Player Matchup

Ravana
Ravana
Jaypez21
Ravana
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,326 Elo+
Party 1
Izanami
Izanami
Monkie_ninja_25
Izanami
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,309 Elo+
Party 3
Ares
Ares
Surrender024
Ares
Level 109
God Stats
2W - 1L
1,762 SR
Queue Stats
226W - 236L
1,376 Elo+
Party 3
Sun Wukong
Sun Wukong
Timmeh5
Sun Wukong
Level 29
God Stats
1W - 1L
1,696 SR
Queue Stats
1W - 4L
1,103 Elo+
Party 1
Vulcan
Vulcan
kino noir
Vulcan
Level 44
God Stats
0W - 1L
1,239 SR
Queue Stats
1W - 4L
1,103 Elo+
Party 1
Team Averages
Level 67
1,539 SR
1,243 Elo+

VS

Team Averages
Level 61
1,569 SR
1,420 Elo+
Bellona
Bellona
Clearly Goon
Bellona
Level 107
God Stats
62W - 56L
1,507 SR
Queue Stats
150W - 156L
1,412 Elo+
Solo
Izanami
Izanami
Despairiity
Izanami
Level 22
God Stats
4W - 2L
1,733 SR
Queue Stats
27W - 27L
1,414 Elo+
Party 2
Cthulhu
Cthulhu
Dv8nKaoS
Cthulhu
Level 103
God Stats
7W - 9L
1,526 SR
Queue Stats
83W - 102L
1,424 Elo+
Solo
Erlang Shen
Erlang Shen
GIANT_CEPHALOPOD
Erlang Shen
Level 28
God Stats
4W - 2L
1,627 SR
Queue Stats
62W - 70L
1,429 Elo+
Party 2
Olorun
Olorun
Nevy9012
Olorun
Level 44
God Stats
21W - 32L
1,452 SR
Queue Stats
105W - 152L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Jaypez21
Ravana
14
6 / 2 / 2
7,926
566
7,676
9,031
3,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 7 / 2
5,483
392
4,810
9,930
2,222
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 9 / 1
6,441
460
4,347
16,421
9,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
Timmeh5
Sun Wukong
11
0 / 1 / 0
6,474
462
2,735
10,573
4,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
kino noir
Vulcan
9
0 / 7 / 1
5,792
414
5,356
9,786
2,605
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Clearly Goon
Bellona
15
1 / 1 / 0
8,551
611
8,006
8,289
8,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
Despairiity
Izanami
14
15 / 0 / 4
9,433
674
18,887
9,264
3,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Dv8nKaoS
Cthulhu
12
3 / 2 / 16
8,077
577
7,199
13,051
16,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
GIANT_CEPHALOPOD
Erlang Shen
13
4 / 3 / 6
8,023
573
5,566
9,847
5,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
Nevy9012
Olorun
12
3 / 3 / 10
7,628
545
4,733
9,886
3,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
62
8
Kills
26
26
Deaths
9
6
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bellona
Clearly Goon
Bellona
1
1
0
1
W
Izanami
Despairiity
Izanami
15
0
4
17
W
Cthulhu
Dv8nKaoS
Cthulhu
3
2
16
5.5
W
Erlang Shen
GIANT_CEPHALOPOD
Erlang Shen
4
3
6
2.33
L
Ravana
Jaypez21
Ravana
6
2
2
3.5
L
0
7
2
0.14
W
Olorun
Nevy9012
Olorun
3
3
10
2.67
L
2
9
1
0.28
L
Sun Wukong
Timmeh5
Sun Wukong
0
1
0
0
L
Vulcan
kino noir
Vulcan
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,924
Damage
44,391
55,741
Taken
50,337
22,610
Mitigated
37,033
15,173
Healing
18,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Clearly Goon
Bellona
8,006
4,336
0
3,381
8,289
8,353
366
0
8,289
0
56,494
W
Izanami
Despairiity
Izanami
18,887
13,872
0
2,458
9,264
3,261
1,777
1,841
7,423
0
62,170
W
Cthulhu
Dv8nKaoS
Cthulhu
7,199
507
1,521
4,020
13,051
16,464
128
2,250
10,801
24,737
0
W
Erlang Shen
GIANT_CEPHALOPOD
Erlang Shen
5,566
2,934
0
3,716
9,847
5,494
361
2,759
7,088
0
52,633
L
Ravana
Jaypez21
Ravana
7,676
1,419
0
4,892
9,031
3,142
0
996
8,035
0
47,477
L
4,810
3,267
0
1,310
9,930
2,222
0
2,289
7,641
0
23,164
W
Olorun
Nevy9012
Olorun
4,733
3,553
471
3,199
9,886
3,461
3,352
2,853
7,033
37,054
0
L
4,347
251
1,146
2,309
16,421
9,783
0
5,273
11,148
16,404
0
L
Sun Wukong
Timmeh5
Sun Wukong
2,735
716
0
4,075
10,573
4,858
0
0
10,573
0
32,651
L
Vulcan
kino noir
Vulcan
5,356
1,931
0
1,441
9,786
2,605
74
3,374
6,412
23,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,116
Gold Earned
41,712
280
Minions Killed
420
0
Camps Cleared
0
1,283,857
Distance Traveled
1,305,797
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,551
611
118
8
0
257,740
4
W
Izanami
9,433
674
115
8
0
257,106
3
W
Cthulhu
8,077
577
31
2
0
261,172
2
W
Erlang Shen
8,023
573
86
6
0
284,718
0
L
Ravana
7,926
566
88
6
0
285,981
5
L
Izanami
5,483
392
36
3
0
247,920
3
W
Olorun
7,628
545
70
5
0
245,061
0
L
Ares
6,441
460
26
2
0
238,366
0
L
Sun Wukong
6,474
462
85
6
0
278,527
5
L
Vulcan
5,792
414
45
3
0
233,063
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role