Player Matchup

Gilgamesh
Gilgamesh
ARAMGamer
Gilgamesh
Level 67
God Stats
6W - 1L
1,737 SR
Queue Stats
60W - 42L
1,648 Elo+
Party 1
Kuzenbo
Kuzenbo
GalarSucks
Kuzenbo
Level 16
God Stats
4W - 0L
1,741 SR
Queue Stats
14W - 5L
1,592 Elo+
Party 1
Sol
Sol
VCKreed
Sol
Level 81
God Stats
2W - 0L
1,802 SR
Queue Stats
11W - 5L
1,733 Elo+
Party 1
Team Averages
Level 55
1,760 SR
1,658 Elo+

VS

Team Averages
Level 73
1,497 SR
1,524 Elo+
Kukulkan
Kukulkan
Cruseyd
Kukulkan
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,389 Elo+
Party 2
Fenrir
Fenrir
IAmSadsquatch
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,650 Elo+
Party 2
Sun Wukong
Sun Wukong
chillykiller810
Sun Wukong
Level 81
God Stats
0W - 2L
1,490 SR
Queue Stats
4W - 3L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ARAMGamer
Gilgamesh
12
4 / 0 / 10
7,477
748
9,008
8,016
5,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kuzenbo
GalarSucks
Kuzenbo
11
3 / 0 / 10
7,912
791
5,039
10,505
10,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
13
7 / 0 / 7
8,473
847
7,444
6,971
2,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cruseyd
Kukulkan
9
0 / 4 / 0
5,682
568
6,299
5,660
1,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 0
5,475
548
2,580
9,814
3,594
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
chillykiller810
Sun Wukong
8
0 / 6 / 0
5,534
553
6,106
10,391
5,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
0
14
Kills
0
0
Deaths
14
27
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ARAMGamer
Gilgamesh
4
0
10
9
L
Kukulkan
Cruseyd
Kukulkan
0
4
0
0
W
Kuzenbo
GalarSucks
Kuzenbo
3
0
10
8
L
0
4
0
0
W
Sol
7
0
7
10.5
L
Sun Wukong
chillykiller810
Sun Wukong
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,491
Damage
14,985
25,492
Taken
25,865
19,452
Mitigated
11,121
9,201
Healing
3,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ARAMGamer
Gilgamesh
9,008
1,487
703
2,533
8,016
5,908
379
2,703
4,776
0
18,558
L
Kukulkan
Cruseyd
Kukulkan
6,299
319
0
650
5,660
1,872
0
2,047
3,461
27,406
0
W
Kuzenbo
GalarSucks
Kuzenbo
5,039
1,543
0
1,751
10,505
10,953
11
1,860
7,350
9,259
0
L
2,580
366
0
1,292
9,814
3,594
0
5,228
4,300
0
6,448
W
Sol
7,444
2,882
0
4,214
6,971
2,591
2,440
1,782
4,933
47,930
4,587
L
Sun Wukong
chillykiller810
Sun Wukong
6,106
892
143
1,897
10,391
5,655
0
4,728
5,345
0
12,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,862
Gold Earned
16,691
117
Minions Killed
80
9
Camps Cleared
0
597,770
Distance Traveled
512,729
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,477
748
15
2
1
202,184
1
L
Kukulkan
5,682
568
43
4
0
160,974
2
W
Kuzenbo
7,912
791
11
1
1
207,859
3
L
Fenrir
5,475
548
10
1
0
173,193
3
W
Sol
8,473
847
91
9
7
187,727
4
L
Sun Wukong
5,534
553
27
3
0
178,562
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role