Player Matchup

Geb
Geb
Drpug112
Geb
Level 63
God Stats
5W - 1L
1,360 SR
Queue Stats
19W - 32L
1,123 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Q-Dawg41
Ah Muzen Cab
Level 71
God Stats
1W - 1L
1,216 SR
Queue Stats
4W - 11L
1,152 Elo+
Solo
Charybdis
Charybdis
Waterpanda4
Charybdis
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,123 Elo+
Party 1
Team Averages
Level 55
1,359 SR
1,133 Elo+

VS

Team Averages
Level 46
1,251 SR
1,268 Elo+
Nemesis
Nemesis
DaniloGracakill
Nemesis
Level 27
God Stats
1W - 3L
1,173 SR
Queue Stats
4W - 5L
1,349 Elo+
Party 2
Izanami
Izanami
SimHinton7
Izanami
Level 43
God Stats
0W - 5L
1,229 SR
Queue Stats
166W - 223L
1,222 Elo+
Solo
Sol
Sol
extremo062
Sol
Level 68
God Stats
9W - 15L
1,353 SR
Queue Stats
52W - 79L
1,234 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 9
12,172
716
9,083
19,616
17,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
Q-Dawg41
Ah Muzen Cab
16
6 / 7 / 6
12,128
713
14,233
14,391
4,672
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
Waterpanda4
Charybdis
16
7 / 9 / 6
12,339
726
19,199
14,969
4,751
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 10
10,887
640
7,918
19,644
15,440
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
SimHinton7
Izanami
16
10 / 6 / 6
12,209
718
16,438
19,158
7,388
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
5 / 6 / 9
11,417
672
12,995
15,612
5,189
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
43
15
Kills
18
18
Deaths
16
21
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
4
10
2
W
2
2
9
3.25
W
Ah Muzen Cab
Q-Dawg41
Ah Muzen Cab
6
7
6
1.29
L
Izanami
SimHinton7
Izanami
10
6
6
2.17
W
Charybdis
Waterpanda4
Charybdis
7
9
6
1.11
L
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,515
Damage
37,351
48,976
Taken
54,414
26,485
Mitigated
28,017
7,265
Healing
12,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,918
1,336
195
3,140
19,644
15,440
212
2,701
16,943
7,074
19,917
W
9,083
1,305
241
4,320
19,616
17,062
222
4,269
15,347
23,512
0
W
Ah Muzen Cab
Q-Dawg41
Ah Muzen Cab
14,233
7,406
0
2,077
14,391
4,672
330
3,749
10,642
0
49,652
L
Izanami
SimHinton7
Izanami
16,438
10,525
365
6,854
19,158
7,388
47
4,126
15,032
0
39,136
W
Charybdis
Waterpanda4
Charybdis
19,199
8,779
0
627
14,969
4,751
1,240
7,183
7,786
0
44,442
L
12,995
3,606
0
1,808
15,612
5,189
1,205
3,180
12,432
43,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,639
Gold Earned
34,513
163
Minions Killed
172
7
Camps Cleared
5
888,703
Distance Traveled
867,559
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,887
640
52
3
0
296,331
4
W
Geb
12,172
716
30
2
0
378,882
0
W
Ah Muzen Cab
12,128
713
70
4
6
267,849
2
L
Izanami
12,209
718
56
3
0
281,100
1
W
Charybdis
12,339
726
63
4
1
241,972
0
L
Sol
11,417
672
64
4
5
290,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role