Player Matchup

Ares
Ares
Billyyyy_begore
Ares
Level 78
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 10L
1,139 Elo+
Solo
Tiamat
Tiamat
CyndaQuad
Tiamat
Level 142
God Stats
1W - 1L
1,683 SR
Queue Stats
32W - 43L
1,373 Elo+
Party 2
Sobek
Sobek
DubCepticon
Sobek
Level 158
God Stats
5W - 7L
1,448 SR
Queue Stats
52W - 81L
1,423 Elo+
Party 2
Hun Batz
Hun Batz
Quinceanera
Hun Batz
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 36L
1,511 Elo+
Party 2
Izanami
Izanami
WellEndowdJK
Izanami
Level 49
God Stats
2W - 1L
1,334 SR
Queue Stats
14W - 31L
1,264 Elo+
Party 2
Team Averages
Level 114
1,493 SR
1,342 Elo+

VS

Team Averages
Level 104
1,409 SR
1,392 Elo+
Loki
Loki
ChrisXD456
Loki
Level 17
God Stats
4W - 11L
1,265 SR
Queue Stats
6W - 12L
1,359 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Darth Beavious
Morgan Le Fay
Level 102
God Stats
2W - 3L
1,382 SR
Queue Stats
32W - 43L
1,382 Elo+
Party 3
Hachiman
Hachiman
Darth Sigrun
Hachiman
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 41L
1,357 Elo+
Party 3
Janus
Janus
Dhosek
Janus
Level 156
God Stats
0W - 1L
1,360 SR
Queue Stats
10W - 17L
1,338 Elo+
Solo
Hercules
Hercules
JOSUECRAFT777XD
Hercules
Level 141
God Stats
0W - 2L
1,536 SR
Queue Stats
20W - 23L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 15
11,922
701
8,503
13,025
11,831
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
CyndaQuad
Tiamat
20
7 / 3 / 13
13,980
822
17,026
13,597
8,516
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 3 / 14
11,337
667
7,065
17,908
26,049
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
Quinceanera
Hun Batz
20
13 / 6 / 6
14,963
880
30,505
18,159
8,977
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Izanami
WellEndowdJK
Izanami
18
2 / 4 / 7
11,988
705
9,742
11,434
5,568
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 8
11,383
670
6,395
13,315
10,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Darth Beavious
Morgan Le Fay
17
3 / 6 / 3
11,479
675
16,471
15,450
5,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Darth Sigrun
Hachiman
18
2 / 5 / 6
10,660
627
8,311
13,139
4,382
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
Dhosek
Janus
19
2 / 7 / 4
11,741
691
9,010
13,927
3,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
19
6 / 5 / 7
13,103
771
19,111
26,833
24,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
44
27
Kills
16
16
Deaths
27
55
Assists
28
Player
Kills
Deaths
Assists
KDA
W
3
0
15
10.5
L
3
4
8
1.75
W
Tiamat
CyndaQuad
Tiamat
7
3
13
4.5
L
Morgan Le Fay
Darth Beavious
Morgan Le Fay
3
6
3
0.75
L
Hachiman
Darth Sigrun
Hachiman
2
5
6
1
L
Janus
Dhosek
Janus
2
7
4
0.57
W
2
3
14
3
L
Hercules
6
5
7
1.9
W
Hun Batz
Quinceanera
Hun Batz
13
6
6
2.67
W
Izanami
WellEndowdJK
Izanami
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,841
Damage
59,298
74,123
Taken
82,664
60,941
Mitigated
49,253
12,093
Healing
13,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,503
155
0
308
13,025
11,831
0
5,746
7,012
27,729
0
L
6,395
435
561
1,263
13,315
10,553
0
5,627
7,504
0
12,587
W
Tiamat
CyndaQuad
Tiamat
17,026
575
0
3,266
13,597
8,516
768
7,682
5,669
50,209
0
L
Morgan Le Fay
Darth Beavious
Morgan Le Fay
16,471
4,369
0
2,350
15,450
5,476
0
6,654
8,593
45,370
0
L
Hachiman
Darth Sigrun
Hachiman
8,311
2,908
0
1,676
13,139
4,382
0
5,502
7,384
0
39,767
L
Janus
Dhosek
Janus
9,010
108
0
906
13,927
3,985
0
2,594
11,129
39,577
0
W
7,065
361
0
3,508
17,908
26,049
293
6,919
10,665
16,213
0
L
Hercules
19,111
4,393
0
6,948
26,833
24,857
2
11,120
15,460
9,758
34,411
W
Hun Batz
Quinceanera
Hun Batz
30,505
5,285
0
2,927
18,159
8,977
98
5,508
12,164
0
66,221
W
Izanami
WellEndowdJK
Izanami
9,742
6,621
0
2,084
11,434
5,568
3,067
4,098
7,261
0
56,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,190
Gold Earned
58,366
358
Minions Killed
341
9
Camps Cleared
7
1,536,134
Distance Traveled
1,452,935
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,922
701
48
3
4
340,430
0
L
Loki
11,383
670
24
1
0
336,992
0
W
Tiamat
13,980
822
93
5
0
319,901
0
L
Morgan Le Fay
11,479
675
71
4
2
261,893
1
L
Hachiman
10,660
627
80
5
1
268,881
1
L
Janus
11,741
691
87
5
1
276,215
1
W
Sobek
11,337
667
19
1
0
289,463
3
L
Hercules
13,103
771
79
5
3
308,954
3
W
Hun Batz
14,963
880
89
5
1
304,898
4
W
Izanami
11,988
705
109
6
4
281,442
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role