Player Matchup

Yemoja
Yemoja
AaronBeeeeeee
Yemoja
Level 140
God Stats
3W - 3L
1,545 SR
Queue Stats
148W - 128L
1,604 Elo+
Party 2
Chaac
Chaac
PVT HARDHEAD
Chaac
Level 80
God Stats
11W - 3L
1,617 SR
Queue Stats
20W - 17L
1,460 Elo+
Party 2
Ravana
Ravana
SIR BEEFLOAF
Ravana
Level 106
God Stats
1W - 0L
1,191 SR
Queue Stats
41W - 34L
1,554 Elo+
Party 2
Artemis
Artemis
smellydoodie323
Artemis
Level 137
God Stats
1W - 0L
1,520 SR
Queue Stats
32W - 32L
1,504 Elo+
Party 2
Sol
Sol
x BENGINEER x
Sol
Level 22
God Stats
3W - 2L
1,573 SR
Queue Stats
5W - 9L
1,374 Elo+
Party 2
Team Averages
Level 97
1,489 SR
1,499 Elo+

VS

Team Averages
Level 77
1,580 SR
1,544 Elo+
Hachiman
Hachiman
BeastmodeShadow
Hachiman
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 120L
1,553 Elo+
Party 1
Thanatos
Thanatos
Canelita_Uchiha
Thanatos
Level 29
God Stats
2W - 4L
1,573 SR
Queue Stats
65W - 63L
1,570 Elo+
Party 3
Fenrir
Fenrir
HailieLeftMe
Fenrir
Level 16
God Stats
9W - 4L
1,777 SR
Queue Stats
20W - 17L
1,560 Elo+
Party 1
Sylvanus
Sylvanus
PubBLACKDOG
Sylvanus
Level 149
God Stats
1W - 3L
1,546 SR
Queue Stats
219W - 228L
1,465 Elo+
Solo
Aphrodite
Aphrodite
Red_DevilXI
Aphrodite
Level 86
God Stats
5W - 10L
1,503 SR
Queue Stats
125W - 105L
1,572 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 6
7,527
579
4,707
8,030
5,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
7 / 2 / 6
8,723
671
14,551
15,271
9,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ravana
12
4 / 1 / 1
7,164
551
4,636
5,001
1,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 2 / 0
6,812
524
6,087
7,701
1,842
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 3 / 1
6,880
529
2,390
6,648
2,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
2 / 2 / 0
7,051
542
5,102
8,956
2,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
12
5 / 3 / 2
7,333
564
3,761
8,905
3,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Fenrir
9
0 / 6 / 1
5,592
430
5,394
12,074
4,413
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
PubBLACKDOG
Sylvanus
10
0 / 3 / 0
5,740
442
5,775
9,637
8,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
Red_DevilXI
Aphrodite
12
1 / 2 / 3
7,414
570
8,230
8,438
3,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
16
Kills
8
8
Deaths
16
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
L
Hachiman
2
2
0
1
L
Thanatos
5
3
2
2
L
Fenrir
0
6
1
0.08
W
7
2
6
5
L
Sylvanus
PubBLACKDOG
Sylvanus
0
3
0
0
L
Aphrodite
Red_DevilXI
Aphrodite
1
2
3
1.25
W
Ravana
4
1
1
4.5
W
2
2
0
1
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,371
Damage
28,262
42,651
Taken
48,010
19,928
Mitigated
21,493
19,352
Healing
22,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,707
686
1,602
3,055
8,030
5,093
0
3,054
4,976
27,126
0
L
Hachiman
5,102
2,488
0
3,453
8,956
2,153
0
651
8,305
0
49,202
L
Thanatos
3,761
870
0
6,462
8,905
3,057
0
1,459
7,403
0
33,139
L
Fenrir
5,394
3,121
0
2,850
12,074
4,413
0
538
10,934
0
22,689
W
14,551
4,165
459
6,886
15,271
9,073
508
4,629
10,642
0
52,366
L
Sylvanus
PubBLACKDOG
Sylvanus
5,775
1,873
459
2,959
9,637
8,661
0
1,680
7,780
23,140
8,362
L
Aphrodite
Red_DevilXI
Aphrodite
8,230
1,155
1,715
5,045
8,438
3,209
0
2,384
5,973
44,990
0
W
Ravana
4,636
1,182
0
3,080
5,001
1,723
0
1,136
3,865
0
36,020
W
6,087
3,032
0
2,497
7,701
1,842
0
1,323
6,378
0
45,876
W
2,390
1,264
0
1,773
6,648
2,197
609
3,056
3,592
31,882
3,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,106
Gold Earned
33,130
388
Minions Killed
358
0
Camps Cleared
0
1,277,630
Distance Traveled
1,152,766
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,527
579
47
4
0
266,557
4
L
Hachiman
7,051
542
96
7
0
228,305
1
L
Thanatos
7,333
564
68
5
0
273,515
0
L
Fenrir
5,592
430
41
3
0
194,805
2
W
Chaac
8,723
671
96
7
0
246,689
3
L
Sylvanus
5,740
442
60
5
0
221,095
4
L
Aphrodite
7,414
570
93
7
0
235,046
4
W
Ravana
7,164
551
69
5
0
301,826
2
W
Artemis
6,812
524
89
7
0
244,383
5
W
Sol
6,880
529
87
7
0
218,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role