Player Matchup

Chronos
Chronos
 
Chronos
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
DestyWesty
Horus
Level 121
God Stats
64W - 73L
1,530 SR
Queue Stats
433W - 413L
1,505 Elo+
Solo
Izanami
Izanami
FriskierShip38
Izanami
Level 154
God Stats
1W - 2L
1,377 SR
Queue Stats
306W - 279L
1,489 Elo+
Party 1
Hera
Hera
Yamoto_No_Ken
Hera
Level 87
God Stats
0W - 4L
1,145 SR
Queue Stats
253W - 244L
1,521 Elo+
Solo
Mulan
Mulan
pimpduck013
Mulan
Level 126
God Stats
5W - 6L
1,632 SR
Queue Stats
173W - 156L
1,466 Elo+
Party 1
Team Averages
Level 124
1,437 SR
1,496 Elo+

VS

Team Averages
Level 137
1,517 SR
1,496 Elo+
Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
SMYRJB
Hercules
Level 93
God Stats
2W - 0L
1,426 SR
Queue Stats
125W - 98L
1,483 Elo+
Party 3
Serqet
Serqet
THE NEAT1
Serqet
Level 156
God Stats
7W - 13L
1,569 SR
Queue Stats
100W - 89L
1,523 Elo+
Party 2
Apollo
Apollo
Ymir18
Apollo
Level 157
God Stats
3W - 4L
1,479 SR
Queue Stats
300W - 285L
1,479 Elo+
Party 2
Cthulhu
Cthulhu
reaperthe2nd
Cthulhu
Level 118
God Stats
8W - 4L
1,613 SR
Queue Stats
158W - 142L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
0 / 2 / 1
5,810
581
2,950
6,614
2,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Horus
6
0 / 1 / 5
4,482
448
1,207
4,821
1,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 3 / 2
6,204
620
5,850
6,973
1,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 2 / 2
5,964
596
1,524
4,004
1,226
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 2 / 4
5,839
584
3,979
8,177
2,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 2 / 4
6,597
660
5,011
3,016
544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
SMYRJB
Hercules
12
1 / 0 / 1
6,414
641
4,257
6,026
3,175
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
THE NEAT1
Serqet
9
3 / 2 / 1
5,824
582
3,596
5,886
1,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Ymir18
Apollo
11
4 / 2 / 0
6,248
625
3,851
5,670
1,104
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
reaperthe2nd
Cthulhu
9
0 / 1 / 2
5,636
564
3,435
8,744
3,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
6
Kills
10
10
Deaths
7
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
2
1
0.25
W
Janus
 
Janus
2
2
4
2
L
Horus
0
1
5
2.5
L
3
3
2
1.33
W
Hercules
SMYRJB
Hercules
1
0
1
1.5
W
Serqet
THE NEAT1
Serqet
3
2
1
1.75
L
2
2
2
1.5
W
Apollo
Ymir18
Apollo
4
2
0
2
L
1
2
4
1.5
W
Cthulhu
reaperthe2nd
Cthulhu
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,510
Damage
20,150
30,589
Taken
29,342
9,832
Mitigated
9,822
8,098
Healing
10,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
2,950
779
0
1,880
6,614
2,139
360
170
5,972
34,019
0
W
Janus
 
Janus
5,011
393
0
50
3,016
544
0
513
2,503
35,865
0
L
Horus
1,207
561
238
718
4,821
1,761
0
2,054
2,621
0
6,082
L
5,850
4,007
0
1,435
6,973
1,829
1,029
2,039
4,703
0
37,389
W
Hercules
SMYRJB
Hercules
4,257
1,422
0
2,914
6,026
3,175
0
2,950
3,076
0
32,919
W
Serqet
THE NEAT1
Serqet
3,596
564
0
2,196
5,886
1,478
0
215
5,671
0
23,299
L
1,524
585
0
250
4,004
1,226
297
1,549
2,375
33,853
0
W
Apollo
Ymir18
Apollo
3,851
2,176
0
1,694
5,670
1,104
726
584
5,086
0
34,697
L
3,979
253
0
3,577
8,177
2,877
0
2,266
5,588
0
33,946
W
Cthulhu
reaperthe2nd
Cthulhu
3,435
373
64
3,096
8,744
3,521
0
364
8,380
17,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,299
Gold Earned
30,719
328
Minions Killed
310
0
Camps Cleared
0
914,754
Distance Traveled
1,067,151
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,810
581
76
8
0
167,044
0
W
Janus
6,597
660
86
9
0
209,016
2
L
Horus
4,482
448
23
2
0
158,159
3
L
Izanami
6,204
620
83
8
0
165,370
3
W
Hercules
6,414
641
82
8
0
207,472
1
W
Serqet
5,824
582
46
5
0
240,002
4
L
Hera
5,964
596
72
7
0
206,702
2
W
Apollo
6,248
625
77
8
0
203,395
2
L
Mulan
5,839
584
74
7
0
217,479
1
W
Cthulhu
5,636
564
19
2
0
207,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role