Player Matchup

Bakasura
Bakasura
A_Need4Speed
Bakasura
Level 62
God Stats
29W - 27L
1,459 SR
Queue Stats
238W - 263L
1,380 Elo+
Solo
Cthulhu
Cthulhu
UmbralScythe
Cthulhu
Level 77
God Stats
27W - 35L
1,443 SR
Queue Stats
226W - 308L
1,378 Elo+
Party 3
Chronos
Chronos
VileBlessing
Chronos
Level 99
God Stats
36W - 24L
1,620 SR
Queue Stats
396W - 480L
1,493 Elo+
Party 3
Hades
Hades
Your Timed
Hades
Level 46
God Stats
48W - 35L
1,568 SR
Queue Stats
111W - 139L
1,425 Elo+
Party 3
Xbalanque
Xbalanque
bunnyfirelordUWU
Xbalanque
Level 37
God Stats
12W - 10L
1,556 SR
Queue Stats
62W - 90L
1,374 Elo+
Party 3
Team Averages
Level 64
1,529 SR
1,410 Elo+

VS

Team Averages
Level 77
1,539 SR
1,410 Elo+
Scylla
Scylla
 
Scylla
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Avithro
Bakasura
Level 25
God Stats
9W - 4L
1,863 SR
Queue Stats
34W - 39L
1,375 Elo+
Party 1
Terra
Terra
Hlliight Man
Terra
Level 45
God Stats
19W - 16L
1,433 SR
Queue Stats
28W - 42L
1,344 Elo+
Party 1
Mulan
Mulan
JayThe1God
Mulan
Level 116
God Stats
14W - 10L
1,546 SR
Queue Stats
222W - 219L
1,415 Elo+
Party 2
Rama
Rama
Silver Wing6888
Rama
Level 133
God Stats
2W - 3L
1,352 SR
Queue Stats
86W - 95L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
A_Need4Speed
Bakasura
18
4 / 4 / 3
10,662
533
11,301
16,524
7,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
UmbralScythe
Cthulhu
14
1 / 1 / 11
8,813
441
9,001
13,821
14,976
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chronos
VileBlessing
Chronos
19
6 / 5 / 5
11,955
598
15,838
18,271
6,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hades
16
8 / 4 / 4
10,753
538
26,438
17,867
9,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
16
3 / 3 / 6
9,763
488
9,450
11,683
4,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
1 / 6 / 3
8,950
448
11,857
17,657
6,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Avithro
Bakasura
17
2 / 4 / 4
9,996
500
8,008
17,373
8,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 5 / 7
8,552
428
5,547
21,397
21,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
15
6 / 3 / 2
9,569
478
16,684
21,185
15,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
6 / 4 / 2
9,131
457
9,722
15,012
5,029
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
35
22
Kills
17
17
Deaths
22
29
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
6
3
0.42
W
Bakasura
A_Need4Speed
Bakasura
4
4
3
1.38
L
Bakasura
Avithro
Bakasura
2
4
4
1
L
2
5
7
1.1
L
Mulan
6
3
2
2.33
L
6
4
2
1.75
W
Cthulhu
UmbralScythe
Cthulhu
1
1
11
6.5
W
Chronos
VileBlessing
Chronos
6
5
5
1.7
W
Hades
8
4
4
2.5
W
Xbalanque
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,028
Damage
51,818
78,166
Taken
92,624
43,551
Mitigated
56,407
26,040
Healing
24,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
11,857
2,229
152
3,760
17,657
6,235
240
13,623
3,278
57,422
0
W
Bakasura
A_Need4Speed
Bakasura
11,301
7,538
0
6,147
16,524
7,282
167
1,626
14,101
0
66,827
L
Bakasura
Avithro
Bakasura
8,008
5,179
0
5,171
17,373
8,139
966
6,152
10,623
0
80,403
L
5,547
886
2,077
4,014
21,397
21,012
276
11,106
8,570
17,214
0
L
Mulan
16,684
1,329
0
6,043
21,185
15,992
434
9,257
10,133
0
57,860
L
9,722
7,504
0
2,987
15,012
5,029
1,319
8,942
5,737
0
51,419
W
Cthulhu
UmbralScythe
Cthulhu
9,001
753
844
4,983
13,821
14,976
37
4,064
9,502
39,689
0
W
Chronos
VileBlessing
Chronos
15,838
2,167
0
3,787
18,271
6,952
2,761
2,686
14,404
85,658
0
W
Hades
26,438
854
31
6,219
17,867
9,860
790
6,437
10,633
65,628
0
W
Xbalanque
9,450
4,459
332
3,697
11,683
4,481
291
2,285
9,250
0
60,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,946
Gold Earned
46,198
565
Minions Killed
469
0
Camps Cleared
0
2,000,662
Distance Traveled
1,915,131
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,950
448
109
5
0
340,453
3
W
Bakasura
10,662
533
135
7
0
474,436
5
L
Bakasura
9,996
500
145
7
0
459,111
5
L
Terra
8,552
428
36
2
0
390,629
1
L
Mulan
9,569
478
96
5
0
383,652
1
L
Rama
9,131
457
83
4
0
341,286
3
W
Cthulhu
8,813
441
60
3
0
390,256
2
W
Chronos
11,955
598
172
9
0
379,254
2
W
Hades
10,753
538
105
5
0
356,800
6
W
Xbalanque
9,763
488
93
5
0
399,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role