Player Matchup

Bacchus
Bacchus
Floppy2
Bacchus
Level 154
God Stats
37W - 22L
1,655 SR
Queue Stats
247W - 168L
1,726 Elo+
Party 2
Ullr
Ullr
Ickythumbz
Ullr
Level 158
God Stats
1W - 3L
1,378 SR
Queue Stats
388W - 223L
1,806 Elo+
Party 2
Baron Samedi
Baron Samedi
sleepswithtrees
Baron Samedi
Level 160
God Stats
6W - 7L
1,550 SR
Queue Stats
569W - 390L
1,712 Elo+
Party 2
Team Averages
Level 157
1,528 SR
1,748 Elo+

VS

Team Averages
Level 114
1,643 SR
1,639 Elo+
Atlas
Atlas
AngryFairy
Atlas
Level 160
God Stats
28W - 25L
1,527 SR
Queue Stats
357W - 187L
1,697 Elo+
Party 1
Artemis
Artemis
AvengerGamer001
Artemis
Level 58
God Stats
1W - 0L
1,836 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Eset
Eset
Nunarii
Eset
Level 124
God Stats
1W - 1L
1,568 SR
Queue Stats
13W - 8L
1,718 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Floppy2
Bacchus
10
1 / 6 / 2
7,342
734
2,917
12,227
12,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 6 / 0
6,188
619
2,652
10,525
2,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
sleepswithtrees
Baron Samedi
11
1 / 5 / 2
7,059
706
6,528
7,971
3,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
12
2 / 2 / 11
7,518
752
5,341
8,976
7,118
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
9 / 0 / 8
9,039
904
17,252
6,828
2,684
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
Nunarii
Eset
12
6 / 1 / 9
8,238
824
4,190
4,103
1,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
3
Kills
17
17
Deaths
3
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Atlas
2
2
11
3.75
W
9
0
8
13
L
Bacchus
Floppy2
Bacchus
1
6
2
0.33
L
1
6
0
0.17
W
Eset
Nunarii
Eset
6
1
9
10.5
L
Baron Samedi
sleepswithtrees
Baron Samedi
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,097
Damage
26,783
30,723
Taken
19,907
18,762
Mitigated
11,476
3,793
Healing
5,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
5,341
2,482
146
1,947
8,976
7,118
513
2,484
6,375
16,391
0
W
17,252
8,782
0
811
6,828
2,684
1,285
3,739
2,909
0
45,339
L
Bacchus
Floppy2
Bacchus
2,917
262
36
1,039
12,227
12,207
0
4,532
7,695
6,863
0
L
2,652
1,387
0
616
10,525
2,561
0
2,950
7,575
0
15,516
W
Eset
Nunarii
Eset
4,190
387
1,029
1,082
4,103
1,674
502
2,903
1,023
18,329
0
L
Baron Samedi
sleepswithtrees
Baron Samedi
6,528
329
561
1,541
7,971
3,994
0
2,413
5,558
24,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,589
Gold Earned
24,795
70
Minions Killed
120
2
Camps Cleared
7
483,888
Distance Traveled
572,028
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,518
752
16
2
0
187,505
4
W
Artemis
9,039
904
58
6
6
191,390
3
L
Bacchus
7,342
734
5
1
1
160,630
1
L
Ullr
6,188
619
26
3
1
155,538
1
W
Eset
8,238
824
46
5
1
193,133
2
L
Baron Samedi
7,059
706
39
4
0
167,720
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role