Player Matchup

Gilgamesh
Gilgamesh
MarioTwin210
Gilgamesh
Level 34
God Stats
19W - 11L
1,527 SR
Queue Stats
92W - 77L
1,582 Elo+
Party 1
Xbalanque
Xbalanque
R41N NINJA
Xbalanque
Level 120
God Stats
1W - 1L
1,508 SR
Queue Stats
491W - 453L
1,561 Elo+
Party 1
Agni
Agni
R41N Rex
Agni
Level 117
God Stats
2W - 5L
1,202 SR
Queue Stats
483W - 417L
1,572 Elo+
Party 1
Sylvanus
Sylvanus
R41NCody
Sylvanus
Level 92
God Stats
6W - 3L
1,500 SR
Queue Stats
249W - 220L
1,584 Elo+
Party 1
Set
Set
happyjacob123
Set
Level 98
God Stats
1W - 2L
1,231 SR
Queue Stats
188W - 148L
1,606 Elo+
Party 1
Team Averages
Level 92
1,394 SR
1,581 Elo+

VS

Team Averages
Level 79
1,438 SR
1,496 Elo+
Atlas
Atlas
Abbya3232
Atlas
Level 88
God Stats
0W - 2L
1,406 SR
Queue Stats
196W - 182L
1,540 Elo+
Party 2
Chaac
Chaac
DaScratchnSniff
Chaac
Level 67
God Stats
1W - 6L
1,376 SR
Queue Stats
3W - 11L
1,426 Elo+
Party 2
Tiamat
Tiamat
SPLIF OG
Tiamat
Level 145
God Stats
8W - 7L
1,550 SR
Queue Stats
546W - 495L
1,632 Elo+
Party 2
Charybdis
Charybdis
StannDarshh
Charybdis
Level 66
God Stats
19W - 21L
1,538 SR
Queue Stats
211W - 242L
1,476 Elo+
Party 3
Nemesis
Nemesis
cmgator31
Nemesis
Level 27
God Stats
0W - 1L
1,322 SR
Queue Stats
35W - 47L
1,404 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MarioTwin210
Gilgamesh
12
6 / 2 / 0
7,610
585
7,738
10,733
5,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
R41N NINJA
Xbalanque
13
6 / 2 / 3
8,119
625
9,661
7,518
2,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
12
5 / 3 / 4
7,440
572
9,982
6,170
1,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
R41NCody
Sylvanus
11
2 / 1 / 6
6,668
513
5,827
9,190
6,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
4 / 3 / 5
7,698
592
5,506
9,300
3,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Abbya3232
Atlas
10
1 / 4 / 3
5,819
448
4,101
9,917
7,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 3 / 1
6,937
534
6,385
10,776
6,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
SPLIF OG
Tiamat
11
5 / 5 / 4
6,971
536
7,767
10,585
5,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
StannDarshh
Charybdis
12
1 / 5 / 1
6,740
518
3,425
10,653
2,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
cmgator31
Nemesis
9
1 / 6 / 4
6,078
468
4,069
10,395
2,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
23
Kills
11
11
Deaths
23
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Atlas
Abbya3232
Atlas
1
4
3
0.63
L
3
3
1
1.17
W
Gilgamesh
MarioTwin210
Gilgamesh
6
2
0
3
W
Xbalanque
R41N NINJA
Xbalanque
6
2
3
3.75
W
Agni
5
3
4
2.33
W
Sylvanus
R41NCody
Sylvanus
2
1
6
5
L
Tiamat
SPLIF OG
Tiamat
5
5
4
1.4
L
Charybdis
StannDarshh
Charybdis
1
5
1
0.3
L
Nemesis
cmgator31
Nemesis
1
6
4
0.5
W
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,714
Damage
25,747
42,911
Taken
52,326
19,961
Mitigated
24,371
13,440
Healing
16,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Abbya3232
Atlas
4,101
1,038
0
2,111
9,917
7,094
0
4,007
5,630
13,253
0
L
6,385
1,121
0
4,904
10,776
6,442
0
3,455
6,690
0
35,382
W
Gilgamesh
MarioTwin210
Gilgamesh
7,738
1,955
0
3,577
10,733
5,886
310
983
9,157
0
32,988
W
Xbalanque
R41N NINJA
Xbalanque
9,661
5,629
0
2,041
7,518
2,308
2,750
1,949
5,507
0
53,918
W
Agni
9,982
957
0
751
6,170
1,967
337
3,005
3,007
37,249
0
W
Sylvanus
R41NCody
Sylvanus
5,827
2,281
496
3,124
9,190
6,468
119
3,654
5,304
17,853
6,273
L
Tiamat
SPLIF OG
Tiamat
7,767
939
0
2,643
10,585
5,596
0
3,895
6,489
34,101
0
L
Charybdis
StannDarshh
Charybdis
3,425
1,510
0
3,839
10,653
2,323
0
1,030
9,623
0
36,748
L
Nemesis
cmgator31
Nemesis
4,069
1,633
0
2,789
10,395
2,916
0
1,707
8,493
0
22,538
W
5,506
3,359
0
3,451
9,300
3,332
0
1,815
7,367
0
39,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,535
Gold Earned
32,545
335
Minions Killed
281
0
Camps Cleared
0
1,234,227
Distance Traveled
1,162,036
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,819
448
21
2
0
249,868
1
L
Chaac
6,937
534
72
6
0
223,782
1
W
Gilgamesh
7,610
585
69
5
0
264,404
4
W
Xbalanque
8,119
625
85
7
0
231,255
2
W
Agni
7,440
572
59
5
0
240,114
0
W
Sylvanus
6,668
513
48
4
0
227,335
0
L
Tiamat
6,971
536
67
5
0
232,557
5
L
Charybdis
6,740
518
71
5
0
215,236
3
L
Nemesis
6,078
468
50
4
0
240,593
0
W
Set
7,698
592
74
6
0
271,119
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role