Player Matchup

Cerberus
Cerberus
OutrunDuck28585
Cerberus
Level 48
God Stats
2W - 1L
1,660 SR
Queue Stats
30W - 37L
1,351 Elo+
Party 1
Bastet
Bastet
PotatoSpud2891
Bastet
Level 29
God Stats
4W - 2L
1,443 SR
Queue Stats
12W - 15L
1,330 Elo+
Party 1
Rama
Rama
Sandman1745
Rama
Level 49
God Stats
1W - 3L
1,492 SR
Queue Stats
25W - 36L
1,257 Elo+
Party 1
Team Averages
Level 42
1,532 SR
1,313 Elo+

VS

Team Averages
Level 47
1,306 SR
1,211 Elo+
Thor
Thor
DropShot8888
Thor
Level 18
God Stats
1W - 5L
1,174 SR
Queue Stats
2W - 14L
1,035 Elo+
Party 2
Zeus
Zeus
Dutch54
Zeus
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,238 Elo+
Party 2
Odin
Odin
NLMB_GreatGuy21
Odin
Level 42
God Stats
4W - 12L
1,243 SR
Queue Stats
159W - 168L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
1 / 0 / 16
7,487
749
2,573
8,439
5,113
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
5 / 0 / 13
8,068
807
8,249
5,373
2,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
12 / 0 / 5
9,040
904
11,644
5,141
2,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 0
5,630
563
2,356
9,084
2,985
Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
Dutch54
Zeus
9
0 / 8 / 0
5,908
591
5,749
9,364
2,285
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 3 / 0
5,439
544
2,980
7,079
3,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
0
18
Kills
0
0
Deaths
18
34
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
Zeus
Dutch54
Zeus
0
8
0
0
L
0
3
0
0
W
Cerberus
1
0
16
9
W
5
0
13
11.5
W
12
0
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,466
Damage
11,085
18,953
Taken
25,527
9,589
Mitigated
8,463
6,239
Healing
1,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,356
536
0
0
9,084
2,985
0
741
8,205
0
7,408
L
Zeus
Dutch54
Zeus
5,749
727
81
811
9,364
2,285
0
1,048
8,137
18,565
0
L
2,980
566
0
137
7,079
3,193
0
1,142
5,796
0
8,188
W
Cerberus
2,573
165
361
2,402
8,439
5,113
225
3,140
5,208
15,684
0
W
8,249
2,501
1,141
1,651
5,373
2,410
677
1,278
4,037
0
18,092
W
11,644
9,752
385
299
5,141
2,066
1,921
2,017
3,057
0
35,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,595
Gold Earned
16,977
120
Minions Killed
57
8
Camps Cleared
1
585,705
Distance Traveled
423,027
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,630
563
9
1
0
172,006
2
L
Zeus
5,908
591
33
3
0
147,009
1
L
Odin
5,439
544
15
2
1
104,012
0
W
Cerberus
7,487
749
34
3
2
200,987
1
W
Bastet
8,068
807
28
3
2
202,930
0
W
Rama
9,040
904
58
6
4
181,788
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role