Player Matchup

Ah Puch
Ah Puch
CrispyShoe
Ah Puch
Level 40
God Stats
8W - 6L
1,568 SR
Queue Stats
51W - 44L
1,576 Elo+
Solo
Kuzenbo
Kuzenbo
Kennerou
Kuzenbo
Level 17
God Stats
4W - 5L
1,526 SR
Queue Stats
36W - 34L
1,492 Elo+
Party 3
Atlas
Atlas
Nokaje6824
Atlas
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,297 Elo+
Party 4
Osiris
Osiris
iNyxs
Osiris
Level 109
God Stats
0W - 2L
1,334 SR
Queue Stats
121W - 151L
1,469 Elo+
Party 3
Ne Zha
Ne Zha
pelikin12
Ne Zha
Level 60
God Stats
6W - 9L
1,526 SR
Queue Stats
53W - 46L
1,595 Elo+
Party 4
Team Averages
Level 46
1,491 SR
1,486 Elo+

VS

Team Averages
Level 79
1,648 SR
1,589 Elo+
Ymir
Ymir
EgirlSimper
Ymir
Level 21
God Stats
47W - 12L
1,831 SR
Queue Stats
52W - 15L
1,774 Elo+
Party 2
Fenrir
Fenrir
IckleFam
Fenrir
Level 121
God Stats
2W - 0L
2,080 SR
Queue Stats
179W - 85L
1,739 Elo+
Party 2
Nox
Nox
Rockbert182
Nox
Level 126
God Stats
10W - 8L
1,511 SR
Queue Stats
109W - 116L
1,496 Elo+
Party 1
Charybdis
Charybdis
fiffer96
Charybdis
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 18L
1,445 Elo+
Party 1
Chaac
Chaac
kvnhervas
Chaac
Level 5
God Stats
3W - 3L
1,318 SR
Queue Stats
13W - 10L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CrispyShoe
Ah Puch
18
3 / 5 / 5
12,630
972
18,998
11,089
5,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Kennerou
Kuzenbo
18
1 / 4 / 6
12,414
955
16,982
23,745
42,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Atlas
18
0 / 3 / 3
11,123
856
9,344
15,774
18,479
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Osiris
iNyxs
Osiris
18
3 / 5 / 5
12,392
953
16,366
20,989
21,975
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Ne Zha
pelikin12
Ne Zha
18
2 / 5 / 3
11,759
905
8,398
11,456
6,171
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

107

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 14
12,739
980
7,991
15,754
17,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
IckleFam
Fenrir
20
7 / 4 / 13
14,018
1,078
19,536
17,250
17,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
6 / 1 / 9
13,277
1,021
19,326
8,801
3,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
fiffer96
Charybdis
19
6 / 1 / 9
13,050
1,004
20,979
15,669
6,274
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
kvnhervas
Chaac
19
1 / 1 / 12
11,968
921
10,989
16,489
20,708
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
79
9
Kills
22
22
Deaths
9
22
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
CrispyShoe
Ah Puch
3
5
5
1.1
W
2
2
14
4.5
W
Fenrir
IckleFam
Fenrir
7
4
13
3.38
L
Kuzenbo
Kennerou
Kuzenbo
1
4
6
1
L
Atlas
0
3
3
0.5
W
6
1
9
10.5
W
Charybdis
fiffer96
Charybdis
6
1
9
10.5
L
Osiris
iNyxs
Osiris
3
5
5
1.1
W
Chaac
kvnhervas
Chaac
1
1
12
7
L
Ne Zha
pelikin12
Ne Zha
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,088
Damage
78,821
83,053
Taken
73,963
94,974
Mitigated
64,713
2,888
Healing
13,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
CrispyShoe
Ah Puch
18,998
854
0
1,514
11,089
5,780
0
2,895
8,194
57,275
0
W
7,991
437
0
774
15,754
17,123
0
11,696
4,058
25,103
0
W
Fenrir
IckleFam
Fenrir
19,536
6,125
0
1,908
17,250
17,259
0
10,529
6,721
444
37,559
L
Kuzenbo
Kennerou
Kuzenbo
16,982
4,314
0
1,007
23,745
42,569
0
8,341
15,404
31,093
0
L
Atlas
9,344
2,192
0
72
15,774
18,479
0
6,700
9,074
24,387
0
W
19,326
917
502
1,879
8,801
3,349
0
5,333
3,468
53,909
0
W
Charybdis
fiffer96
Charybdis
20,979
16,809
0
3,171
15,669
6,274
0
9,908
5,761
0
46,660
L
Osiris
iNyxs
Osiris
16,366
3,557
0
0
20,989
21,975
0
7,491
13,498
10,315
34,034
W
Chaac
kvnhervas
Chaac
10,989
1,509
0
5,299
16,489
20,708
0
11,508
4,981
0
33,361
L
Ne Zha
pelikin12
Ne Zha
8,398
1,170
0
295
11,456
6,171
0
2,334
9,122
0
26,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,318
Gold Earned
65,052
249
Minions Killed
304
6
Camps Cleared
14
1,235,263
Distance Traveled
1,215,630
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
12,630
972
95
7
0
244,777
1
W
Ymir
12,739
980
40
3
1
202,340
0
W
Fenrir
14,018
1,078
31
2
10
245,446
1
L
Kuzenbo
12,414
955
29
2
0
253,089
0
L
Atlas
11,123
856
31
2
1
203,174
0
W
Nox
13,277
1,021
116
9
1
279,112
1
W
Charybdis
13,050
1,004
84
6
2
247,820
0
L
Osiris
12,392
953
49
4
3
266,302
4
W
Chaac
11,968
921
33
3
0
240,912
0
L
Ne Zha
11,759
905
45
3
2
267,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role