Player Matchup

Artemis
Artemis
CuBiKk
Artemis
Level 60
God Stats
4W - 5L
1,511 SR
Queue Stats
35W - 27L
1,610 Elo+
Party 1
Eset
Eset
DeeCee93
Eset
Level 115
God Stats
4W - 5L
1,632 SR
Queue Stats
163W - 101L
1,672 Elo+
Party 1
Hercules
Hercules
SquishyElite
Hercules
Level 153
God Stats
15W - 10L
1,687 SR
Queue Stats
221W - 118L
1,665 Elo+
Party 1
Cabrakan
Cabrakan
ToRcHiNg PaPeR
Cabrakan
Level 160
God Stats
2W - 2L
1,799 SR
Queue Stats
268W - 163L
1,669 Elo+
Party 1
Team Averages
Level 122
1,657 SR
1,654 Elo+

VS

Team Averages
Level 48
1,634 SR
1,759 Elo+
Gilgamesh
Gilgamesh
ARAMGamer
Gilgamesh
Level 66
God Stats
6W - 1L
1,670 SR
Queue Stats
18W - 3L
1,849 Elo+
Party 2
Khepri
Khepri
GalarSucks
Khepri
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 3L
1,770 Elo+
Party 2
Kukulkan
Kukulkan
Slimjim887
Kukulkan
Level 27
God Stats
15W - 3L
1,696 SR
Queue Stats
16W - 3L
1,786 Elo+
Party 2
Ullr
Ullr
VCKreed
Ullr
Level 81
God Stats
1W - 0L
1,670 SR
Queue Stats
13W - 7L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CuBiKk
Artemis
14
0 / 4 / 0
8,870
634
3,189
10,199
4,168
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
16
2 / 6 / 1
10,272
734
8,910
12,024
4,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
SquishyElite
Hercules
15
1 / 3 / 1
9,376
670
9,389
22,389
26,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
14
1 / 4 / 1
9,358
668
5,629
15,586
18,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ARAMGamer
Gilgamesh
16
2 / 0 / 12
11,262
804
14,174
8,473
12,901
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
GalarSucks
Khepri
16
1 / 1 / 12
11,349
811
4,624
12,376
14,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Slimjim887
Kukulkan
17
4 / 2 / 6
11,436
817
13,099
7,426
3,583
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
VCKreed
Ullr
18
10 / 1 / 3
12,212
872
16,771
9,887
5,441
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
50
4
Kills
17
17
Deaths
4
3
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ARAMGamer
Gilgamesh
2
0
12
8
L
Artemis
CuBiKk
Artemis
0
4
0
0
L
Eset
2
6
1
0.42
W
Khepri
GalarSucks
Khepri
1
1
12
7
W
Kukulkan
Slimjim887
Kukulkan
4
2
6
3.5
L
Hercules
SquishyElite
Hercules
1
3
1
0.5
L
Cabrakan
1
4
1
0.38
W
Ullr
VCKreed
Ullr
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,117
Damage
48,668
60,198
Taken
38,162
53,499
Mitigated
36,846
12,973
Healing
8,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ARAMGamer
Gilgamesh
14,174
3,553
2,130
1,339
8,473
12,901
432
2,898
5,249
2,860
27,107
L
Artemis
CuBiKk
Artemis
3,189
685
0
691
10,199
4,168
1,627
2,378
7,821
0
30,633
L
Eset
8,910
695
1,256
1,612
12,024
4,657
780
4,686
7,338
41,562
0
W
Khepri
GalarSucks
Khepri
4,624
337
678
2,031
12,376
14,921
272
3,962
8,122
15,278
0
W
Kukulkan
Slimjim887
Kukulkan
13,099
838
0
169
7,426
3,583
2,520
2,359
4,940
66,063
0
L
Hercules
SquishyElite
Hercules
9,389
1,692
396
7,263
22,389
26,064
176
8,611
13,778
255
28,726
L
Cabrakan
5,629
746
135
1,620
15,586
18,610
0
2,929
12,657
18,999
0
W
Ullr
VCKreed
Ullr
16,771
5,975
0
1,799
9,887
5,441
2,799
5,783
3,990
0
55,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,876
Gold Earned
46,259
196
Minions Killed
241
8
Camps Cleared
11
957,254
Distance Traveled
1,221,255
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,262
804
18
1
0
329,467
1
L
Artemis
8,870
634
50
4
3
229,892
0
L
Eset
10,272
734
63
5
3
225,624
1
W
Khepri
11,349
811
27
2
4
305,342
2
W
Kukulkan
11,436
817
113
8
4
287,299
2
L
Hercules
9,376
670
49
4
2
247,043
4
L
Cabrakan
9,358
668
34
2
0
254,695
3
W
Ullr
12,212
872
83
6
3
299,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role