Player Matchup

Agni
Agni
ACI00
Agni
Level 141
God Stats
2W - 2L
1,531 SR
Queue Stats
192W - 164L
1,529 Elo+
Party 1
Rama
Rama
Ateuh
Rama
Level 60
God Stats
2W - 2L
1,600 SR
Queue Stats
124W - 128L
1,513 Elo+
Party 1
Chaac
Chaac
ImMxtro
Chaac
Level 82
God Stats
6W - 10L
1,499 SR
Queue Stats
186W - 160L
1,503 Elo+
Party 1
Ares
Ares
Kamarc1
Ares
Level 13
God Stats
4W - 4L
1,567 SR
Queue Stats
20W - 19L
1,541 Elo+
Party 1
Hun Batz
Hun Batz
Teyuun
Hun Batz
Level 81
God Stats
8W - 9L
1,517 SR
Queue Stats
272W - 236L
1,577 Elo+
Party 1
Team Averages
Level 75
1,543 SR
1,532 Elo+

VS

Team Averages
Level 26
1,509 SR
1,438 Elo+
Artemis
Artemis
AhBadMan
Artemis
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 84L
1,413 Elo+
Solo
Bacchus
Bacchus
Nlue3909
Bacchus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
TrackerJack2947
Scylla
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Bastet
Bastet
YellowishSno
Bastet
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 13L
1,311 Elo+
Party 2
Bellona
Bellona
o BJRiley o
Bellona
Level 61
God Stats
58W - 50L
1,544 SR
Queue Stats
227W - 220L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
ACI00
Agni
18
7 / 2 / 3
10,814
569
12,658
11,770
4,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
Ateuh
Rama
16
4 / 2 / 1
9,651
508
9,260
12,668
3,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chaac
ImMxtro
Chaac
16
3 / 3 / 9
9,889
520
11,181
16,238
11,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
Kamarc1
Ares
13
0 / 0 / 5
7,489
394
2,336
9,548
10,056
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
Teyuun
Hun Batz
18
8 / 2 / 5
10,753
566
11,762
14,112
5,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AhBadMan
Artemis
13
0 / 4 / 1
7,831
412
10,445
13,144
3,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
Nlue3909
Bacchus
12
2 / 4 / 1
7,675
404
3,965
14,720
13,204
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 2 / 0
8,710
458
5,303
8,480
2,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
15
5 / 5 / 1
9,167
482
11,327
18,155
10,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bellona
o BJRiley o
Bellona
15
0 / 7 / 2
8,995
473
12,592
17,763
16,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
22
Kills
9
9
Deaths
22
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Agni
ACI00
Agni
7
2
3
4.25
L
Artemis
AhBadMan
Artemis
0
4
1
0.13
W
Rama
Ateuh
Rama
4
2
1
2.25
W
Chaac
ImMxtro
Chaac
3
3
9
2.5
W
Ares
Kamarc1
Ares
0
0
5
2.5
L
Bacchus
Nlue3909
Bacchus
2
4
1
0.63
W
Hun Batz
Teyuun
Hun Batz
8
2
5
5.25
L
2
2
0
1
L
Bastet
5
5
1
1.1
L
Bellona
o BJRiley o
Bellona
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,197
Damage
43,632
64,336
Taken
72,262
34,204
Mitigated
47,004
20,521
Healing
15,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
ACI00
Agni
12,658
848
126
3,799
11,770
4,350
421
4,311
7,459
74,545
0
L
Artemis
AhBadMan
Artemis
10,445
5,054
0
2,286
13,144
3,886
197
0
13,144
0
51,403
W
Rama
Ateuh
Rama
9,260
8,569
0
3,858
12,668
3,203
922
1,723
10,945
0
65,660
W
Chaac
ImMxtro
Chaac
11,181
2,258
0
7,562
16,238
11,023
268
3,394
12,844
55
57,071
W
Ares
Kamarc1
Ares
2,336
77
0
0
9,548
10,056
0
917
8,631
30,050
0
L
Bacchus
Nlue3909
Bacchus
3,965
257
205
746
14,720
13,204
0
2,752
11,875
35,214
0
W
Hun Batz
Teyuun
Hun Batz
11,762
2,776
0
5,176
14,112
5,572
0
1,904
12,208
0
83,577
L
5,303
84
0
974
8,480
2,757
0
3,479
4,804
50,749
0
L
Bastet
11,327
2,931
0
7,551
18,155
10,219
0
5,281
12,436
0
55,114
L
Bellona
o BJRiley o
Bellona
12,592
2,574
0
3,615
17,763
16,938
36
2,953
13,815
13,825
47,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,596
Gold Earned
42,378
577
Minions Killed
452
0
Camps Cleared
0
1,887,943
Distance Traveled
1,662,869
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,814
569
144
8
0
367,047
0
L
Artemis
7,831
412
77
4
0
289,779
1
W
Rama
9,651
508
121
6
0
330,586
0
W
Chaac
9,889
520
116
6
0
379,598
5
W
Ares
7,489
394
40
2
0
380,823
0
L
Bacchus
7,675
404
57
3
0
319,290
2
W
Hun Batz
10,753
566
156
8
0
429,889
0
L
Scylla
8,710
458
87
5
0
368,764
3
L
Bastet
9,167
482
97
5
0
377,828
6
L
Bellona
8,995
473
134
7
0
307,208
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role