Player Matchup

Hel
Hel
Ercle
Hel
Level 49
God Stats
6W - 1L
1,985 SR
Queue Stats
77W - 61L
1,550 Elo+
Party 1
Skadi
Skadi
FortunAntony
Skadi
Level 52
God Stats
5W - 3L
1,506 SR
Queue Stats
45W - 39L
1,549 Elo+
Party 1
Ares
Ares
Jdogg97
Ares
Level 65
God Stats
4W - 2L
1,714 SR
Queue Stats
69W - 44L
1,614 Elo+
Party 1
Cupid
Cupid
JohnnyCannoli
Cupid
Level 118
God Stats
13W - 6L
1,550 SR
Queue Stats
68W - 55L
1,561 Elo+
Party 1
Ganesha
Ganesha
TubbiestBeast81
Ganesha
Level 86
God Stats
5W - 4L
1,661 SR
Queue Stats
45W - 31L
1,569 Elo+
Party 1
Team Averages
Level 74
1,683 SR
1,569 Elo+

VS

Team Averages
Level 46
1,484 SR
1,446 Elo+
Thanatos
Thanatos
Bailey_Nelsen
Thanatos
Level 49
God Stats
2W - 5L
1,438 SR
Queue Stats
61W - 65L
1,435 Elo+
Party 2
Chang'e
Chang'e
KidIrate
Chang'e
Level 77
God Stats
7W - 6L
1,620 SR
Queue Stats
41W - 46L
1,520 Elo+
Party 3
Fenrir
Fenrir
Lil IrateAxe
Fenrir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Shayed_666
Cthulhu
Level 69
God Stats
0W - 2L
1,364 SR
Queue Stats
185W - 219L
1,400 Elo+
Party 2
Anubis
Anubis
chopstixkm
Anubis
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 18L
1,376 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Ercle
Hel
18
9 / 2 / 27
11,232
1,123
13,283
10,054
4,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
10 / 5 / 18
10,951
1,095
18,560
12,675
4,582
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
Jdogg97
Ares
18
11 / 0 / 25
12,871
1,287
10,821
12,621
15,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
12 / 1 / 23
12,507
1,251
25,439
10,539
4,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
0 / 2 / 36
10,882
1,088
14,365
15,368
17,372
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

302

VS

Team 2 Tickets

33

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bailey_Nelsen
Thanatos
15
5 / 10 / 5
10,656
1,066
15,927
21,259
6,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
KidIrate
Chang'e
15
2 / 6 / 4
9,324
932
11,118
15,863
4,077
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
15
0 / 9 / 5
8,496
850
5,580
16,756
6,533
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Shayed_666
Cthulhu
16
0 / 7 / 5
9,022
902
12,480
20,203
23,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
chopstixkm
Anubis
15
3 / 10 / 1
9,357
936
11,385
14,020
5,610
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
30
42
Kills
10
10
Deaths
42
129
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Bailey_Nelsen
Thanatos
5
10
5
0.75
W
Hel
Ercle
Hel
9
2
27
11.25
W
10
5
18
3.8
W
Ares
Jdogg97
Ares
11
0
25
23.5
W
12
1
23
23.5
L
Chang'e
KidIrate
Chang'e
2
6
4
0.67
L
Fenrir
0
9
5
0.28
L
Cthulhu
Shayed_666
Cthulhu
0
7
5
0.36
W
0
2
36
9
L
Anubis
chopstixkm
Anubis
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,468
Damage
56,490
61,257
Taken
88,101
46,567
Mitigated
46,417
26,084
Healing
11,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Bailey_Nelsen
Thanatos
15,927
5,822
225
4,377
21,259
6,289
0
9,090
12,169
0
27,865
W
Hel
Ercle
Hel
13,283
1,470
9,828
4,344
10,054
4,226
0
5,878
4,087
23,622
0
W
18,560
12,008
439
1,236
12,675
4,582
0
7,482
4,872
0
39,967
W
Ares
Jdogg97
Ares
10,821
780
0
1,079
12,621
15,582
0
8,067
4,133
19,062
0
W
25,439
15,984
213
4,281
10,539
4,805
0
4,687
5,852
0
52,189
L
Chang'e
KidIrate
Chang'e
11,118
540
1,306
2,500
15,863
4,077
0
6,661
9,202
27,049
0
L
Fenrir
5,580
982
0
63
16,756
6,533
0
8,031
8,725
0
8,071
L
Cthulhu
Shayed_666
Cthulhu
12,480
318
527
1,208
20,203
23,908
0
7,090
13,113
29,309
0
W
14,365
1,538
2,668
1,996
15,368
17,372
0
7,729
7,330
24,817
0
L
Anubis
chopstixkm
Anubis
11,385
471
0
1,195
14,020
5,610
0
7,597
6,423
26,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,443
Gold Earned
46,855
179
Minions Killed
132
6
Camps Cleared
4
913,836
Distance Traveled
860,607
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,656
1,066
20
2
1
191,907
0
W
Hel
11,232
1,123
45
5
1
188,309
0
W
Skadi
10,951
1,095
56
6
3
146,120
0
W
Ares
12,871
1,287
13
1
0
207,624
0
W
Cupid
12,507
1,251
65
7
2
173,644
1
L
Chang'e
9,324
932
36
4
1
187,588
0
L
Fenrir
8,496
850
6
1
1
160,238
1
L
Cthulhu
9,022
902
32
3
1
178,429
0
W
Ganesha
10,882
1,088
0
0
0
198,139
1
L
Anubis
9,357
936
38
4
0
142,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role