Player Matchup

Hel
Hel
PKFreeze8
Hel
Level 43
God Stats
9W - 14L
1,424 SR
Queue Stats
63W - 63L
1,464 Elo+
Party 1
Charybdis
Charybdis
RogueGorgon9950
Charybdis
Level 88
God Stats
1W - 3L
1,548 SR
Queue Stats
154W - 126L
1,523 Elo+
Party 1
Khepri
Khepri
iJvke
Khepri
Level 88
God Stats
8W - 2L
1,892 SR
Queue Stats
177W - 192L
1,563 Elo+
Solo
Team Averages
Level 73
1,621 SR
1,517 Elo+

VS

Team Averages
Level 126
1,460 SR
1,519 Elo+
Pele
Pele
Anton54
Pele
Level 108
God Stats
1W - 1L
1,322 SR
Queue Stats
33W - 33L
1,534 Elo+
Party 2
Kumbhakarna
Kumbhakarna
OPMovesOnly
Kumbhakarna
Level 146
God Stats
7W - 6L
1,594 SR
Queue Stats
102W - 115L
1,497 Elo+
Solo
Ra
Ra
berserker481
Ra
Level 125
God Stats
2W - 1L
1,463 SR
Queue Stats
37W - 39L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 6
10,914
642
10,296
15,940
5,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
RogueGorgon9950
Charybdis
15
5 / 5 / 3
10,746
632
17,304
16,624
5,699
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
iJvke
Khepri
13
2 / 5 / 6
11,011
648
7,133
17,476
19,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Anton54
Pele
17
10 / 6 / 4
12,496
735
22,608
20,872
9,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
OPMovesOnly
Kumbhakarna
15
2 / 1 / 12
11,681
687
6,799
18,582
22,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
4 / 3 / 10
11,746
691
13,872
9,909
6,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
10
Kills
16
16
Deaths
10
15
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Pele
Anton54
Pele
10
6
4
2
W
Kumbhakarna
OPMovesOnly
Kumbhakarna
2
1
12
8
L
3
6
6
1
L
Charybdis
RogueGorgon9950
Charybdis
5
5
3
1.3
W
4
3
10
3
L
Khepri
iJvke
Khepri
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,733
Damage
43,279
50,040
Taken
49,363
31,047
Mitigated
38,024
16,137
Healing
17,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Anton54
Pele
22,608
6,767
0
4,810
20,872
9,079
496
7,732
13,140
0
63,306
W
Kumbhakarna
OPMovesOnly
Kumbhakarna
6,799
686
798
4,011
18,582
22,837
814
5,556
13,026
23,654
0
L
10,296
296
5,418
5,848
15,940
5,936
0
7,456
8,484
31,628
0
L
Charybdis
RogueGorgon9950
Charybdis
17,304
7,310
664
1,604
16,624
5,699
198
6,788
9,836
0
50,814
W
13,872
2,086
3,963
3,913
9,909
6,108
1,337
4,516
5,393
42,011
0
L
Khepri
iJvke
Khepri
7,133
607
0
2,603
17,476
19,412
0
6,875
10,601
29,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,671
Gold Earned
35,923
171
Minions Killed
177
7
Camps Cleared
7
800,006
Distance Traveled
859,581
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,496
735
81
5
5
292,253
3
W
Kumbhakarna
11,681
687
18
1
0
310,036
3
L
Hel
10,914
642
53
3
4
271,833
1
L
Charybdis
10,746
632
81
5
1
276,379
3
W
Ra
11,746
691
78
5
2
257,292
0
L
Khepri
11,011
648
37
2
2
251,794
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role