Player Matchup

Osiris
Osiris
Dr Puggle
Osiris
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 58L
1,444 Elo+
Party 1
Ymir
Ymir
Supa1Squatch
Ymir
Level 65
God Stats
6W - 2L
1,863 SR
Queue Stats
39W - 34L
1,486 Elo+
Party 1
Hera
Hera
d__aydream
Hera
Level 46
God Stats
3W - 6L
1,486 SR
Queue Stats
33W - 43L
1,424 Elo+
Solo
Charybdis
Charybdis
hydranoid2
Charybdis
Level 65
God Stats
6W - 6L
1,372 SR
Queue Stats
86W - 65L
1,503 Elo+
Party 1
Vulcan
Vulcan
imthaBIGone
Vulcan
Level 157
God Stats
2W - 5L
1,469 SR
Queue Stats
95W - 112L
1,422 Elo+
Solo
Team Averages
Level 76
1,538 SR
1,456 Elo+

VS

Team Averages
Level 61
1,449 SR
1,359 Elo+
Mercury
Mercury
Bictoruuu
Mercury
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 127L
1,438 Elo+
Solo
Hera
Hera
DaddysReady
Hera
Level 103
God Stats
0W - 1L
1,328 SR
Queue Stats
2W - 9L
1,290 Elo+
Party 3
Odin
Odin
Not_PistolPete
Odin
Level 91
God Stats
5W - 6L
1,509 SR
Queue Stats
190W - 216L
1,369 Elo+
Party 2
Tiamat
Tiamat
SUB SCORPION X
Tiamat
Level 43
God Stats
4W - 7L
1,409 SR
Queue Stats
156W - 176L
1,331 Elo+
Party 2
Nu Wa
Nu Wa
dabNdubs420
Nu Wa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,369 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Dr Puggle
Osiris
18
4 / 1 / 15
10,973
998
7,982
16,634
9,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
0 / 0 / 14
11,247
1,022
2,476
8,238
7,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 0 / 8
10,774
979
8,536
5,257
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charybdis
hydranoid2
Charybdis
18
16 / 0 / 5
12,693
1,154
21,278
10,075
3,407
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
18
0 / 0 / 17
10,666
970
13,727
6,481
2,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

277

VS

Team 2 Tickets

103

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bictoruuu
Mercury
15
0 / 3 / 0
8,652
787
1,473
2,979
1,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
0 / 3 / 1
9,677
880
15,595
12,232
4,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 4 / 0
9,758
887
6,176
15,758
14,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
0 / 5 / 1
9,487
862
13,570
15,107
9,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 8 / 1
9,104
828
4,320
12,401
4,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
4
23
Kills
1
1
Deaths
23
59
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mercury
Bictoruuu
Mercury
0
3
0
0
L
0
3
1
0.17
W
Osiris
Dr Puggle
Osiris
4
1
15
11.5
L
1
4
0
0.25
L
0
5
1
0.1
W
0
0
14
7
W
3
0
8
7
L
0
8
1
0.06
W
Charybdis
hydranoid2
Charybdis
16
0
5
18.5
W
Vulcan
0
0
17
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,999
Damage
41,134
46,685
Taken
58,477
24,730
Mitigated
34,926
12,013
Healing
2,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Bictoruuu
Mercury
1,473
194
0
312
2,979
1,120
0
1,280
1,501
0
3,853
L
15,595
1,979
0
797
12,232
4,621
0
4,938
6,863
46,575
0
W
Osiris
Dr Puggle
Osiris
7,982
2,831
9
4,821
16,634
9,533
0
11,362
3,992
3,012
9,236
L
6,176
112
0
370
15,758
14,726
0
8,557
6,673
0
22,908
L
13,570
1,133
0
1,492
15,107
9,935
0
4,515
10,106
36,894
0
W
2,476
37
0
3,160
8,238
7,882
0
5,444
2,177
29,866
0
W
8,536
1,771
915
695
5,257
1,761
0
3,063
1,912
33,598
0
L
4,320
1,057
0
0
12,401
4,524
0
6,067
6,001
14,113
0
W
Charybdis
hydranoid2
Charybdis
21,278
14,698
0
966
10,075
3,407
0
6,532
2,833
0
36,269
W
Vulcan
13,727
4,599
166
1,281
6,481
2,147
0
4,895
1,291
42,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,353
Gold Earned
46,678
250
Minions Killed
201
8
Camps Cleared
3
1,099,198
Distance Traveled
811,092
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,652
787
6
1
2
61,028
0
L
Hera
9,677
880
75
7
0
193,495
0
W
Osiris
10,973
998
15
1
0
230,957
6
L
Odin
9,758
887
45
4
1
218,142
2
L
Tiamat
9,487
862
56
5
0
208,958
0
W
Ymir
11,247
1,022
60
5
0
199,256
3
W
Hera
10,774
979
74
7
0
205,502
0
L
Nu Wa
9,104
828
19
2
0
129,469
0
W
Charybdis
12,693
1,154
42
4
5
234,629
1
W
Vulcan
10,666
970
59
5
3
228,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role