Player Matchup

Agni
Agni
 
Agni
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
Derpyderk
Ao Kuang
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 143L
1,546 Elo+
Party 3
Guan Yu
Guan Yu
Harrow41
Guan Yu
Level 113
God Stats
17W - 7L
1,747 SR
Queue Stats
176W - 186L
1,560 Elo+
Party 3
Sol
Sol
KingDunsparce
Sol
Level 46
God Stats
15W - 10L
1,641 SR
Queue Stats
33W - 25L
1,560 Elo+
Party 3
Chaac
Chaac
LordKiro711
Chaac
Level 110
God Stats
14W - 10L
1,632 SR
Queue Stats
158W - 163L
1,530 Elo+
Party 3
Team Averages
Level 93
1,604 SR
1,539 Elo+

VS

Team Averages
Level 78
1,593 SR
1,626 Elo+
Artemis
Artemis
BananaCopp
Artemis
Level 160
God Stats
1W - 1L
1,503 SR
Queue Stats
184W - 152L
1,670 Elo+
Party 1
Thor
Thor
Lurkin63rd
Thor
Level 23
God Stats
1W - 1L
1,526 SR
Queue Stats
50W - 40L
1,597 Elo+
Party 2
Nox
Nox
MasterOfNunya
Nox
Level 40
God Stats
6W - 1L
1,897 SR
Queue Stats
43W - 17L
1,742 Elo+
Party 1
Kuzenbo
Kuzenbo
MustyBBC
Kuzenbo
Level 125
God Stats
6W - 5L
1,568 SR
Queue Stats
256W - 224L
1,619 Elo+
Party 2
Hercules
Hercules
Peanut1Gaming1
Hercules
Level 43
God Stats
6W - 8L
1,470 SR
Queue Stats
79W - 82L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
0 / 8 / 2
6,788
399
5,414
12,851
3,956
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
Derpyderk
Ao Kuang
17
10 / 1 / 2
9,843
579
16,118
14,222
5,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Harrow41
Guan Yu
10
1 / 5 / 4
6,894
406
2,696
17,892
11,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 7 / 4
7,624
448
10,168
11,576
2,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 3 / 7
8,218
483
9,424
14,193
14,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BananaCopp
Artemis
14
6 / 3 / 8
8,555
503
14,943
9,612
3,241
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 4 / 8
8,999
529
8,409
20,400
11,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
7 / 1 / 9
9,157
539
14,484
5,538
2,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
MustyBBC
Kuzenbo
13
2 / 1 / 7
7,888
464
6,130
13,319
8,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
13
4 / 5 / 7
8,194
482
12,870
14,862
11,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
63
14
Kills
24
24
Deaths
14
19
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
8
2
0.13
W
Artemis
BananaCopp
Artemis
6
3
8
3.33
L
Ao Kuang
Derpyderk
Ao Kuang
10
1
2
11
L
Guan Yu
Harrow41
Guan Yu
1
5
4
0.6
L
2
7
4
0.57
L
1
3
7
1.5
W
5
4
8
2.25
W
7
1
9
11.5
W
Kuzenbo
MustyBBC
Kuzenbo
2
1
7
5.5
W
Hercules
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,820
Damage
56,836
70,734
Taken
63,731
37,903
Mitigated
36,714
25,078
Healing
13,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
5,414
1,112
0
3,339
12,851
3,956
344
7,146
5,113
33,682
0
W
Artemis
BananaCopp
Artemis
14,943
5,261
0
0
9,612
3,241
1,221
4,699
4,913
0
57,958
L
Ao Kuang
Derpyderk
Ao Kuang
16,118
3,490
0
7,293
14,222
5,541
0
3,813
10,195
64,117
0
L
Guan Yu
Harrow41
Guan Yu
2,696
416
2,058
6,226
17,892
11,431
0
4,064
13,408
0
11,709
L
10,168
3,659
0
2,272
11,576
2,712
0
3,212
8,192
43,562
5,230
L
9,424
1,177
0
3,890
14,193
14,263
369
2,905
10,505
9,466
36,078
W
8,409
2,100
424
6,098
20,400
11,333
0
11,184
9,047
0
28,661
W
14,484
1,036
0
720
5,538
2,131
0
4,037
1,456
52,951
0
W
Kuzenbo
MustyBBC
Kuzenbo
6,130
1,310
0
2,170
13,319
8,218
0
6,054
7,200
43,880
0
W
Hercules
12,870
2,766
0
4,170
14,862
11,791
49
7,591
6,607
4,061
38,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,367
Gold Earned
42,793
351
Minions Killed
401
0
Camps Cleared
0
1,588,643
Distance Traveled
1,502,835
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,788
399
75
4
0
282,644
0
W
Artemis
8,555
503
93
5
0
287,480
2
L
Ao Kuang
9,843
579
88
5
0
375,821
3
L
Guan Yu
6,894
406
16
1
0
317,476
5
L
Sol
7,624
448
75
4
0
275,994
2
L
Chaac
8,218
483
97
6
0
336,708
1
W
Thor
8,999
529
31
2
0
277,583
5
W
Nox
9,157
539
109
6
0
325,793
6
W
Kuzenbo
7,888
464
79
5
0
307,051
4
W
Hercules
8,194
482
89
5
0
304,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role