Player Matchup

Horus
Horus
Cavalero_Imortal
Horus
Level 99
God Stats
14W - 4L
1,750 SR
Queue Stats
188W - 105L
1,662 Elo+
Party 1
Olorun
Olorun
ImVeryLouko
Olorun
Level 52
God Stats
1W - 0L
1,854 SR
Queue Stats
78W - 38L
1,654 Elo+
Party 1
Guan Yu
Guan Yu
soudado122
Guan Yu
Level 160
God Stats
9W - 15L
1,519 SR
Queue Stats
417W - 341L
1,501 Elo+
Party 1
Team Averages
Level 104
1,708 SR
1,605 Elo+

VS

Team Averages
Level 98
1,516 SR
1,600 Elo+
Xing Tian
Xing Tian
CruzTia
Xing Tian
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 88L
1,547 Elo+
Solo
Charybdis
Charybdis
Oc3anCHOP
Charybdis
Level 84
God Stats
0W - 1L
1,335 SR
Queue Stats
24W - 19L
1,623 Elo+
Solo
Anubis
Anubis
brentphillip
Anubis
Level 120
God Stats
4W - 4L
1,714 SR
Queue Stats
90W - 80L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 18
10,897
681
6,494
14,893
14,550
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
17
15 / 2 / 6
12,903
806
24,475
15,076
6,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
soudado122
Guan Yu
16
4 / 1 / 12
10,933
683
8,295
15,809
18,224
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CruzTia
Xing Tian
13
3 / 4 / 2
9,578
599
10,898
16,293
15,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
Oc3anCHOP
Charybdis
14
2 / 6 / 3
10,340
646
10,525
12,446
3,948
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
12
0 / 11 / 5
8,979
561
10,137
15,076
6,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
21
Kills
5
5
Deaths
21
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
2
18
5.5
L
Xing Tian
CruzTia
Xing Tian
3
4
2
1
W
Olorun
15
2
6
9
L
Charybdis
Oc3anCHOP
Charybdis
2
6
3
0.58
L
Anubis
0
11
5
0.23
W
Guan Yu
soudado122
Guan Yu
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,264
Damage
31,560
45,778
Taken
43,815
39,639
Mitigated
25,815
22,766
Healing
7,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,494
2,109
3,519
4,977
14,893
14,550
278
6,045
7,964
0
20,173
L
Xing Tian
CruzTia
Xing Tian
10,898
369
0
3,514
16,293
15,480
0
9,233
7,060
19,696
0
W
Olorun
24,475
11,987
1,319
6,747
15,076
6,865
2,050
6,941
7,554
80,183
7,724
L
Charybdis
Oc3anCHOP
Charybdis
10,525
5,800
0
1,624
12,446
3,948
0
5,502
6,944
0
36,970
L
Anubis
10,137
110
0
1,869
15,076
6,387
0
7,934
7,142
27,738
0
W
Guan Yu
soudado122
Guan Yu
8,295
945
1,921
4,283
15,809
18,224
354
7,072
7,882
0
41,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,733
Gold Earned
28,897
212
Minions Killed
136
12
Camps Cleared
3
853,605
Distance Traveled
686,797
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,897
681
19
1
3
281,741
1
L
Xing Tian
9,578
599
16
1
0
230,510
4
W
Olorun
12,903
806
141
9
7
253,752
5
L
Charybdis
10,340
646
69
4
2
238,527
3
L
Anubis
8,979
561
51
3
1
217,760
2
W
Guan Yu
10,933
683
52
3
2
318,112
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role