Player Matchup

Zeus
Zeus
 
Zeus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
RaviusSky
Amaterasu
Level 44
God Stats
8W - 7L
1,609 SR
Queue Stats
58W - 51L
1,451 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
TGerard
Morgan Le Fay
Level 62
God Stats
11W - 11L
1,406 SR
Queue Stats
163W - 185L
1,429 Elo+
Party 3
Izanami
Izanami
progamerblake
Izanami
Level 14
God Stats
3W - 5L
1,500 SR
Queue Stats
24W - 23L
1,372 Elo+
Party 3
Team Averages
Level 77
1,503 SR
1,450 Elo+

VS

Team Averages
Level 74
1,530 SR
1,397 Elo+
Anubis
Anubis
BlueNH
Anubis
Level 25
God Stats
1W - 2L
1,474 SR
Queue Stats
78W - 75L
1,381 Elo+
Party 1
Khepri
Khepri
No-v-aa
Khepri
Level 100
God Stats
2W - 1L
1,717 SR
Queue Stats
86W - 86L
1,403 Elo+
Party 1
Pele
Pele
Xx-barbarianxX
Pele
Level 32
God Stats
13W - 10L
1,539 SR
Queue Stats
107W - 132L
1,410 Elo+
Party 1
Heimdallr
Heimdallr
XxHadokyarixX
Heimdallr
Level 105
God Stats
5W - 10L
1,420 SR
Queue Stats
153W - 151L
1,418 Elo+
Solo
Mulan
Mulan
tacticsmatt
Mulan
Level 106
God Stats
6W - 2L
1,498 SR
Queue Stats
334W - 398L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
11 / 3 / 6
12,207
509
29,793
11,300
3,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Atlas
 
Atlas
16
6 / 5 / 11
10,506
438
11,783
21,585
19,044
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
RaviusSky
Amaterasu
20
8 / 5 / 12
12,500
521
17,046
22,027
9,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
TGerard
Morgan Le Fay
19
5 / 3 / 9
11,864
494
17,838
22,631
17,449
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
16
1 / 8 / 3
10,577
441
6,237
13,522
2,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BlueNH
Anubis
17
5 / 7 / 3
11,679
487
10,252
19,134
10,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
No-v-aa
Khepri
15
2 / 4 / 7
10,408
434
10,031
23,796
28,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 10 / 4
11,276
470
14,166
22,884
8,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
XxHadokyarixX
Heimdallr
20
6 / 4 / 6
12,846
535
20,483
17,868
7,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
5 / 7 / 2
11,092
462
15,521
25,523
27,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
46
31
Kills
24
24
Deaths
32
41
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
11
3
6
4.67
W
Atlas
 
Atlas
6
5
11
2.3
L
Anubis
BlueNH
Anubis
5
7
3
0.93
L
Khepri
No-v-aa
Khepri
2
4
7
1.38
W
Amaterasu
RaviusSky
Amaterasu
8
5
12
2.8
W
Morgan Le Fay
TGerard
Morgan Le Fay
5
3
9
3.17
L
6
10
4
0.8
L
Heimdallr
XxHadokyarixX
Heimdallr
6
4
6
2.25
W
Izanami
1
8
3
0.31
L
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,697
Damage
70,453
91,065
Taken
109,205
52,092
Mitigated
82,609
19,060
Healing
25,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
29,793
2,554
0
606
11,300
3,524
0
3,483
7,643
71,247
0
W
Atlas
 
Atlas
11,783
3,792
732
5,606
21,585
19,044
76
7,133
14,273
46,825
0
L
Anubis
BlueNH
Anubis
10,252
768
0
4,632
19,134
10,500
371
12,382
6,752
65,826
0
L
Khepri
No-v-aa
Khepri
10,031
1,562
1,056
3,410
23,796
28,437
307
12,881
10,567
35,057
0
W
Amaterasu
RaviusSky
Amaterasu
17,046
9,985
0
1,272
22,027
9,209
0
4,464
17,399
0
94,328
W
Morgan Le Fay
TGerard
Morgan Le Fay
17,838
3,206
0
8,758
22,631
17,449
1,042
3,982
18,003
70,918
0
L
14,166
3,069
0
3,977
22,884
8,970
0
8,791
14,093
0
84,776
L
Heimdallr
XxHadokyarixX
Heimdallr
20,483
8,048
0
6,798
17,868
7,542
3,466
6,597
11,271
0
119,384
W
Izanami
6,237
4,620
0
2,086
13,522
2,866
864
1,545
11,956
0
62,609
L
15,521
2,197
399
5,695
25,523
27,160
0
18,984
6,539
1,451
53,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,654
Gold Earned
57,301
523
Minions Killed
565
0
Camps Cleared
0
2,243,559
Distance Traveled
2,031,713
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,207
509
129
5
0
412,210
0
W
Atlas
10,506
438
46
2
0
474,197
7
L
Anubis
11,679
487
109
5
0
354,128
0
L
Khepri
10,408
434
41
2
0
427,651
2
W
Amaterasu
12,500
521
113
5
0
479,193
1
W
Morgan Le Fay
11,864
494
103
4
0
409,891
3
L
Pele
11,276
470
125
5
0
420,114
0
L
Heimdallr
12,846
535
196
8
0
401,821
4
W
Izanami
10,577
441
132
6
0
468,068
2
L
Mulan
11,092
462
94
4
0
427,999
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role