths
38
89
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
10
4
16
4.5
W
Rama
 
Rama
5
9
13
1.28
W
Discordia
Beater613
Discordia
6
6
20
2.67
W
Susano
DrSnugglez
Susano
11
6
16
3.17
L
Ah Puch
MayorTrent
Ah Puch
5
7
7
1.21
L
Hachiman
Mookinney
Hachiman
11
8
10
2
W
Cerberus
6
5
24
3.6
L
6
9
7
1.06
L
Ganesha
hermsgerms1
Ganesha
3
6
22
2.33
L
Nu Wa
5
8
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,720
Damage
89,214
105,314
Taken
82,341
85,861
Mitigated
61,271
35,639
Healing
18,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
16,631
1,596
2,953
9,008
24,281
21,867
707
14,353
9,928
6,951
28,789
W
Rama
 
Rama
11,018
4,649
1,630
1,439
15,909
6,889
1,521
8,355
7,554
0
28,643
W
Discordia
Beater613
Discordia
19,381
1,550
3,643
2,038
14,387
7,737
2,172
8,845
5,542
43,029
0
W
Susano
DrSnugglez
Susano
18,989
3,526
1,830
5,058
21,409
13,214
614
11,859
9,550
0
29,854
L
Ah Puch
MayorTrent
Ah Puch
21,059
2,093
0
1,799
14,263
6,364
0
4,031
9,775
34,941
0
L
Hachiman
Mookinney
Hachiman
17,423
6,573
2,560
2,396
15,516
6,094
1,562
7,502
7,596
0
32,552
W
Cerberus
9,701
501
1,208
6,832
29,328
36,154
698
13,379
15,949
22,547
0
L
15,000
3,449
487
1,210
14,905
8,517
1,522
3,865
10,573
0
26,242
L
Ganesha
hermsgerms1
Ganesha
17,404
1,598
2,724
3,989
23,409
34,955
270
10,539
11,867
26,481
0
L
Nu Wa
18,328
5,140
1,211
1,674
14,248
5,341
352
4,947
8,886
29,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,734
Gold Earned
58,904
190
Minions Killed
132
0
Camps Cleared
0
1,258,654
Distance Traveled
1,182,683
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,766
851
31
2
0
260,421
1
W
Rama
11,476
765
52
3
0
187,526
0
W
Discordia
12,488
833
63
4
0
264,698
0
W
Susano
12,362
824
17
1
0
269,551
3
L
Ah Puch
11,161
744
39
3
0
229,612
0
L
Hachiman
12,595
840
32
2
0
205,640
0
W
Cerberus
12,642
843
27
2
0
276,458
1
L
Loki
11,208
747
30
2
0
249,846
1
L
Ganesha
12,534
836
6
0
0
266,814
0
L
Nu Wa
11,406
760
25
2
0
230,771
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role