Player Matchup

Chiron
Chiron
Gold I
 
Chiron
Gold I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Poseidon
Poseidon
Gold IV
KayoRibeiro
Poseidon
Gold IV
Level 157
God Stats
1W - 2L
1,451 SR
Queue Stats
180W - 195L
1,550 MMR
Solo
Achilles
Achilles
Gold II
TP DOG 304
Achilles
Gold II
Level 145
God Stats
3W - 2L
1,408 SR
Queue Stats
131W - 130L
1,554 MMR
Solo
Guan Yu
Guan Yu
Gold IV
Trickster0327
Guan Yu
Gold IV
Level 71
God Stats
14W - 20L
1,474 SR
Queue Stats
38W - 40L
1,560 MMR
Solo
Fafnir
Fafnir
Gold V
vhem_xd
Fafnir
Gold V
Level 62
God Stats
1W - 1L
1,725 SR
Queue Stats
61W - 51L
1,355 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 105
1,512 SR
1,504 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 119
1,540 SR
1,552 MMR
Hou Yi
Hou Yi
Gold III
CC F0X
Hou Yi
Gold III
Level 127
God Stats
5W - 5L
1,489 SR
Queue Stats
100W - 93L
1,595 MMR
Party 2
Cthulhu
Cthulhu
Gold III
Death Sh0t 50
Cthulhu
Gold III
Level 152
God Stats
18W - 14L
1,557 SR
Queue Stats
232W - 220L
1,498 MMR
Party 2
Tiamat
Tiamat
Platinum V
Mishmish7
Tiamat
Platinum V
Level 149
God Stats
25W - 27L
1,564 SR
Queue Stats
335W - 337L
1,477 MMR
Party 1
Chaac
Chaac
Platinum V
Silentstrike11
Chaac
Platinum V
Level 86
God Stats
17W - 22L
1,447 SR
Queue Stats
185W - 194L
1,568 MMR
Solo
Nu Wa
Nu Wa
Platinum III
leviathan idris
Nu Wa
Platinum III
Level 80
God Stats
12W - 8L
1,644 SR
Queue Stats
234W - 233L
1,622 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
1 / 5 / 1
8,376
441
5,411
14,301
4,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
KayoRibeiro
Poseidon
13
1 / 9 / 2
8,366
440
7,790
13,592
4,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
TP DOG 304
Achilles
14
3 / 4 / 2
9,082
478
8,311
16,620
6,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
15
2 / 2 / 2
8,686
457
5,483
14,350
13,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fafnir
vhem_xd
Fafnir
12
0 / 1 / 2
7,648
403
3,717
15,818
16,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
IzanamiArtioAthena

VS

Bans
GebMulanCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CC F0X
Hou Yi
16
4 / 2 / 3
10,000
526
9,557
10,637
3,222
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
14
5 / 1 / 7
10,227
538
10,694
14,713
16,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tiamat
Mishmish7
Tiamat
17
5 / 1 / 6
10,964
577
12,034
10,675
5,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 2 / 7
9,676
509
8,937
17,593
8,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
4 / 1 / 8
12,072
635
16,377
8,513
2,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
7
Kills
21
21
Deaths
7
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
5
1
0.3
W
Hou Yi
CC F0X
Hou Yi
4
2
3
2.75
W
Cthulhu
5
1
7
8.5
L
Poseidon
KayoRibeiro
Poseidon
1
9
2
0.22
W
Tiamat
Mishmish7
Tiamat
5
1
6
8
W
3
2
7
3.25
L
Achilles
TP DOG 304
Achilles
3
4
2
1
L
Guan Yu
2
2
2
1.5
W
4
1
8
8
L
Fafnir
vhem_xd
Fafnir
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,712
Damage
57,599
74,681
Taken
62,131
44,317
Mitigated
35,463
22,918
Healing
18,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
5,411
2,327
581
4,067
14,301
4,190
0
6,189
7,948
0
57,074
W
Hou Yi
CC F0X
Hou Yi
9,557
4,543
0
212
10,637
3,222
557
778
9,781
0
68,052
W
Cthulhu
10,694
861
2,990
2,972
14,713
16,315
315
3,239
11,391
34,299
0
L
Poseidon
KayoRibeiro
Poseidon
7,790
903
0
2,050
13,592
4,173
0
9,062
3,963
65,231
0
W
Tiamat
Mishmish7
Tiamat
12,034
1,385
0
4,197
10,675
5,301
1,260
3,729
6,946
72,943
0
W
8,937
2,937
0
6,189
17,593
8,367
622
1,882
15,499
0
65,411
L
Achilles
TP DOG 304
Achilles
8,311
1,711
0
4,615
16,620
6,029
0
7,018
9,242
0
55,498
L
Guan Yu
5,483
203
1,126
6,298
14,350
13,624
434
8,066
5,742
0
54,994
W
16,377
3,263
0
2,056
8,513
2,258
1,796
1,879
6,289
95,850
0
L
Fafnir
vhem_xd
Fafnir
3,717
1,038
0
4,181
15,818
16,301
0
6,801
8,673
23,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,158
Gold Earned
52,939
484
Minions Killed
558
0
Camps Cleared
0
1,782,476
Distance Traveled
1,786,615
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,376
441
133
7
0
328,481
1
W
Hou Yi
10,000
526
111
6
0
307,465
6
W
Cthulhu
10,227
538
42
2
0
362,972
2
L
Poseidon
8,366
440
119
6
0
318,173
0
W
Tiamat
10,964
577
154
8
0
371,986
6
W
Chaac
9,676
509
88
5
0
407,955
1
L
Achilles
9,082
478
98
5
0
375,914
6
L
Guan Yu
8,686
457
105
6
0
398,177
6
W
Nu Wa
12,072
635
163
9
0
336,237
2
L
Fafnir
7,648
403
29
2
0
361,731
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role