Player Matchup

Skadi
Skadi
ArubberChicken4
Skadi
Level 86
God Stats
3W - 0L
1,618 SR
Queue Stats
94W - 109L
1,382 Elo+
Solo
Agni
Agni
Montavis
Agni
Level 22
God Stats
2W - 0L
1,494 SR
Queue Stats
9W - 5L
1,451 Elo+
Party 1
Ares
Ares
StreakingStars
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,730 Elo+
Party 1
Horus
Horus
TMBgubis
Horus
Level 95
God Stats
4W - 1L
1,591 SR
Queue Stats
37W - 24L
1,667 Elo+
Party 1
Cabrakan
Cabrakan
jake11c
Cabrakan
Level 69
God Stats
7W - 5L
1,559 SR
Queue Stats
67W - 76L
1,496 Elo+
Party 1
Team Averages
Level 58
1,553 SR
1,545 Elo+

VS

Team Averages
Level 85
1,516 SR
1,427 Elo+
Gilgamesh
Gilgamesh
Lava Kaguyaa
Gilgamesh
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Raijin
Raijin
Rhinosquad22
Raijin
Level 68
God Stats
1W - 2L
1,471 SR
Queue Stats
55W - 85L
1,323 Elo+
Solo
Sun Wukong
Sun Wukong
SirSauced420
Sun Wukong
Level 149
God Stats
1W - 1L
1,509 SR
Queue Stats
29W - 23L
1,455 Elo+
Party 3
Izanami
Izanami
ThatGuyGreg9411
Izanami
Level 80
God Stats
3W - 5L
1,602 SR
Queue Stats
25W - 20L
1,441 Elo+
Party 3
Artio
Artio
xJesteer
Artio
Level 102
God Stats
0W - 3L
1,497 SR
Queue Stats
25W - 35L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 1
6,989
582
2,254
2,746
813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Agni
11
5 / 1 / 1
6,660
555
5,216
4,369
1,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 3 / 1
4,755
396
1,567
6,679
4,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Horus
TMBgubis
Horus
9
2 / 0 / 6
6,439
537
5,066
5,312
2,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cabrakan
jake11c
Cabrakan
12
2 / 0 / 4
6,701
558
4,450
4,698
2,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Lava Kaguyaa
Gilgamesh
4
0 / 0 / 1
4,357
363
38
2,170
513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
11
1 / 3 / 0
6,665
555
1,551
5,932
1,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
SirSauced420
Sun Wukong
10
3 / 3 / 0
6,116
510
5,869
7,636
4,644
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
0 / 1 / 0
5,783
482
1,069
3,570
606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
xJesteer
Artio
7
0 / 4 / 0
4,870
406
539
11,259
4,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
11
Kills
4
4
Deaths
11
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
Gilgamesh
Lava Kaguyaa
Gilgamesh
0
0
1
0.5
W
Agni
5
1
1
5.5
L
Raijin
1
3
0
0.33
L
Sun Wukong
SirSauced420
Sun Wukong
3
3
0
1
W
0
3
1
0.17
W
Horus
TMBgubis
Horus
2
0
6
5
L
0
1
0
0
W
Cabrakan
jake11c
Cabrakan
2
0
4
4
L
Artio
xJesteer
Artio
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,553
Damage
9,066
23,804
Taken
30,567
12,375
Mitigated
12,072
9,375
Healing
8,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,254
1,193
0
1,625
2,746
813
460
110
2,636
0
47,233
L
Gilgamesh
Lava Kaguyaa
Gilgamesh
38
38
0
1,321
2,170
513
0
0
2,170
0
5,633
W
Agni
5,216
751
0
375
4,369
1,409
664
1,206
2,935
37,727
0
L
Raijin
1,551
37
0
590
5,932
1,645
0
2,831
2,837
34,012
0
L
Sun Wukong
SirSauced420
Sun Wukong
5,869
1,216
0
1,030
7,636
4,644
0
3,208
4,071
0
31,506
W
1,567
145
0
1,876
6,679
4,398
0
34
6,645
10,870
0
W
Horus
TMBgubis
Horus
5,066
2,057
156
2,250
5,312
2,935
37
472
4,800
0
15,607
L
1,069
617
0
1,502
3,570
606
0
0
3,570
0
34,272
W
Cabrakan
jake11c
Cabrakan
4,450
1,007
0
3,093
4,698
2,820
0
0
4,698
38,755
0
L
Artio
xJesteer
Artio
539
59
539
3,459
11,259
4,664
0
4,495
6,686
5,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,544
Gold Earned
27,791
312
Minions Killed
253
0
Camps Cleared
0
1,135,992
Distance Traveled
898,011
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,989
582
99
8
0
230,563
3
L
Gilgamesh
4,357
363
20
2
0
39,990
0
W
Agni
6,660
555
82
7
0
214,354
4
L
Raijin
6,665
555
89
7
0
201,069
3
L
Sun Wukong
6,116
510
53
4
0
195,761
5
W
Ares
4,755
396
20
2
0
205,495
0
W
Horus
6,439
537
24
2
0
234,253
3
L
Izanami
5,783
482
80
7
0
213,835
7
W
Cabrakan
6,701
558
87
7
0
251,327
2
L
Artio
4,870
406
11
1
0
247,356
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role