Player Matchup

Loki
Loki
 
Loki
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Drunk By Sunset
Izanami
Level 102
God Stats
3W - 7L
1,388 SR
Queue Stats
191W - 217L
1,410 Elo+
Party 1
Ymir
Ymir
LotusSunSs
Ymir
Level 89
God Stats
21W - 13L
1,572 SR
Queue Stats
436W - 477L
1,425 Elo+
Solo
He Bo
He Bo
Vanlou
He Bo
Level 123
God Stats
2W - 6L
1,603 SR
Queue Stats
11W - 19L
1,347 Elo+
Solo
Chang'e
Chang'e
Wisco Lyfe
Chang'e
Level 104
God Stats
0W - 3L
1,408 SR
Queue Stats
60W - 65L
1,428 Elo+
Party 1
Team Averages
Level 101
1,494 SR
1,422 Elo+

VS

Team Averages
Level 103
1,426 SR
1,407 Elo+
Ao Kuang
Ao Kuang
ArtisticGamerr7
Ao Kuang
Level 48
God Stats
1W - 1L
1,328 SR
Queue Stats
26W - 31L
1,334 Elo+
Party 2
Cu Chulainn
Cu Chulainn
NSYT Rage
Cu Chulainn
Level 158
God Stats
4W - 3L
1,483 SR
Queue Stats
101W - 101L
1,411 Elo+
Solo
Ullr
Ullr
Vonramula
Ullr
Level 112
God Stats
1W - 0L
1,397 SR
Queue Stats
59W - 55L
1,435 Elo+
Party 2
Ymir
Ymir
Willyfraedo
Ymir
Level 92
God Stats
23W - 31L
1,432 SR
Queue Stats
23W - 31L
1,382 Elo+
Solo
Loki
Loki
fred_qc08
Loki
Level 107
God Stats
7W - 12L
1,489 SR
Queue Stats
102W - 116L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
3 / 4 / 10
10,110
778
10,378
10,591
4,279
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

15
3 / 10 / 4
9,375
721
9,801
16,655
5,199
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
0 / 6 / 5
8,549
658
6,738
20,559
12,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

He Bo
Vanlou
He Bo
18
10 / 4 / 6
12,302
946
12,358
8,665
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chang'e
Wisco Lyfe
Chang'e
16
2 / 4 / 10
9,513
732
14,773
13,798
4,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
2 / 3 / 6
9,000
692
2,867
9,260
3,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
NSYT Rage
Cu Chulainn
17
4 / 3 / 13
11,207
862
11,683
18,709
17,017
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
19
15 / 5 / 6
14,784
1,137
23,498
16,021
7,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 5 / 13
12,641
972
9,533
17,412
17,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
16
2 / 2 / 8
10,202
785
10,181
11,576
4,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
74
18
Kills
28
28
Deaths
18
35
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
4
10
2
W
Ao Kuang
2
3
6
1.67
L
3
10
4
0.5
L
0
6
5
0.42
W
Cu Chulainn
NSYT Rage
Cu Chulainn
4
3
13
3.5
L
He Bo
Vanlou
He Bo
10
4
6
3.25
W
Ullr
15
5
6
3.6
W
5
5
13
2.3
L
Chang'e
Wisco Lyfe
Chang'e
2
4
10
1.75
W
Loki
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,048
Damage
57,762
70,268
Taken
72,978
29,175
Mitigated
50,195
14,907
Healing
16,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
10,378
1,874
180
700
10,591
4,279
0
2,457
8,134
0
33,292
W
Ao Kuang
2,867
1,053
0
942
9,260
3,960
1,316
4,283
4,879
8,006
1,291
L
9,801
7,252
0
2,272
16,655
5,199
1,206
2,412
14,243
0
34,752
L
6,738
1,295
0
2,624
20,559
12,998
0
4,628
15,931
22,654
0
W
Cu Chulainn
NSYT Rage
Cu Chulainn
11,683
1,610
0
7,354
18,709
17,017
1,443
8,270
10,194
369
31,735
L
He Bo
Vanlou
He Bo
12,358
119
0
342
8,665
2,571
0
1,557
7,108
33,981
0
W
Ullr
23,498
13,719
0
3,041
16,021
7,516
2,036
8,214
7,636
0
46,459
W
9,533
464
0
2,892
17,412
17,222
245
7,773
9,444
31,528
0
L
Chang'e
Wisco Lyfe
Chang'e
14,773
603
4,074
4,715
13,798
4,128
165
1,813
11,985
37,226
0
W
Loki
10,181
2,465
123
1,905
11,576
4,480
1,282
4,593
6,856
0
41,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,849
Gold Earned
57,834
271
Minions Killed
237
10
Camps Cleared
5
1,195,192
Distance Traveled
1,237,557
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,110
778
66
5
1
267,390
1
W
Ao Kuang
9,000
692
29
2
0
254,746
0
L
Izanami
9,375
721
66
5
1
187,223
3
L
Ymir
8,549
658
25
2
0
234,723
1
W
Cu Chulainn
11,207
862
46
4
1
251,786
0
L
He Bo
12,302
946
55
4
6
253,676
0
W
Ullr
14,784
1,137
42
3
2
227,576
1
W
Ymir
12,641
972
45
3
0
247,004
1
L
Chang'e
9,513
732
59
5
2
252,180
0
W
Loki
10,202
785
75
6
2
256,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role